Gellidin
After leaving the field, the next Jini that enters restores 20% Health and becomes immune to Parasite.
A translucent Jini, easily overlooked, often found near a clean water body. Studies suggest that Gellidin helps maintain the balance of nature, possibly through its innate water filtration ability.
- Category
- Gel Jini
- Habitat
- Highly elusive
- Height
- 0.3–0.36 m
- Weight
- 4.35–5.6 kg
Species Aptitude
| Species Aptitude | Rank | vs. Water avg. | ||
|---|---|---|---|---|
| HP | 81 | #328 of 481 | -16 | |
| P. ATK | 26 | #467 of 481 | -37 | |
| M. ATK | 81 | #218 of 481 | -10 | |
| P. DEF | 75 | #312 of 481 | -11 | |
| M. DEF | 78 | #280 of 481 | -20 | |
| SPD | 96 | #158 of 481 | +11 | |
| Total | 437 | #361 of 481 | -82 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage3 of 18 classes
Fire
8 skills
Earth
8 skills
Mech
8 skills
Evolution
Learnable Skills
- Lv. 1

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 6

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 45
- Lv. 9

- Energy Cost
- 1
- Power
- 60
- Lv. 16

Reduces damage taken by 80%. Counter: Attack - You perform a retreat.
- Energy Cost
- 2
- Power
- None
- Lv. 27

- Energy Cost
- 1
- Power
- 60
- Lv. 32

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 2
- Power
- 80
- Lv. 36

Deals Physical Damage. Counter: Status - This skill's Energy Cost permanently -3.
- Energy Cost
- —
- Power
- 115
Use Skill Tablets to unlock

- Energy Cost
- —
- Power
- 150

The next skill's Energy Cost -6.
- Energy Cost
- 1
- Power
- None

Reduces damage taken by 60%. Counter: Attack - Energy Cost of all skills -2.
- Energy Cost
- 2
- Power
- None

Deals Magic Damage. Each time this skill is cast, its Energy Cost permanently -1.
- Energy Cost
- —
- Power
- 110

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100

Magic Attack +70%.
- Energy Cost
- 0
- Power
- None

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 110

- Energy Cost
- 2
- Power
- 70

Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None

Reduces damage taken by 60%. Counter: Attack - Survives with 1 Health upon taking lethal damage.
- Energy Cost
- 2
- Power
- None

Deals Magic Damage. Counter: Status - Additionally interrupts the countered skill.
- Energy Cost
- 2
- Power
- 75


Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 80%. Counter: Attack - Restores 3 Energy.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Inflicts 6 stacks of Burn on the enemy.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Reduces damage taken by 80%. Counter: Attack - The enemy's Combo Count -3.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Restores Energy 2× the Energy Cost of the countered skill.
Unlocks with Ice-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Reduces damage taken by 80%. Counter: Attack - Returns to the Field at the end of the turn.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Reduces damage taken by 70%. Forced Retreat. Counter: Attack - The next Jini gains Damage Reduction.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 25


Reduces damage taken by 70%. Counter: Attack - Gains Combo Count +2.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 80%. Counter: Attack - Magic Defense +70%.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 90%. Counter: Attack - Grants 50% Lifesteal.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Starfall Mark on the enemy.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None