Cryopi
Its partially crystallized head is ice-cold to the touch and slowly absorbs ambient heat to maintain a consistently low body temperature. The snowy fluff ball atop its head is highly sensitive to temperature changes, allowing it to accurately detect environmental shifts.
- Category
- Octopus Jini
- Habitat
- Highly elusive
- Height
- 0.53–0.76 m
- Weight
- 2.4–4.6 kg
Species Aptitude
| Species Aptitude | Rank | vs. Ice avg. | ||
|---|---|---|---|---|
| HP | 44 | #475 of 481 | -56 | |
| P. ATK | 60 | #362 of 481 | -34 | |
| M. ATK | 16 | #467 of 481 | -60 | |
| P. DEF | 68 | #359 of 481 | -11 | |
| M. DEF | 53 | #432 of 481 | -31 | |
| SPD | 54 | #423 of 481 | -29 | |
| Total | 295 | #473 of 481 | -220 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage10 of 18 classes
Flora
8 skills
Fire
1 skill
Earth
8 skills
1 skill
Ice
1 skill
1 skill
Dragon
8 skills
Electro
1 skill
Poison
3 skills
1 skill
Wing
8 skills
Charm
3 skills
1 skill
Shadow
3 skills
Evolution
Learnable Skills
- Lv. 1

- Energy Cost
- 2
- Power
- 80
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 9

Deals Physical Damage. Priority +1.
- Energy Cost
- 2
- Power
- 55
- Lv. 11

- Energy Cost
- 1
- Power
- None
- Lv. 21

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None
- Lv. 23

- Energy Cost
- 3
- Power
- 90
- Lv. 26

- Energy Cost
- 3
- Power
- None
- Lv. 33

- Energy Cost
- 3
- Power
- 85
- Lv. 35

Inflicts 2 stacks of Slow Mark on the enemy.
- Energy Cost
- 4
- Power
- None
- Lv. 38

Deals Physical Damage. Energy Cost of all enemy skills +1.
- Energy Cost
- 4
- Power
- 90
- Lv. 48

Energy Cost of enemy skills +3 this turn. Counter: Defense - Energy Cost of all skills +3 instead.
- Energy Cost
- 0
- Power
- None
- Lv. 49

Deals Physical Damage and inflicts 2 stacks of Freeze on the enemy. Counter: Status - Inflicts 2 additional stacks and doubles this skill's Power.
- Energy Cost
- 3
- Power
- 55
- Lv. 50

Deals Physical Damage. Counter: Status - Energy Cost of all enemy skills additionally +3.
- Energy Cost
- 4
- Power
- 105
Use Skill Tablets to unlock

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40

Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2.
- Energy Cost
- 3
- Power
- 30

Deals Physical Damage and grants 50% Lifesteal. Counter: Status - Doubles this skill's power.
- Energy Cost
- 4
- Power
- 70

All enemy skills lose 20 Power. All the Jini's own skills gain 20 Power.
- Energy Cost
- 4
- Power
- None

Deals Physical Damage. This skill's slot position does not change.
- Energy Cost
- 2
- Power
- 75

- Energy Cost
- 1
- Power
- 55

Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides.
- Energy Cost
- 3
- Power
- 70

Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill.
- Energy Cost
- 2
- Power
- 30

Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×.
- Energy Cost
- 3
- Power
- 85

Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 1
- Power
- None

- Energy Cost
- 2
- Power
- None

Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead.
- Energy Cost
- 0
- Power
- None

Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action.
- Energy Cost
- 1
- Power
- None

- Energy Cost
- 3
- Power
- 70

Deals Physical Damage. Restores 1 Energy for each stack of Freeze on the enemy.
- Energy Cost
- 4
- Power
- 95


Deals Physical Damage to enemy Jinies.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 65


Deals Magic Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


- Energy Cost
- 1
- Power
- 60


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Deals Physical Damage to enemy Jinies.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage in a 2-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 25


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Charm-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage. If this skill is in slot 1, Power +60. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 45


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60