Mossip
Its body has great stretchiness, just like jelly. With that fluffy green moss on its head, it vanishes into the grass when crouching down. Trouble is, the moss soaks up water like a sponge—once wet, the Jini becomes too heavy to move, or even stops. All it could do is to stay put until the moss dries out.
- Category
- Fluffy Jini
- Habitat
- Common along lakeshores
- Height
- 0.44–0.62 m
- Weight
- 3.3–4.2 kg
Species Aptitude
| Species Aptitude | Rank | vs. Flora avg. | ||
|---|---|---|---|---|
| HP | 94 | #220 of 481 | +1 | |
| P. ATK | 73 | #301 of 481 | -7 | |
| M. ATK | 72 | #257 of 481 | +1 | |
| P. DEF | 88 | #220 of 481 | +8 | |
| M. DEF | 88 | #199 of 481 | +1 | |
| SPD | 72 | #312 of 481 | -7 | |
| Total | 487 | #292 of 481 | -2 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage8 of 18 classes
Flora
2 skills
Water
7 skills
Light
7 skills
Earth
7 skills
Dragon
3 skills
Fighting
3 skills
Charm
2 skills
Havoc
3 skills
Evolution
Learnable Skills
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 1

- Energy Cost
- 0
- Power
- 30
- Lv. 1

Reduces damage taken by 80%. Counter: Attack - Restores 3 Energy.
- Energy Cost
- 2
- Power
- None
- Lv. 8

Deals Physical Damage and restores 5 Energy.
- Energy Cost
- 4
- Power
- 80
- Lv. 10

2-hit combo. Each hit restores 8% Health. After use, this skill's Combo Count permanently +1.
- Energy Cost
- 3
- Power
- None
- Lv. 11

Deals Physical Damage. Priority +1.
- Energy Cost
- 2
- Power
- 55
- Lv. 16

Gains 1 stack of Photosynthesis Mark.
- Energy Cost
- 4
- Power
- None
- Lv. 21

Reduces damage taken by 80%. Counter: Attack - Physical Defense +70%.
- Energy Cost
- 2
- Power
- None
- Lv. 22

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 4
- Power
- 120
- Lv. 27

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 6
- Power
- 150
- Lv. 34

Reduces damage taken by 60%. Counter: Attack - Survives with 1 Health upon taking lethal damage.
- Energy Cost
- 2
- Power
- None
- Lv. 35

Deals Magic Damage. Each time another Flora-class Skill is cast, this skill's Power permanently +60.
- Energy Cost
- 7
- Power
- —
- Lv. 36

Deals Physical Damage. Counter: Status - Restores 50% Health and 5 Energy.
- Energy Cost
- 4
- Power
- 90
- Lv. 40

- Energy Cost
- 2
- Power
- None
- Lv. 50

Reduces damage taken by 100%. Counter: Attack - Converts prevented damage into healing; this skill's Energy Cost permanently +2.
- Energy Cost
- —
- Power
- None
Use Skill Tablets to unlock

- Energy Cost
- 1
- Power
- None

Reduces damage taken by 80%. Counter: Attack - Restores 20% Health.
- Energy Cost
- 3
- Power
- None

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 5
- Power
- 140

Deals Physical Damage. The greater the weight difference between the Jini and the enemy, the greater this skill's Power.
- Energy Cost
- 2
- Power
- —

Deals Magic Damage. If the Jini has a debuff, this skill's Power +60.
- Energy Cost
- 3
- Power
- —

Cuteify itself and the enemy: Restores 40% Health.
- Energy Cost
- 3
- Power
- None

Reduces damage taken by 90%. Counter: Attack - Inflicts 1 stack of Cuteify on the enemy.
- Energy Cost
- 4
- Power
- None

Deals Magic Damage and inflicts 2 stacks of Poison on the enemy.
- Energy Cost
- 2
- Power
- 35

Deals Physical Damage in a 2-hit combo. Each hit inflicts 1 stack of Poison on the enemy.
- Energy Cost
- 2
- Power
- 15

Reduces damage taken by 50%. For each stack of Poison on the enemy, this skill's Damage Reduction +10%. Counter: Attack.
- Energy Cost
- 1
- Power
- None

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 4
- Power
- 130

Deals Physical Damage. At the end of the turn, this skill's Energy Cost permanently -1.
- Energy Cost
- —
- Power
- 135

Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill.
- Energy Cost
- 2
- Power
- 30

Transforms into a random skill from another allied Jini each turn.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 2
- Power
- None

Reduces damage taken by 80%. Counter: Attack - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%.
- Energy Cost
- 2
- Power
- None

Restores 3 Energy to each benched Jini.
- Energy Cost
- 3
- Power
- None

Deals Magic Damage and restores 1 Energy to all benched Jinies.
- Energy Cost
- 3
- Power
- 75

- Energy Cost
- 2
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Reduces damage taken by 70%. Counter: Attack - Inflicts 6 stacks of Burn on the enemy.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Reduces damage taken by 80%. Counter: Attack - The enemy's Combo Count -3.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Restores Energy 2× the Energy Cost of the countered skill.
Unlocks with Ice-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Reduces damage taken by 80%. Counter: Attack - Returns to the Field at the end of the turn.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 70%. Forced Retreat. Counter: Attack - The next Jini gains Damage Reduction.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 25


Reduces damage taken by 70%. Counter: Attack - Gains Combo Count +2.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 80%. Counter: Attack - Magic Defense +70%.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 90%. Counter: Attack - Grants 50% Lifesteal.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Starfall Mark on the enemy.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None