Mushora
"Stone carvings of Mushora were found in ancient ruins. Roco of that time seem to have worshiped them deeply. During rituals, they would sing around Mushora and, under the guidance of ritual keepers, consume its spores to enter visions and try to commune with the divine. There are also records of people losing their minds after prolonged exposure to the spores. Wait... could that mean I also..."
- Category
- Mushroom Jini
- Habitat
- Common in grasslands, mountain forests, and caves
- Height
- 1.55–1.65 m
- Weight
- 42–58 kg
Species Aptitude
| Species Aptitude | Rank | vs. Earth avg. | vs. Flora avg. | ||
|---|---|---|---|---|---|
| HP | 149 | #10 of 481 | +52 | +56 | |
| P. ATK | 110 | #100 of 481 | +13 | +30 | |
| M. ATK | 103 | #101 of 481 | +32 | +32 | |
| P. DEF | 125 | #49 of 481 | +17 | +45 | |
| M. DEF | 103 | #121 of 481 | +15 | +16 | |
| SPD | 70 | #329 of 481 | -7 | -9 | |
| Total | 660 | #26 of 481 | +122 | +171 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage9 of 18 classes
Flora
1 skill
Fire
4 skills
Water
4 skills
Light
4 skills
Earth
4 skills
Ice
4 skills
Electro
4 skills
Poison
4 skills
Charm
1 skill
Evolution
Learnable Skills
- Lv. 1

- Energy Cost
- 2
- Power
- 80
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 1

Restores 10 Energy.
- Energy Cost
- 2
- Power
- None
- Lv. 5

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100
- Lv. 9

Reduces damage taken by 80%. Counter: Attack - Restores 3 Energy.
- Energy Cost
- 2
- Power
- None
- Lv. 13

- Energy Cost
- 3
- Power
- 100
- Lv. 19

Physical Defense +160% and Magic Defense -60%.
- Energy Cost
- 3
- Power
- None
- Lv. 23

Reduces damage taken by 80%. Counter: Attack - The enemy's Combo Count -3.
- Energy Cost
- 2
- Power
- None
- Lv. 28

Deals Physical Damage and restores 5 Energy.
- Energy Cost
- 4
- Power
- 80
- Lv. 29

Restores 15% Health, then performs a Retreat.
- Energy Cost
- 2
- Power
- None
- Lv. 34

Deals Physical Damage. The higher the Jini's Physical Defense relative to the enemy's, the greater this skill's Power.
- Energy Cost
- 4
- Power
- —
- Lv. 35

Combo Count +2. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn.
- Energy Cost
- 2
- Power
- None
- Lv. 36

Deals Magic Damage. Consumes all Energy on use. The more Energy consumed, the higher the damage.
- Energy Cost
- —
- Power
- —
- Lv. 37

Immobilizes the enemy for 3 turns. Counter: Defense - Enemy Physical & Magic Defense -60%.
- Energy Cost
- 2
- Power
- None
- Lv. 48

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 6
- Power
- 150
Use Skill Tablets to unlock

Weather becomes Sandstorm for 8 turns.
- Energy Cost
- 7
- Power
- None

Deals Physical Damage. At the end of the turn, this skill's Energy Cost permanently -5.
- Energy Cost
- 30
- Power
- 140

Restores 3 Energy to each benched Jini.
- Energy Cost
- 3
- Power
- None

Physical Attack and Physical Defense +60%. Counter: Defense - Additionally doubles buffs.
- Energy Cost
- 2
- Power
- None

Physical Defense +140% and Speed -30.
- Energy Cost
- 3
- Power
- None

Inflicts 5 stacks of Poison on the enemy.
- Energy Cost
- 3
- Power
- None

Deals Physical Damage in a 2-hit combo. Each hit inflicts 1 stack of Poison on the enemy.
- Energy Cost
- 2
- Power
- 15

Converts all enemy buffs into Poison.
- Energy Cost
- 7
- Power
- None

Inflicts 3 stacks of Poison on the enemy. Counter: Defense - Inflicts 8 stacks instead.
- Energy Cost
- 2
- Power
- None

Deals Physical Damage. For every 5% of Health lost, this skill's Power +5.
- Energy Cost
- 4
- Power
- —

- Energy Cost
- 2
- Power
- None

- Energy Cost
- 3
- Power
- None

Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 1
- Power
- None

- Energy Cost
- 2
- Power
- None

Restores 25% Health. Counter: Defense - Restores 50% Health instead.
- Energy Cost
- 2
- Power
- None

Deals Magic Damage. For every point of Energy this Jini has, gains Skill Power +10.
- Energy Cost
- 4
- Power
- —

Deals Physical Damage. Each time this skill is cast, its Energy Cost permanently +1.
- Energy Cost
- —
- Power
- 140

- Energy Cost
- 2
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 90


Deals Physical Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Inflicts 10 stacks of Burn on the enemy.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


The next skill's Energy Cost -6.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


- Energy Cost
- 1
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Enemy Priority -1. Counter: Defense - Enemy Physical & Magic Attack additionally -70%.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Restores 2 Energy. Grants allied lineup 1 stack of Offering: Energy Cost -2.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Power of all skills +40.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Power of all skills +20. Grants Agility.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Cuteify itself and the enemy: Restores 40% Health.
Unlocks with Charm-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


- Energy Cost
- 2
- Power
- None


Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- None


Inflicts 4 stacks of Starfall Mark on the enemy.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 4
- Power
- None