Calib-X
Its creators made sacrifice and devotion Calib-X's mission. Everything it did thereafter served that purpose. Countless Calib-X were thus left behind in a bygone age. Now the winds of the Golden Age have long faded, and after the long night, a new dawn has come.
- Category
- Tech Jini
- Habitat
- Highly elusive
- Height
- 1.83–2.07 m
- Weight
- 481–658 kg
Species Aptitude
| Species Aptitude | Rank | vs. Mech avg. | ||
|---|---|---|---|---|
| HP | 174 | #4 of 481 | +68 | |
| P. ATK | 144 | #23 of 481 | +45 | |
| M. ATK | 139 | #19 of 481 | +66 | |
| P. DEF | 173 | #4 of 481 | +61 | |
| M. DEF | 173 | #2 of 481 | +61 | |
| SPD | 65 | #363 of 481 | +2 | |
| Total | 868 | #2 of 481 | +303 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage11 of 18 classes
Flora
2 skills
Fire
3 skills
Earth
8 skills
2 skills
Ice
8 skills
3 skills
Dragon
2 skills
Electro
3 skills
Poison
3 skills
Wing
2 skills
Charm
8 skills
Shadow
3 skills
Havoc
3 skills
Evolution
Learnable Skills
- Lv. 1

Magic Attack +70%.
- Energy Cost
- 0
- Power
- None
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 1

- Energy Cost
- 1
- Power
- 45
- Lv. 7

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100
- Lv. 10

Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. Gearshift 1.
- Energy Cost
- 1
- Power
- None
- Lv. 12

Deals Physical Damage. Priority +1.
- Energy Cost
- 2
- Power
- 55
- Lv. 18

Restores 30% Health.
- Energy Cost
- 2
- Power
- None
- Lv. 23

Deals Physical Damage. Each turn this skill changes slots, its Power permanently +15.
- Energy Cost
- 3
- Power
- 70
- Lv. 27

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None
- Lv. 29

Deals Physical Damage. This skill's slot position does not change.
- Energy Cost
- 2
- Power
- 75
- Lv. 35

- Energy Cost
- 3
- Power
- None
- Lv. 36

Deals Magic Damage. If this skill is in slot 1 or 3, Power +30. Gearshift 1.
- Energy Cost
- 2
- Power
- 70
- Lv. 38

Active: Energy Cost of this skill's passive effect permanently -1. Passive: Adjacent skills' Energy Cost -1. Gearshift 1.
- Energy Cost
- 3
- Power
- None
- Lv. 40

Deals Physical Damage. Skill Power equals one third of the total Power of adjacent skills. Gearshift 1.
- Energy Cost
- 4
- Power
- —
- Lv. 49

After use, Power of adjacent skills permanently +20. Counter: Defense - Power permanently +30 instead.
- Energy Cost
- 0
- Power
- None
- Lv. 50

Deals Physical Damage. If this skill is in slot 1 or 3, Energy Cost -2. Gearshift 1.
- Energy Cost
- 5
- Power
- 130
Use Skill Tablets to unlock

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100

- Energy Cost
- 3
- Power
- 95

Up to one skill per class: Power +35.
- Energy Cost
- 1
- Power
- None

- Energy Cost
- 3
- Power
- 100

Deals Physical Damage. The higher the Jini's Physical Defense relative to the enemy's, the greater this skill's Power.
- Energy Cost
- 4
- Power
- —

Deals Physical Damage. Physical Defense +70%. Counter: Status - Doubles this skill's Power, and Physical Defense additionally +70%.
- Energy Cost
- 5
- Power
- 80

Physical Defense +140% and Speed -30.
- Energy Cost
- 3
- Power
- None

- Energy Cost
- 2
- Power
- 80

Deals Physical Damage. Energy Cost of all enemy skills +1.
- Energy Cost
- 4
- Power
- 90

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 110

- Energy Cost
- 3
- Power
- 75

Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×.
- Energy Cost
- 3
- Power
- 85

Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

Restores 25% Health. Counter: Defense - Restores 50% Health instead.
- Energy Cost
- 2
- Power
- None

Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action.
- Energy Cost
- 1
- Power
- None

Deals Magic Damage. Counter: Status - Doubles this skill's damage.
- Energy Cost
- 3
- Power
- 85

Speed -20. Choice: Gains Physical Defense +90% or Magic Defense +90%.
- Energy Cost
- 2
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 90


Deals Magic Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


- Energy Cost
- 1
- Power
- 60


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Deals Physical Damage to enemy Jinies.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage in a 2-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 25


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Charm-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60