Ardoroar
Codex No. 157

Ardoroar

Trait
Flamebound Knight

After a successful counter, the next attack enjoys double the Power.

Its roar alone can ignite the air, and its Fire-class magic-infused claws can tear through stone. With its flame sac fully developed, it can hurl scorching fireballs, though an occasional energy overload can trigger a minor explosion.

Category
Flame Lion Jini
Habitat
Highly elusive
Height
1.12–1.45 m
Weight
46.02–67.05 kg
Species AptitudeHP110P. ATK41M. ATK89P. DEF70M. DEF104SPD64
Total478#303 of 481

Species Aptitude

Species AptitudeRankvs. Fire avg.vs. Fighting avg.
HP110#126 of 481+11+12
P. ATK41#427 of 481-50-73
M. ATK89#170 of 481+24+8
P. DEF70#349 of 481-15-36
M. DEF104#115 of 481+23+16
SPD64#378 of 481-14-25
Total478#303 of 481-21-99

Class Matchups

When this Jini is attacked

Weak (both classes)
None
Weak
WaterWingStellar
Weak for one class, resisted by the other
EarthCharm
Resists
FloraIceHavocMech
Resists (both classes)
Bug

Classes its attack skills hit with advantage8 of 18 classes

  • CommonFighting4 skills
  • FloraFire8 skills
  • EarthFighting4 skills
  • IceFire8 skillsFighting4 skills
  • BugFire8 skills
  • ShadowLight1 skill
  • HavocFighting4 skillsLight1 skill
  • MechFire8 skillsFighting4 skills
No advantage against
FireWaterLightDragonElectroPoisonFightingWingCharmStellar

Evolution

Evolves from

Evolves into

Evolution line

Learnable Skills

  • Lv. 1

    Reduces damage taken by 70%. Counter: Attack.

    Energy Cost
    1
    Power
    None
  • Lv. 1

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    0
    Power
    40
  • Lv. 10

    Deals Magic Damage and performs a Retreat.

    Energy Cost
    2
    Power
    40
  • Lv. 12

    Deals high Magic Damage. Own Physical Defense -40%.

    Energy Cost
    2
    Power
    95
  • Lv. 17

    Magic Attack +70%.

    Energy Cost
    0
    Power
    None
  • Lv. 27
    QuenchFireSpecial

    Reduces damage taken by 80%. Counter: Attack - Doubles the Skill Power of the next attack.

    Energy Cost
    2
    Power
    None
  • Lv. 28

    Deals Magic Damage. Counter: Status - Doubles the Skill Power of the next attack.

    Energy Cost
    2
    Power
    70
  • Lv. 29
    RageFireSpecial

    Physical & Magic Attack +120%, Physical & Magic Defense -40%.

    Energy Cost
    1
    Power
    None
  • Lv. 35

    Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill.

    Energy Cost
    2
    Power
    70
  • Lv. 36

    Deals Magic Damage and dispels all Marks from the enemy. For each Mark dispelled, gains Physical Attack +20%.

    Energy Cost
    2
    Power
    40
  • Lv. 37

    Deals Magic Damage in a 2-hit combo. For each successful counter, this skill's Combo Count permanently +2.

    Energy Cost
    3
    Power
    25
  • Lv. 38

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    7
    Power
    160
  • Lv. 48

    Reduces damage taken by 60%. Counter: Attack - Deals Fighting-class Physical Damage to the enemy. Skill Power equals to that of the countered skill.

    Energy Cost
    4
    Power
    None