Blitzar
On clear, breezy days in the grasslands, faint crackles can often be heard. That is Blitzar shaking out its mane. It always looks a little bristled, but only because of the electric current running through its fur. It has no fear of thunder, and its long tail can conduct lightning without harming itself.
- Category
- Lion Jini
- Habitat
- Common in grasslands and mountains
- Height
- 0.78–1.12 m
- Weight
- 27.5–36.2 kg
Species Aptitude
| Species Aptitude | Rank | vs. Electro avg. | ||
|---|---|---|---|---|
| HP | 60 | #440 of 481 | -21 | |
| P. ATK | 81 | #255 of 481 | +6 | |
| M. ATK | 85 | #200 of 481 | +3 | |
| P. DEF | 72 | #337 of 481 | -5 | |
| M. DEF | 88 | #199 of 481 | -1 | |
| SPD | 108 | #93 of 481 | +1 | |
| Total | 494 | #271 of 481 | -17 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage10 of 18 classes
Flora
2 skills
Water
7 skills
Ice
2 skills
Poison
4 skills
Bug
2 skills
Wing
7 skills
Charm
4 skills
Shadow
4 skills
2 skills
Havoc
2 skills
Mech
2 skills
Evolution
Evolves into
Blitzmane (Form 1)Lv. 30
Evolution line
Blitzar (Form 1)This Jini- → Lv. 30
Blitzmane (Form 1)
Other Forms with the Same Name
These forms share a name but are separate entries in the game data. Values that differ from this form are highlighted.
| Form | HP | P. ATK | M. ATK | P. DEF | M. DEF | SPD | Total | Evolves from |
|---|---|---|---|---|---|---|---|---|
| 60 | 81 | 85 | 72 | 88 | 108 | 494 | None | |
| 64 | 76 | 85 | 72 | 96 | 100 | 493 | None |
Learnable Skills
- Lv. 1

Magic Attack +70%.
- Energy Cost
- 0
- Power
- None
- Lv. 1

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 1
- Power
- 60
- Lv. 7

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 1
- Power
- 60
- Lv. 8

Returns to the Field at the end of the turn. The chosen skill's cast count +1 next turn.
- Energy Cost
- 1
- Power
- None
- Lv. 12

- Energy Cost
- 1
- Power
- None
- Lv. 16

Deals Magic Damage. Surge: This skill's Energy Cost -1.
- Energy Cost
- 3
- Power
- 95
- Lv. 23

- Energy Cost
- 1
- Power
- None
- Lv. 24

- Energy Cost
- 2
- Power
- 80
- Lv. 28

Forces the enemy Jini to Return to the Field.
- Energy Cost
- 2
- Power
- None
- Lv. 34

Deals Physical Damage in a 1-hit combo. Each time this skill is cast, its Combo Count permanently +1.
- Energy Cost
- 2
- Power
- 40
- Lv. 35

- Energy Cost
- 1
- Power
- None
- Lv. 38

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100
- Lv. 40

Deals Magic Damage. Surge: This skill gains all previously triggered Surge effects. For each effect gained, this skill's Energy Cost +1, Power +10.
- Energy Cost
- 1
- Power
- 55
- Lv. 49

- Energy Cost
- 3
- Power
- 75
- Lv. 50

Deals Magic Damage. Counter: Status - At end of the turn, forces the enemy Jini to Return to the Field.
- Energy Cost
- 3
- Power
- 90
Use Skill Tablets to unlock

- Energy Cost
- 1
- Power
- 60

Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2.
- Energy Cost
- 3
- Power
- 30

Deals Magic Damage in a 2-hit combo.
- Energy Cost
- 3
- Power
- 45

Deals Physical Damage and grants 50% Lifesteal. Counter: Status - Doubles this skill's power.
- Energy Cost
- 4
- Power
- 70

- Energy Cost
- 2
- Power
- None

- Energy Cost
- 2
- Power
- 80

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 4
- Power
- 120

Up to one skill per class: Power +35.
- Energy Cost
- 1
- Power
- None

Deals high Magic Damage. Own Physical Defense -40%.
- Energy Cost
- 2
- Power
- 95

Deals Physical Damage. Each time an enemy is defeated, this skill's Power permanently +75.
- Energy Cost
- 3
- Power
- —

Deals Magic Damage in a 3-hit combo. If the enemy switches Jinies this turn, this skill's Combo Count +3.
- Energy Cost
- 4
- Power
- 30

Deals Magic Damage. Counter: Status - Additionally interrupts the countered skill.
- Energy Cost
- 2
- Power
- 75

Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

Energy Cost of all enemy skills +3. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn.
- Energy Cost
- 5
- Power
- None

Enemy Priority -1. Counter: Defense - Enemy Physical & Magic Attack additionally -70%.
- Energy Cost
- 2
- Power
- None

Skill Power +70 on the next attack.
- Energy Cost
- 1
- Power
- None

Returns to the Field at end of the turn. Equipped attack skills gain 1 previously triggered Surge effect next turn. Counter: Defense - Gain all previously triggered Surge effects instead.
- Energy Cost
- 2
- Power
- None


- Energy Cost
- 1
- Power
- 65


Deals Magic Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60