Papasco
Codex No. 262

Papasco

Trait
Wing Axis

The Slot 1 skill gains Agility and Gearshift 1.

Highly respected among Mech-class Jinies. The Roco who created Papasco once made a wish—to allow Mech-class Jinies to live with dignity. Since then, the entire Papasco lineage has worked toward giving Mech-class Jinies a more fulfilling and joyful existence.

Category
Tinker Jini
Habitat
Common in sandy areas
Height
1.05–1.47 m
Weight
48.7–60.1 kg
Species AptitudeHP110P. ATK68M. ATK10P. DEF99M. DEF84SPD100
Total471#314 of 481

Species Aptitude

Species AptitudeRankvs. Mech avg.vs. Wing avg.
HP110#126 of 481+4+20
P. ATK68#321 of 481-31-26
M. ATK10#479 of 481-63-47
P. DEF99#159 of 481-13+10
M. DEF84#230 of 481-28+14
SPD100#123 of 481+37+4
Total471#314 of 481-94-25

Class Matchups

When this Jini is attacked

Weak (both classes)
None
Weak
FireWaterElectro
Weak for one class, resisted by the other
IceFighting
Resists
CommonDragonPoisonWingCharmMechStellar
Resists (both classes)
FloraBug

Classes its attack skills hit with advantage10 of 18 classes

  • FloraWing4 skills
  • WaterElectro1 skill
  • EarthMech5 skills
  • IceMech5 skills
  • DragonCharm1 skill
  • BugWing4 skills
  • FightingWing4 skillsCharm1 skill
  • WingElectro1 skill
  • CharmMech5 skills
  • HavocCharm1 skill
No advantage against
CommonFireLightElectroPoisonShadowMechStellar

Evolution

Evolves from

Evolution line

    • → Lv. 36PapascoThis Jini

Learnable Skills

  • Lv. 1

    Deals Physical Damage. Each turn this skill changes slots, its Power permanently +15.

    Energy Cost
    3
    Power
    70
  • Lv. 1

    Restores 2 Energy and swaps the skills in adjacent slots.

    Energy Cost
    0
    Power
    None
  • Lv. 1

    Deals Physical Damage in a 2-hit combo. If this skill is in slot 1 or 3, Combo Count +1. Gearshift 1.

    Energy Cost
    1
    Power
    20
  • Lv. 3

    Physical Defense +140%.

    Energy Cost
    2
    Power
    None
  • Lv. 9

    Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo.

    Energy Cost
    2
    Power
    25
  • Lv. 12

    Power of all skills +20. Grants Agility.

    Energy Cost
    2
    Power
    None
  • Lv. 17

    Deals Physical Damage. If this skill is in slot 1, Power +90. Gearshift 2.

    Energy Cost
    3
    Power
    70
  • Lv. 21

    Active: Energy Cost of this skill's passive effect permanently -1. Passive: Adjacent skills' Energy Cost -1. Gearshift 1.

    Energy Cost
    3
    Power
    None
  • Lv. 28

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    2
    Power
    80
  • Lv. 29

    Gains 1 stack of Windrise Mark.

    Energy Cost
    4
    Power
    None
  • Lv. 36

    Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides.

    Energy Cost
    3
    Power
    70
  • Lv. 37

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    5
    Power
    140
  • Lv. 39

    Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×.

    Energy Cost
    3
    Power
    85