Cygrail
A rare, solitary offshoot of the swan Jinies, indifferent to social life. Her feathers, long and curling sharply to the touch, defy the common aesthetic of her kin, but her confidence radiates a captivating grace.
- Category
- Elegant Jini
- Habitat
- Highly elusive
- Height
- 1.25–1.4 m
- Weight
- 20.5–28.06 kg
Species Aptitude
| Species Aptitude | Rank | vs. Wing avg. | vs. Havoc avg. | ||
|---|---|---|---|---|---|
| HP | 132 | #32 of 481 | +42 | +28 | |
| P. ATK | 93 | #196 of 481 | -1 | -21 | |
| M. ATK | 87 | #185 of 481 | +30 | +21 | |
| P. DEF | 130 | #35 of 481 | +41 | +32 | |
| M. DEF | 90 | #189 of 481 | +20 | +21 | |
| SPD | 120 | #31 of 481 | +24 | +34 | |
| Total | 652 | #30 of 481 | +156 | +115 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage9 of 18 classes
Flora
5 skills
Fire
5 skills
Earth
5 skills
Poison
5 skills
Bug
5 skills
Fighting
5 skills
Charm
5 skills
Shadow
5 skills
Mech
5 skills
Evolution
Learnable Skills
- Lv. 1

- Energy Cost
- 0
- Power
- 40
- Lv. 1

Grants Agility and dispels 1 buff from the enemy.
- Energy Cost
- 1
- Power
- None
- Lv. 9

- Energy Cost
- 1
- Power
- None
- Lv. 16

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 2
- Power
- 80
- Lv. 21

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None
- Lv. 28

Deals Physical Damage. Priority +1.
- Energy Cost
- 2
- Power
- 55
- Lv. 36

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 2
- Power
- 80
- Lv. 42

- Energy Cost
- 1
- Power
- None
- Lv. 43

Deals Magic Damage and grants Agility.
- Energy Cost
- 3
- Power
- 50
- Lv. 44

- Energy Cost
- 2
- Power
- None
- Lv. 45

Deals Physical Damage and grants Agility. Counter: Status - Increases this skill's Power to 1.5 times.
- Energy Cost
- 5
- Power
- 70
- Lv. 46

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40
- Lv. 47

Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2.
- Energy Cost
- 3
- Power
- 30
- Lv. 48

- Energy Cost
- 3
- Power
- None
- Lv. 49

- Energy Cost
- 6
- Power
- 150
- Lv. 50

Deals Physical Damage to itself. Counter: Status - Deals Physical Damage to the enemy instead, and this skill's Power +120.
- Energy Cost
- 1
- Power
- 60
- Lv. 51

Reduces damage taken by 70%. Counter: Attack - Gains Combo Count +2.
- Energy Cost
- 2
- Power
- None
Use Skill Tablets to unlock

Deals Magic Damage in a 2-hit combo.
- Energy Cost
- 3
- Power
- 45

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 5
- Power
- 140

Reduces damage taken by 80%. When out of energy, it costs 5% Health instead of 1 Energy. Counter: Attack.
- Energy Cost
- 2
- Power
- None

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40

- Energy Cost
- 3
- Power
- 100

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100

Deals Physical Damage. Counter: Status - This skill's Energy Cost permanently -3.
- Energy Cost
- —
- Power
- 115

Reduces damage taken by 80%. Counter: Attack - You perform a retreat.
- Energy Cost
- 2
- Power
- None

Magic Attack +190%.
- Energy Cost
- 7
- Power
- None

- Energy Cost
- 3
- Power
- None

Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

Speed +120.
- Energy Cost
- 2
- Power
- None

Reduces damage taken by 80%. Counter: Attack - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%.
- Energy Cost
- 2
- Power
- None

Reduces damage taken by 60%. Counter: Attack - Survives with 1 Health upon taking lethal damage.
- Energy Cost
- 2
- Power
- None

Enemy Physical & Magic Defense -120%.
- Energy Cost
- 2
- Power
- None

Restores 30% Health.
- Energy Cost
- 2
- Power
- None

Reduces damage taken by 100%. Counter: Attack - Converts prevented damage into healing; this skill's Energy Cost permanently +2.
- Energy Cost
- —
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 80%. Counter: Attack - Restores 3 Energy.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Inflicts 6 stacks of Burn on the enemy.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Reduces damage taken by 80%. Counter: Attack - The enemy's Combo Count -3.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Restores Energy 2× the Energy Cost of the countered skill.
Unlocks with Ice-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Reduces damage taken by 80%. Counter: Attack - Returns to the Field at the end of the turn.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 70%. Forced Retreat. Counter: Attack - The next Jini gains Damage Reduction.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 25


Power of all skills +20. Grants Agility.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Starfall Mark on the enemy.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None