Grumite
Rock covers nearly its whole body, save for the soft, vulnerable skin around its eyes. It snacks on different kinds of ore. Quiet and still, it's easy to go unnoticed.
- Category
- Pebble Jini
- Habitat
- Highly elusive
- Height
- 0.57–0.79 m
- Weight
- 38.5–49.2 kg
Species Aptitude
| Species Aptitude | Rank | vs. Earth avg. | ||
|---|---|---|---|---|
| HP | 64 | #422 of 481 | -33 | |
| P. ATK | 95 | #181 of 481 | -2 | |
| M. ATK | 47 | #366 of 481 | -24 | |
| P. DEF | 67 | #365 of 481 | -41 | |
| M. DEF | 42 | #468 of 481 | -46 | |
| SPD | 45 | #455 of 481 | -32 | |
| Total | 360 | #430 of 481 | -178 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage12 of 18 classes
Common
1 skill
Flora
2 skills
Fire
6 skills
Earth
1 skill
Ice
6 skills
2 skills
1 skill
Electro
6 skills
Poison
6 skills
6 skills
Bug
2 skills
Charm
6 skills
Shadow
6 skills
Havoc
1 skill
Mech
2 skills
1 skill
Evolution
Learnable Skills
- Lv. 1

Deals Physical Damage and restores 1 Energy.
- Energy Cost
- 0
- Power
- 30
- Lv. 1

Deals Physical Damage with 100% Lifesteal.
- Energy Cost
- 2
- Power
- 65
- Lv. 1

- Energy Cost
- 2
- Power
- None
- Lv. 5

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None
- Lv. 6

Deals Physical Damage. Priority +1.
- Energy Cost
- 2
- Power
- 55
- Lv. 13

Physical Defense +140% and Speed -30.
- Energy Cost
- 3
- Power
- None
- Lv. 16

Deals Physical Damage. The higher the Jini's Physical Defense relative to the enemy's, the greater this skill's Power.
- Energy Cost
- 4
- Power
- —
- Lv. 21

All enemy skills lose 20 Power. All the Jini's own skills gain 20 Power.
- Energy Cost
- 4
- Power
- None
- Lv. 29

Deals Physical Damage. Each time being attacked, this skill's Energy Cost permanently -1.
- Energy Cost
- —
- Power
- 140
- Lv. 31

Deals Physical Damage. If the enemy switches Jinies this turn, own Physical Defense +100%.
- Energy Cost
- 3
- Power
- 80
- Lv. 33

Physical Attack and Physical Defense +60%. Counter: Defense - Additionally doubles buffs.
- Energy Cost
- 2
- Power
- None
- Lv. 35

Deals Physical Damage and grants 50% Lifesteal. Counter: Status - Doubles this skill's power.
- Energy Cost
- 4
- Power
- 70
- Lv. 37

Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill.
- Energy Cost
- 3
- Power
- 90
- Lv. 45

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 10
- Power
- 190
Use Skill Tablets to unlock

Deals Physical Damage. Physical Defense +70%. Counter: Status - Doubles this skill's Power, and Physical Defense additionally +70%.
- Energy Cost
- 5
- Power
- 80

Deals Physical Damage. For every 10% Health lost, this skill's Energy Cost -1.
- Energy Cost
- —
- Power
- 150

Physical Defense +160% and Magic Defense -60%.
- Energy Cost
- 3
- Power
- None

- Energy Cost
- 1
- Power
- None

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100

Deals Physical Damage. Counter: Status - Increases this skill's Power by 4×.
- Energy Cost
- 1
- Power
- 40

- Energy Cost
- 1
- Power
- None

Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.
- Energy Cost
- 2
- Power
- 25

Deals Physical Damage. Priority -1.
- Energy Cost
- 3
- Power
- 155

Enemy Physical & Magic Defense -120%.
- Energy Cost
- 2
- Power
- None

Transforms into a random skill from another allied Jini each turn.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 2
- Power
- None

- Energy Cost
- 3
- Power
- None

Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action.
- Energy Cost
- 1
- Power
- None

Matches its Health percentage to the enemy's. Versatility: Havoc-class attack skill.
- Energy Cost
- 2
- Power
- None

Deals Physical Damage. If this Jini's Health is below 50%, this attack gains 50% Lifesteal.
- Energy Cost
- 3
- Power
- 90

Deals Physical Damage. For every 10% Health lost, this skill's Power +10.
- Energy Cost
- 4
- Power
- —


Deals Magic Damage to enemy Jinies.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 90


Deals Magic Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Ice-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Deals Physical Damage to enemy Jinies.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage in a 2-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 25


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Charm-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage. If this skill is in slot 1, Power +60. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 45


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60