Briarc
It emits cryptic beeps to lure unsuspecting prey. Its expression often appears strained, as though channeling electrical currents through its body is an exhausting burden.
- Category
- Negative Charge Jini
- Habitat
- Common in mountain forests
- Height
- 0.78–0.98 m
- Weight
- 29.5–34.3 kg
Species Aptitude
| Species Aptitude | Rank | vs. Electro avg. | ||
|---|---|---|---|---|
| HP | 106 | #154 of 481 | +25 | |
| P. ATK | 81 | #255 of 481 | +6 | |
| M. ATK | 81 | #218 of 481 | -1 | |
| P. DEF | 85 | #232 of 481 | +8 | |
| M. DEF | 84 | #230 of 481 | -5 | |
| SPD | 120 | #31 of 481 | +13 | |
| Total | 557 | #205 of 481 | +46 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage7 of 18 classes
Water
7 skills
Light
4 skills
Poison
3 skills
Wing
7 skills
Charm
3 skills
Shadow
4 skills
3 skills
Stellar
4 skills
Evolution
Learnable Skills
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 1

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 5

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40
- Lv. 9

- Energy Cost
- 1
- Power
- None
- Lv. 13

Deals Physical Damage. Surge: This skill's Power +40.
- Energy Cost
- 3
- Power
- 80
- Lv. 22

- Energy Cost
- 1
- Power
- None
- Lv. 28

Deals Physical Damage. Priority +1.
- Energy Cost
- 2
- Power
- 55
- Lv. 33

Gains 1 stack of Electrocharge Mark.
- Energy Cost
- 2
- Power
- None
- Lv. 35

Deals Magic Damage in a 2-hit combo. Surge: This skill's Power +20.
- Energy Cost
- 3
- Power
- 35
- Lv. 40

- Energy Cost
- 4
- Power
- None
- Lv. 45

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100
- Lv. 46

Enemy Priority -1. Counter: Defense - Enemy Physical & Magic Attack additionally -70%.
- Energy Cost
- 2
- Power
- None
- Lv. 47

Deals Magic Damage. Each time this Jini enters the field, this skill's Power permanently +40.
- Energy Cost
- 3
- Power
- —
- Lv. 49

Deals Magic Damage. Counter: Status - Additionally interrupts the countered skill.
- Energy Cost
- 2
- Power
- 75
- Lv. 50

Deals Magic Damage. Counter: Status - At end of the turn, forces the enemy Jini to Return to the Field.
- Energy Cost
- 3
- Power
- 90
Use Skill Tablets to unlock

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40

- Energy Cost
- 2
- Power
- 80

- Energy Cost
- 3
- Power
- 80

Steals 3 Energy from the enemy.
- Energy Cost
- 1
- Power
- None

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40

- Energy Cost
- 1
- Power
- 60

Deals Physical Damage and grants 50% Lifesteal. Counter: Status - Doubles this skill's power.
- Energy Cost
- 4
- Power
- 70

Swaps buffs and debuffs with the enemy.
- Energy Cost
- 3
- Power
- None

Inflicts 2 stacks of Slow Mark on the enemy.
- Energy Cost
- 4
- Power
- None

Inflicts 5 stacks of Freeze on the enemy. Counter: Defense - Inflicts 5 additional stacks.
- Energy Cost
- 2
- Power
- None

Deals Magic Damage. Consumes all Energy on use. The more Energy consumed, the higher the damage.
- Energy Cost
- —
- Power
- —

Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×.
- Energy Cost
- 3
- Power
- 85

- Energy Cost
- 1
- Power
- None

Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead.
- Energy Cost
- 0
- Power
- None

Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides.
- Energy Cost
- 3
- Power
- 70


- Energy Cost
- 1
- Power
- 65


Deals Magic Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage in a 2-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 25


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60