Cracklew
"When does a Roco's hair stand on end?" "When your mom suddenly walks into your room?" "No—when you step into a Cracklew's electric field! I even heard it roar. Good thing I ran fast—I almost got shocked!" "... Still, the hairstyle looks pretty cool. Might try it again next time."
- Category
- Electric Kite Jini
- Habitat
- Highly elusive
- Height
- 2–2.15 m
- Weight
- 89.5–127.5 kg
Species Aptitude
| Species Aptitude | Rank | vs. Electro avg. | vs. Wing avg. | ||
|---|---|---|---|---|---|
| HP | 78 | #346 of 481 | -3 | -12 | |
| P. ATK | 116 | #78 of 481 | +41 | +22 | |
| M. ATK | 109 | #78 of 481 | +27 | +52 | |
| P. DEF | 85 | #232 of 481 | +8 | -4 | |
| M. DEF | 85 | #223 of 481 | -4 | +15 | |
| SPD | 145 | #1 of 481 | +38 | +49 | |
| Total | 618 | #76 of 481 | +107 | +122 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage6 of 18 classes
Flora
8 skills
Water
5 skills
Dragon
2 skills
Bug
8 skills
Fighting
8 skills
Wing
5 skills
Evolution
No evolution is recorded for this Jini in the game data.
Learnable Skills
- Lv. 1

Magic Attack +70%.
- Energy Cost
- 0
- Power
- None
- Lv. 1

Deals Physical Damage. Surge: This skill's Power +40.
- Energy Cost
- 3
- Power
- 80
- Lv. 1

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100
- Lv. 3

Returns to the Field at the end of the turn. The chosen skill's cast count +1 next turn.
- Energy Cost
- 1
- Power
- None
- Lv. 9

- Energy Cost
- 3
- Power
- 75
- Lv. 12

Gains 1 stack of Electrocharge Mark.
- Energy Cost
- 2
- Power
- None
- Lv. 17

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100
- Lv. 23

- Energy Cost
- 2
- Power
- None
- Lv. 25

Deals Physical Damage. Priority +1. Surge: This skill's Power +30.
- Energy Cost
- 3
- Power
- 60
- Lv. 28

Power of all skills +20. Grants Agility.
- Energy Cost
- 2
- Power
- None
- Lv. 34

Deals Magic Damage in a 2-hit combo. Surge: This skill's Power +20.
- Energy Cost
- 3
- Power
- 35
- Lv. 35

Deals Magic Damage and grants Agility.
- Energy Cost
- 3
- Power
- 50
- Lv. 39

Deals Physical Damage. Counter: Status - Forces the enemy to trigger Forced Retreat at the end of the turn.
- Energy Cost
- 2
- Power
- 75
- Lv. 40

Deals Magic Damage. Counter: Status - At end of the turn, forces the enemy Jini to Return to the Field.
- Energy Cost
- 3
- Power
- 90
- Lv. 47

Deals Physical Damage and grants Agility. Counter: Status - Increases this skill's Power to 1.5 times.
- Energy Cost
- 5
- Power
- 70
Use Skill Tablets to unlock

Deals Physical Damage. The higher the Jini's Speed relative to the enemy's, the greater this skill's Power.
- Energy Cost
- 4
- Power
- —

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None

Active: Energy Cost of this skill's passive effect permanently -1. Passive: Adjacent skills' Energy Cost -1. Gearshift 1.
- Energy Cost
- 3
- Power
- None

Restores 2 Energy and swaps the skills in adjacent slots.
- Energy Cost
- 0
- Power
- None

Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. Gearshift 1.
- Energy Cost
- 1
- Power
- None

Deals Magic Damage. If the Jini did not use an attack skill last turn, this skill's Power permanently +20.
- Energy Cost
- 2
- Power
- —

Charges, then deals Physical Damage and restores own HP equal to 50% of the damage dealt.
- Energy Cost
- 3
- Power
- 130

Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides.
- Energy Cost
- 3
- Power
- 70

Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo.
- Energy Cost
- 2
- Power
- 25

Deals Magic Damage. Counter: Status - Additionally interrupts the countered skill.
- Energy Cost
- 2
- Power
- 75

Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 1
- Power
- None

Enemy Priority -1. Counter: Defense - Enemy Physical & Magic Attack additionally -70%.
- Energy Cost
- 2
- Power
- None

Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 1
- Power
- None

Deals Magic Damage. Speed +30.
- Energy Cost
- 2
- Power
- 70

Returns to the Field at end of the turn. Equipped attack skills gain 1 previously triggered Surge effect next turn. Counter: Defense - Gain all previously triggered Surge effects instead.
- Energy Cost
- 2
- Power
- None

Weather becomes Thunderstorm for 8 turns.
- Energy Cost
- 5
- Power
- None

Deals Magic Damage. Each time this Jini acts before the enemy, this skill permanently gains Skill Power +25.
- Energy Cost
- 2
- Power
- 50


- Energy Cost
- 1
- Power
- 65


Deals Magic Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage in a 2-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 25


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60