Buzzlings
For each other Bug-class Jini on the lineup, gains 10% Attack, Defense and Speed upon entry.
The floating hive at the back moves as nimbly as if it were part of their bodies. These Jinies are always perfectly in sync—perhaps a certain pheromone or magic is pulling the strings.
- Category
- Buzzling Jini
- Habitat
- Common in grasslands and mountain forests
- Height
- 0.37–0.52 m
- Weight
- 4–5.5 kg
Species Aptitude
| Species Aptitude | Rank | vs. Bug avg. | vs. Wing avg. | ||
|---|---|---|---|---|---|
| HP | 87 | #292 of 481 | +4 | -3 | |
| P. ATK | 32 | #450 of 481 | -25 | -62 | |
| M. ATK | 29 | #440 of 481 | -36 | -28 | |
| P. DEF | 27 | #481 of 481 | -47 | -62 | |
| M. DEF | 27 | #481 of 481 | -46 | -43 | |
| SPD | 26 | #481 of 481 | -60 | -70 | |
| Total | 228 | #480 of 481 | -209 | -268 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage8 of 18 classes
Flora
7 skills
6 skills
3 skills
Poison
2 skills
Bug
6 skills
Fighting
6 skills
Charm
3 skills
2 skills
Shadow
2 skills
Havoc
7 skills
Stellar
7 skills
Evolution
Learnable Skills
- Lv. 1

Magic Attack +70%.
- Energy Cost
- 0
- Power
- None
- Lv. 1

- Energy Cost
- 0
- Power
- 30
- Lv. 1

- Energy Cost
- 0
- Power
- 40
- Lv. 3

Restores 20% Health. Grants allied lineup 1 stack of Offering: Grants 10% Lifesteal.
- Energy Cost
- 1
- Power
- None
- Lv. 7

Deals Magic Damage. For each Insect Hum equipped by Jinies in your lineup, this skill's Combo Count +1.
- Energy Cost
- 2
- Power
- 15
- Lv. 13

Inflicts 2 stacks of Poison on the enemy. Grants 1 stack of Offering: Inflicts 2 stacks of Poison on the enemy.
- Energy Cost
- 2
- Power
- None
- Lv. 20

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 2
- Power
- 80
- Lv. 22

Speed +120.
- Energy Cost
- 2
- Power
- None
- Lv. 25

- Energy Cost
- 3
- Power
- 75
- Lv. 26

Deals Physical Damage. If the enemy switches Jinies this turn, this skill's Power +50 and ignores enemy Class Resistance.
- Energy Cost
- 3
- Power
- 80
- Lv. 28

Power of all skills +20. Grants Agility.
- Energy Cost
- 2
- Power
- None
- Lv. 33

Deals Magic Damage and grants Agility.
- Energy Cost
- 3
- Power
- 50
- Lv. 34

Deals Physical Damage in a 2-hit combo. Grants allied lineup 1 stack of Offering: Combo Count +1.
- Energy Cost
- 3
- Power
- 30
- Lv. 36

- Energy Cost
- 7
- Power
- 20
- Lv. 47

Deals Physical Damage and dispels all marks from the enemy. Counter: Status - Steals marks instead.
- Energy Cost
- 3
- Power
- 85
- Lv. 49

Deals Physical Damage and grants Agility. Counter: Status - Increases this skill's Power to 1.5 times.
- Energy Cost
- 5
- Power
- 70
Use Skill Tablets to unlock

Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo.
- Energy Cost
- 2
- Power
- 25

Deals Physical Damage. Counter: Status - Increases this skill's Power to 2 times and ignores enemy Class Resistance.
- Energy Cost
- 3
- Power
- 90

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100

Deals Physical Damage in a 2-hit combo. Each hit inflicts 1 stack of Poison on the enemy.
- Energy Cost
- 2
- Power
- 15

Deals Magic Damage. For each stack of Poison on the enemy, this skill's Power +10. Counter: Status - Power +40 instead.
- Energy Cost
- 3
- Power
- —

- Energy Cost
- 1
- Power
- None

- Energy Cost
- 1
- Power
- 60

Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2.
- Energy Cost
- 3
- Power
- 30

Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides.
- Energy Cost
- 3
- Power
- 70

- Energy Cost
- 3
- Power
- 75

- Energy Cost
- 2
- Power
- None

- Energy Cost
- 2
- Power
- None

Transforms into a random skill from another allied Jini each turn.
- Energy Cost
- 0
- Power
- None

Speed +80. Counter: Defense - Speed +160 instead.
- Energy Cost
- 1
- Power
- None

Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 1
- Power
- None

Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action.
- Energy Cost
- 1
- Power
- None


- Energy Cost
- 1
- Power
- 65


Deals Magic Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- 60


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Deals Physical Damage to enemy Jinies.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage in a 2-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 25


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60