Maskit
Covered in venomous spikes, its tail passes for an ordinary bush when still. At the first sign of danger, the tail stiffens into a defensive posture, ready to inject a neurotoxin from its tips that paralyzes its prey. The effect is twice as strong against Flora-class Jinies.
- Category
- Raccoon Jini
- Habitat
- Highly elusive
- Height
- 0.76–1.09 m
- Weight
- 8.3–9.8 kg
Species Aptitude
| Species Aptitude | Rank | vs. Shadow avg. | vs. Poison avg. | ||
|---|---|---|---|---|---|
| HP | 78 | #346 of 481 | -16 | -11 | |
| P. ATK | 87 | #230 of 481 | +18 | +18 | |
| M. ATK | 84 | #204 of 481 | 0 | +4 | |
| P. DEF | 84 | #239 of 481 | -5 | +11 | |
| M. DEF | 56 | #418 of 481 | -39 | -28 | |
| SPD | 104 | #119 of 481 | +17 | +18 | |
| Total | 493 | #273 of 481 | -26 | +12 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage11 of 18 classes
Common
1 skill
Flora
7 skills
Light
5 skills
Earth
1 skill
Ice
1 skill
Poison
3 skills
Charm
7 skills
3 skills
Shadow
5 skills
3 skills
Havoc
1 skill
Mech
1 skill
Stellar
5 skills
Evolution
Learnable Skills
- Lv. 1

Deals Physical Damage and inflicts 1 stack of Poison on the enemy.
- Energy Cost
- 0
- Power
- 20
- Lv. 1

Deals Magic Damage and restores 1 Energy.
- Energy Cost
- 0
- Power
- 30
- Lv. 6

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None
- Lv. 8

- Energy Cost
- 0
- Power
- 35
- Lv. 10

Steals 3 Energy from the enemy.
- Energy Cost
- 1
- Power
- None
- Lv. 11

Deals Physical Damage in a 2-hit combo. Each hit inflicts 1 stack of Poison on the enemy.
- Energy Cost
- 2
- Power
- 15
- Lv. 17

- Energy Cost
- 1
- Power
- 60
- Lv. 22

Deals Magic Damage. For each stack of Poison on the enemy, this skill's Energy Cost -1, and inflicts 1 stack of Poison.
- Energy Cost
- —
- Power
- 120
- Lv. 23

Inflicts 1 stack of Invocation Mark on the enemy.
- Energy Cost
- 2
- Power
- None
- Lv. 27

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 5
- Power
- 140
- Lv. 34

Deals Physical Damage. For each point of Energy the enemy has, this skill's Power -10%.
- Energy Cost
- 4
- Power
- —
- Lv. 35

Inflicts 3 stacks of Poison on the enemy. Counter: Defense - Inflicts 8 stacks instead.
- Energy Cost
- 2
- Power
- None
- Lv. 39

Inflicts 1 stack of Poison Mark on the enemy.
- Energy Cost
- 3
- Power
- None
- Lv. 40

- Energy Cost
- 3
- Power
- 80
- Lv. 50

Deals Physical Damage and inflicts 2 stacks of Poison on the enemy. Counter: Status - Inflicts 6 stacks instead.
- Energy Cost
- 2
- Power
- 25
Use Skill Tablets to unlock

- Energy Cost
- 2
- Power
- 80

Deals Physical Damage and grants 50% Lifesteal. Counter: Status - Doubles this skill's power.
- Energy Cost
- 4
- Power
- 70

Swaps buffs and debuffs with the enemy.
- Energy Cost
- 3
- Power
- None

Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.
- Energy Cost
- 2
- Power
- 25

Deals Physical Damage. Priority +1.
- Energy Cost
- 2
- Power
- 55

Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill.
- Energy Cost
- 2
- Power
- 30

Enemy Physical & Magic Defense -70%. Counter: Defense - Physical Attack additionally +70%.
- Energy Cost
- 1
- Power
- None

Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 2
- Power
- None

Power of all skills +40.
- Energy Cost
- 2
- Power
- None

Retreat. Counter: Defense - Energy Cost of enemy attack skills additionally +4.
- Energy Cost
- 1
- Power
- None

- Energy Cost
- 1
- Power
- None

Inflicts 5 stacks of Poison on the enemy.
- Energy Cost
- 3
- Power
- None

Deals Magic Damage. If an enemy is defeated, converts their Poison stacks into Poison Mark.
- Energy Cost
- 4
- Power
- 110

Deals Magic Damage in a 2-hit combo.
- Energy Cost
- 3
- Power
- 45

Deals Magic Damage. For each stack of Poison on the enemy, this skill's Power +10. Counter: Status - Power +40 instead.
- Energy Cost
- 3
- Power
- —

- Energy Cost
- 2
- Power
- None

Deals Magic Damage in a 1-hit combo. If the enemy is Poisoned, this skill gains Combo Count +2.
- Energy Cost
- 3
- Power
- 35


Deals Physical Damage to enemy Jinies.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 65


Deals Magic Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Ice-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Deals Physical Damage to enemy Jinies.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage in a 2-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 25


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Charm-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage. If this skill is in slot 1, Power +60. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 45


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60