Bractini
The juvenile form of Jini Blossoms. Extremely light, it drifts with the wind. Petal-like structures behind it resemble wings, with a thin membrane that helps block wind and water, protecting it as it grows.
- Category
- Blossomling Jini
- Habitat
- Highly elusive
- Height
- 0.38–0.45 m
- Weight
- 4.25–6.5 kg
Species Aptitude
| Species Aptitude | Rank | vs. Light avg. | vs. Flora avg. | ||
|---|---|---|---|---|---|
| HP | 70 | #390 of 481 | -22 | -23 | |
| P. ATK | 79 | #273 of 481 | -8 | -1 | |
| M. ATK | 82 | #214 of 481 | -15 | +11 | |
| P. DEF | 70 | #349 of 481 | -30 | -10 | |
| M. DEF | 97 | #145 of 481 | +2 | +10 | |
| SPD | 115 | #49 of 481 | +30 | +36 | |
| Total | 513 | #241 of 481 | -43 | +24 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage8 of 18 classes
Flora
2 skills
Water
3 skills
Light
3 skills
Earth
3 skills
Bug
2 skills
Fighting
2 skills
Shadow
5 skills
Havoc
5 skills
Evolution
No evolution is recorded for this Jini in the game data.
Learnable Skills
- Lv. 1

Magic Attack +70%.
- Energy Cost
- 0
- Power
- None
- Lv. 1

- Energy Cost
- 1
- Power
- 30
- Lv. 1

Reduces damage taken by 70%. Counter: Attack - This skill becomes the skill it countered.
- Energy Cost
- 1
- Power
- None
- Lv. 4

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 1
- Power
- 60
- Lv. 7

Restores 10 Energy.
- Energy Cost
- 2
- Power
- None
- Lv. 12

Deals Physical Damage in a 3-hit combo.
- Energy Cost
- 3
- Power
- 30
- Lv. 18

Restores 15% Health and 4 Energy.
- Energy Cost
- 2
- Power
- None
- Lv. 23

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100
- Lv. 25

- Energy Cost
- 2
- Power
- None
- Lv. 32

Deals Magic Damage. Each time another class skill is cast, this skill's Power permanently +30.
- Energy Cost
- 3
- Power
- —
- Lv. 35

Up to one skill per class: Power +35.
- Energy Cost
- 1
- Power
- None
- Lv. 36

Deals Physical Damage. Each time this skill is cast, its Power permanently +45.
- Energy Cost
- 3
- Power
- —
- Lv. 41

Restores 15% Health, then performs a Retreat.
- Energy Cost
- 2
- Power
- None
- Lv. 43

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 4
- Power
- 120
- Lv. 44

Light-class Skill Power permanently +50%. Counter: Defense - Permanently +100% instead.
- Energy Cost
- 1
- Power
- None
- Lv. 50

Combo Count +2. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn.
- Energy Cost
- 2
- Power
- None
Use Skill Tablets to unlock

- Energy Cost
- 1
- Power
- 60

Restores 4 Energy. Magic Attack +70%.
- Energy Cost
- 2
- Power
- None

- Energy Cost
- 3
- Power
- None

Deals Magic Damage. Equipping skills of other classes grants this skill different effects.
- Energy Cost
- 4
- Power
- 50

- Energy Cost
- 1
- Power
- None

- Energy Cost
- 3
- Power
- 75

Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo.
- Energy Cost
- 2
- Power
- 25

Grants Agility and dispels 1 buff from the enemy.
- Energy Cost
- 1
- Power
- None

Deals Magic Damage. For every 5% Health lost, this skill's Power -10. Consumes all remaining Health after use.
- Energy Cost
- 0
- Power
- —

Transforms into a random skill from another allied Jini each turn.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 1
- Power
- None

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None

Speed +80. Counter: Defense - Speed +160 instead.
- Energy Cost
- 1
- Power
- None

Restores 25% Health. Counter: Defense - Restores 50% Health instead.
- Energy Cost
- 2
- Power
- None

Reduces damage taken by 100%. Counter: Attack - Converts prevented damage into healing; this skill's Energy Cost permanently +2.
- Energy Cost
- —
- Power
- None

- Energy Cost
- 1
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 90


Deals Physical Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Inflicts 10 stacks of Burn on the enemy.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


The next skill's Energy Cost -6.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Physical Attack and Physical Defense +60%. Counter: Defense - Additionally doubles buffs.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


- Energy Cost
- 1
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Enemy Priority -1. Counter: Defense - Enemy Physical & Magic Attack additionally -70%.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Inflicts 5 stacks of Poison on the enemy.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Restores 2 Energy. Grants allied lineup 1 stack of Offering: Energy Cost -2.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Power of all skills +40.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Power of all skills +20. Grants Agility.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Charm-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Steals 3 Energy from the enemy.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- None


- Energy Cost
- 2
- Power
- None


Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80