Hammerhead
Often found perched in small groups atop high structures, they are considered the mysterious guardians of the kingdom. When Rocos approach, they will emit a sharp, piercing screech. The unusual shape of their heads has even inspired the design of certain tools.
- Category
- Hammerhead Jini
- Habitat
- Common in shallow waters
- Height
- 1.09–1.56 m
- Weight
- 51.3–65.8 kg
Species Aptitude
| Species Aptitude | Rank | vs. Wing avg. | vs. Water avg. | ||
|---|---|---|---|---|---|
| HP | 128 | #43 of 481 | +38 | +31 | |
| P. ATK | 77 | #285 of 481 | -17 | +14 | |
| M. ATK | 75 | #251 of 481 | +18 | -16 | |
| P. DEF | 101 | #146 of 481 | +12 | +15 | |
| M. DEF | 81 | #250 of 481 | +11 | -17 | |
| SPD | 105 | #98 of 481 | +9 | +20 | |
| Total | 567 | #191 of 481 | +71 | +48 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage9 of 18 classes
Flora
4 skills
Fire
3 skills
Earth
3 skills
Poison
2 skills
Bug
4 skills
Fighting
4 skills
Charm
2 skills
Shadow
2 skills
Mech
3 skills
Evolution
No evolution is recorded for this Jini in the game data.
Learnable Skills
- Lv. 1

Magic Attack +70%.
- Energy Cost
- 0
- Power
- None
- Lv. 1

- Energy Cost
- 0
- Power
- 40
- Lv. 1

Reduces damage taken by 70%. Counter: Attack - Gains Combo Count +2.
- Energy Cost
- 2
- Power
- None
- Lv. 2

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 2
- Power
- 80
- Lv. 6

The next skill's Energy Cost -6.
- Energy Cost
- 1
- Power
- None
- Lv. 11

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 2
- Power
- 80
- Lv. 16

Grants Agility and dispels 1 buff from the enemy.
- Energy Cost
- 1
- Power
- None
- Lv. 22

Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo.
- Energy Cost
- 2
- Power
- 25
- Lv. 29

Speed +120.
- Energy Cost
- 2
- Power
- None
- Lv. 30

Deals Physical Damage in a 1-hit combo. Each time this skill is cast, its Combo Count permanently +1.
- Energy Cost
- 2
- Power
- 40
- Lv. 34

- Energy Cost
- 4
- Power
- None
- Lv. 35

- Energy Cost
- 3
- Power
- 20
- Lv. 38

Energy Cost of all skills -2. Counter: Defense - Energy Cost -3 instead.
- Energy Cost
- 2
- Power
- None
- Lv. 40

Deals Magic Damage and grants Agility.
- Energy Cost
- 3
- Power
- 50
- Lv. 49

Deals Magic Damage. Each time this skill is cast, its Energy Cost permanently -1.
- Energy Cost
- —
- Power
- 110
Use Skill Tablets to unlock

- Energy Cost
- 1
- Power
- None

- Energy Cost
- 1
- Power
- 60

Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2.
- Energy Cost
- 3
- Power
- 30

Reduces damage taken by 80%. When out of energy, it costs 5% Health instead of 1 Energy. Counter: Attack.
- Energy Cost
- 2
- Power
- None

- Energy Cost
- 3
- Power
- None

- Energy Cost
- 1
- Power
- None

Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 1
- Power
- None

Skill Power +70 on the next attack.
- Energy Cost
- 1
- Power
- None

- Energy Cost
- 1
- Power
- None

Physical Attack +30%, 3-hit combo.
- Energy Cost
- 1
- Power
- None

- Energy Cost
- 2
- Power
- None

Speed +80. Counter: Defense - Speed +160 instead.
- Energy Cost
- 1
- Power
- None

Retreat. Counter: Defense - Energy Cost of enemy attack skills additionally +4.
- Energy Cost
- 1
- Power
- None

Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 1
- Power
- None

Dispels its own debuffs. This skill's Energy Cost -1 for each stack of debuff on the Jini. Versatility: Water-class attack skill.
- Energy Cost
- —
- Power
- None


- Energy Cost
- 2
- Power
- None


- Energy Cost
- 2
- Power
- None


Inflicts 10 stacks of Burn on the enemy.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Physical Attack and Physical Defense +60%. Counter: Defense - Additionally doubles buffs.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


- Energy Cost
- 1
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Enemy Priority -1. Counter: Defense - Enemy Physical & Magic Attack additionally -70%.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Inflicts 5 stacks of Poison on the enemy.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Restores 2 Energy. Grants allied lineup 1 stack of Offering: Energy Cost -2.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Power of all skills +40.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Cuteify itself and the enemy: Restores 40% Health.
Unlocks with Charm-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Steals 3 Energy from the enemy.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- None


- Energy Cost
- 2
- Power
- None


Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- None


Inflicts 4 stacks of Starfall Mark on the enemy.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 4
- Power
- None