Bellune
It sleeps throughout the day and stirs only at dawn or dusk, living alone rather than with the herd. It treads hills as if they were flat ground, and can leap from a height of over 100 meters unharmed.
- Category
- Sheep Jini
- Habitat
- Common in mountain forests and grasslands
- Height
- 0.7–1.01 m
- Weight
- 29–36 kg
Species Aptitude
| Species Aptitude | Rank | vs. Shadow avg. | ||
|---|---|---|---|---|
| HP | 89 | #273 of 481 | -5 | |
| P. ATK | 89 | #218 of 481 | +20 | |
| M. ATK | 39 | #403 of 481 | -45 | |
| P. DEF | 96 | #170 of 481 | +7 | |
| M. DEF | 65 | #369 of 481 | -30 | |
| SPD | 88 | #222 of 481 | +1 | |
| Total | 466 | #322 of 481 | -53 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage5 of 18 classes
Light
2 skills
Poison
3 skills
Charm
3 skills
Shadow
3 skills
2 skills
Stellar
2 skills
Evolution
Learnable Skills
- Lv. 1

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 1
- Power
- 60
- Lv. 1

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None
- Lv. 6

- Energy Cost
- 1
- Power
- 60
- Lv. 8

Steals 3 Energy from the enemy.
- Energy Cost
- 1
- Power
- None
- Lv. 12

Reduces damage taken by 80%. When out of energy, it costs 5% Health instead of 1 Energy. Counter: Attack.
- Energy Cost
- 2
- Power
- None
- Lv. 23

Inflicts 1 stack of Invocation Mark on the enemy.
- Energy Cost
- 2
- Power
- None
- Lv. 24

Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2.
- Energy Cost
- 3
- Power
- 30
- Lv. 29

All enemy skills lose 20 Power. All the Jini's own skills gain 20 Power.
- Energy Cost
- 4
- Power
- None
- Lv. 35

Deals Physical Damage. If a status skill was cast last turn, this skill's Power +55.
- Energy Cost
- 2
- Power
- —
- Lv. 36

- Energy Cost
- 1
- Power
- None
- Lv. 38

Deals Physical Damage. If this Jini's Health is 50% or above, Physical & Magic Attack -50% after use.
- Energy Cost
- 4
- Power
- 135
- Lv. 39

Retreat. Counter: Defense - Energy Cost of enemy attack skills additionally +4.
- Energy Cost
- 1
- Power
- None
- Lv. 50

Deals Physical Damage. For each point of Energy the enemy has, this skill's Power -10%.
- Energy Cost
- 4
- Power
- —
Use Skill Tablets to unlock

Swaps equipped skills with the enemy.
- Energy Cost
- 8
- Power
- None

Physical & Magic Attack and Defense -100%. Counter: Defense - Applies Physical & Magic Attack and Defense -100% to the enemy instead.
- Energy Cost
- 1
- Power
- None

Swaps buffs and debuffs with the enemy.
- Energy Cost
- 3
- Power
- None

Restores 3 Energy to each benched Jini.
- Energy Cost
- 3
- Power
- None

Restores 15% Health, then performs a Retreat.
- Energy Cost
- 2
- Power
- None

Combo Count +2. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn.
- Energy Cost
- 2
- Power
- None

- Energy Cost
- 3
- Power
- None

Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 1
- Power
- None

Restores 25% Health. Counter: Defense - Restores 50% Health instead.
- Energy Cost
- 2
- Power
- None

- Energy Cost
- 2
- Power
- None

- Energy Cost
- 1
- Power
- None

If the enemy restores Health this turn, they lose 2× that amount instead (including excess healing). Priority +1.
- Energy Cost
- 1
- Power
- None

Inflicts 1 stack of Undercurrent Mark on the enemy.
- Energy Cost
- 4
- Power
- None


- Energy Cost
- 2
- Power
- None


- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


The next skill's Energy Cost -6.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Physical Attack and Physical Defense +60%. Counter: Defense - Additionally doubles buffs.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


- Energy Cost
- 1
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Enemy Priority -1. Counter: Defense - Enemy Physical & Magic Attack additionally -70%.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Inflicts 5 stacks of Poison on the enemy.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Restores 2 Energy. Grants allied lineup 1 stack of Offering: Energy Cost -2.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Power of all skills +40.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Power of all skills +20. Grants Agility.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Cuteify itself and the enemy: Restores 40% Health.
Unlocks with Charm-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- None


Inflicts 4 stacks of Starfall Mark on the enemy.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 4
- Power
- None