Notrock
Codex No. 28

Notrock

Trait
Leyline

Starts with 0 Energy. Before entering the field, restores 3 Energy for each Earth-class skill used by allies.

Its head is nearly as hard as bedrock. Against that, ordinary rocks are like soft mud. It doesn't seem to register pain at all; a solid whack might take forever to sink in.

Category
Pebble Jini
Habitat
Common in caves and mountains
Height
0.93–1.34 m
Weight
97.5–115 kg
Species AptitudeHP96P. ATK108M. ATK39P. DEF127M. DEF120SPD56
Total546#216 of 481

Species Aptitude

Species AptitudeRankvs. Earth avg.
HP96#208 of 481-1
P. ATK108#110 of 481+11
M. ATK39#403 of 481-32
P. DEF127#44 of 481+19
M. DEF120#52 of 481+32
SPD56#413 of 481-21
Total546#216 of 481+8

Class Matchups

When this Jini is attacked

Weak
FloraWaterIceFightingMech
Resists
CommonFireElectroPoisonWing

Classes its attack skills hit with advantage8 of 18 classes

  • FireEarth7 skills
  • LightShadow2 skills
  • IceEarth7 skills
  • ElectroEarth7 skills
  • PoisonEarth7 skillsHavoc1 skill
  • CharmHavoc1 skill
  • ShadowShadow2 skillsHavoc1 skill
  • StellarShadow2 skills
No advantage against
CommonFloraWaterEarthDragonBugFightingWingHavocMech

Evolution

Evolves from

Evolves into

Evolution line

Learnable Skills

  • Lv. 1

    Reduces damage taken by 70%. Counter: Attack.

    Energy Cost
    1
    Power
    None
  • Lv. 1
    StompEarthPhysical

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    2
    Power
    80
  • Lv. 5

    Physical Attack +100%.

    Energy Cost
    1
    Power
    None
  • Lv. 8

    Deals Physical Damage. This skill has a fixed Energy Cost of 4.

    Energy Cost
    4
    Power
    120
  • Lv. 11

    Reduces damage taken by 90%. If the last skill cast was an attack, this skill's Energy Cost -2. Counter: Attack.

    Energy Cost
    —
    Power
    None
  • Lv. 23

    Deals Physical Damage and Immobilizes the enemy for 3 turns.

    Energy Cost
    3
    Power
    50
  • Lv. 25

    Gains 1 stack of Power Charge Mark.

    Energy Cost
    4
    Power
    None
  • Lv. 32

    Deals Physical Damage. The lighter the enemy, the higher the Power.

    Energy Cost
    3
    Power
    —
  • Lv. 33

    Reduces damage taken by 90%. Counter: Attack - Defense Skill CD -1.

    Energy Cost
    2
    Power
    None
  • Lv. 35

    Deals Physical Damage. If the enemy switches Jinies this turn, own Physical Defense +100%.

    Energy Cost
    3
    Power
    80
  • Lv. 38

    Deals Physical Damage. Each time being attacked, this skill's Energy Cost permanently -1.

    Energy Cost
    —
    Power
    140
  • Lv. 39

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    10
    Power
    190
  • Lv. 42

    Weather becomes Sandstorm for 8 turns.

    Energy Cost
    7
    Power
    None
  • Lv. 46

    Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill.

    Energy Cost
    3
    Power
    90
  • Lv. 49

    Reduces damage taken by 90%. Counter: Attack - Gains Physical Attack +50%.

    Energy Cost
    2
    Power
    None