Bonnog
Discovered slumbering deep within underground rock formations, this Jini awoke completely ignorant of the modern world and Jini society. Its skeletal structure is both unyielding and highly regenerative. Shattered bones can regrow completely in a short time. Though its skeletal wings appear fragile, they are surprisingly resilient.
- Category
- Fossil Jini
- Habitat
- Common in corrupted areas
- Height
- 0.85–1 m
- Weight
- 18.6–33.5 kg
Species Aptitude
| Species Aptitude | Rank | vs. Dragon avg. | vs. Shadow avg. | ||
|---|---|---|---|---|---|
| HP | 96 | #208 of 481 | +7 | +2 | |
| P. ATK | 109 | #104 of 481 | +14 | +40 | |
| M. ATK | 40 | #401 of 481 | -54 | -44 | |
| P. DEF | 84 | #239 of 481 | +6 | -5 | |
| M. DEF | 65 | #369 of 481 | -16 | -30 | |
| SPD | 48 | #443 of 481 | -41 | -39 | |
| Total | 442 | #358 of 481 | -85 | -77 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage6 of 18 classes
Water
1 skill
Light
3 skills
Dragon
4 skills
Wing
1 skill
Shadow
3 skills
Stellar
3 skills
Evolution
Learnable Skills
- Lv. 1

Reduces damage taken by 70%. This skill can be cast while charging. Counter: Attack - The next skill does not require charging.
- Energy Cost
- —
- Power
- None
- Lv. 1

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40
- Lv. 4

Inflicts 1 stack of Invocation Mark on the enemy.
- Energy Cost
- 2
- Power
- None
- Lv. 8

Deals Physical Damage. For each point of Energy the enemy has, this skill's Power -10%.
- Energy Cost
- 4
- Power
- —
- Lv. 11

- Energy Cost
- 2
- Power
- None
- Lv. 26

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 1
- Power
- 60
- Lv. 32

Gains 1 stack of Dragonbite Mark.
- Energy Cost
- 3
- Power
- None
- Lv. 34

Reduces damage taken by 80%. Counter: Attack - Magic Defense +70%.
- Energy Cost
- 2
- Power
- None
- Lv. 38

- Energy Cost
- 1
- Power
- 60
- Lv. 39

Deals Physical Damage. Priority +1.
- Energy Cost
- 2
- Power
- 55
- Lv. 46

- Energy Cost
- 5
- Power
- 140
- Lv. 49

Charges, then deals Physical Damage and restores own HP equal to 50% of the damage dealt.
- Energy Cost
- 3
- Power
- 130
- Lv. 50

Charges, then deals Physical Damage. Counter: Status - Doubles this skill's Power.
- Energy Cost
- 3
- Power
- 170
Use Skill Tablets to unlock

Deals Physical Damage. Surge: This skill's Power +40.
- Energy Cost
- 3
- Power
- 80

Reduces damage taken by 70%. Counter: Attack - The chosen skill's cast count +1 next turn.
- Energy Cost
- 3
- Power
- None

Deals Physical Damage. If the enemy's Energy is 2 or less, deals 5x damage.
- Energy Cost
- 2
- Power
- —

Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×.
- Energy Cost
- 3
- Power
- 85

Enemy Physical & Magic Defense -120%.
- Energy Cost
- 2
- Power
- None

Transforms into a random skill from another allied Jini each turn.
- Energy Cost
- 0
- Power
- None

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None

Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action.
- Energy Cost
- 1
- Power
- None

Reduces damage taken by 80%. Counter: Attack - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%.
- Energy Cost
- 2
- Power
- None

- Energy Cost
- 2
- Power
- None

Reduces damage taken by 100%. Counter: Attack - Converts prevented damage into healing; this skill's Energy Cost permanently +2.
- Energy Cost
- —
- Power
- None

- Energy Cost
- 2
- Power
- None

- Energy Cost
- 1
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 80%. Counter: Attack - Restores 3 Energy.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Inflicts 6 stacks of Burn on the enemy.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 80%. Counter: Attack - The enemy's Combo Count -3.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Restores Energy 2× the Energy Cost of the countered skill.
Unlocks with Ice-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Reduces damage taken by 80%. Counter: Attack - Returns to the Field at the end of the turn.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 70%. Forced Retreat. Counter: Attack - The next Jini gains Damage Reduction.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 25


Reduces damage taken by 70%. Counter: Attack - Gains Combo Count +2.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Charm-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Reduces damage taken by 90%. Counter: Attack - Grants 50% Lifesteal.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Deals Physical Damage. If this skill is in slot 1, Power +60. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 45


Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Starfall Mark on the enemy.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None