Popora
With both hands occupied with a small orb, it can still swim with easy grace, using its antennae to read the change of currents. Around its body, water elements coil and pulse with magical energy.
- Category
- Water-class Jini
- Habitat
- Highly elusive
- Height
- 0.72–1.03 m
- Weight
- 29.5–34 kg
Species Aptitude
| Species Aptitude | Rank | vs. Water avg. | ||
|---|---|---|---|---|
| HP | 100 | #179 of 481 | +3 | |
| P. ATK | 46 | #410 of 481 | -17 | |
| M. ATK | 102 | #103 of 481 | +11 | |
| P. DEF | 75 | #312 of 481 | -11 | |
| M. DEF | 106 | #98 of 481 | +8 | |
| SPD | 68 | #350 of 481 | -17 | |
| Total | 497 | #266 of 481 | -22 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage8 of 18 classes
Flora
2 skills
Fire
6 skills
Earth
6 skills
2 skills
Dragon
2 skills
Poison
1 skill
Fighting
1 skill
Wing
2 skills
Mech
6 skills
Evolution
Learnable Skills
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 1

- Energy Cost
- 1
- Power
- 65
- Lv. 6

- Energy Cost
- 0
- Power
- 30
- Lv. 8

- Energy Cost
- 3
- Power
- 100
- Lv. 10

Magic Attack +70%.
- Energy Cost
- 0
- Power
- None
- Lv. 12

Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%.
- Energy Cost
- 2
- Power
- None
- Lv. 17

Deals Magic Damage. Each time this skill is cast, its Energy Cost permanently -1.
- Energy Cost
- —
- Power
- 110
- Lv. 21

- Energy Cost
- 1
- Power
- None
- Lv. 29

Reduces damage taken by 80%. Counter: Attack - You perform a retreat.
- Energy Cost
- 2
- Power
- None
- Lv. 30

Deals Magic Damage. For every -1 Energy Cost of this skill, Power +10.
- Energy Cost
- 6
- Power
- —
- Lv. 36

- Energy Cost
- 5
- Power
- None
- Lv. 42

- Energy Cost
- 4
- Power
- None
- Lv. 48

- Energy Cost
- —
- Power
- 150
Use Skill Tablets to unlock

- Energy Cost
- 3
- Power
- 70

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 1
- Power
- 60

Inflicts 2 stacks of Slow Mark on the enemy.
- Energy Cost
- 4
- Power
- None

Reduces damage taken by 80%. Counter: Attack - Energy Cost of the countered skill +3.
- Energy Cost
- 2
- Power
- None

Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Freeze on the enemy.
- Energy Cost
- 2
- Power
- None

Deals Magic Damage in a 1-hit combo. For each stack of Starfall Mark on the enemy, this skill's Combo Count +1.
- Energy Cost
- 4
- Power
- 15

Deals Magic Damage. Consumes all Energy on use. The more Energy consumed, the higher the damage.
- Energy Cost
- —
- Power
- —

- Energy Cost
- 2
- Power
- 70

Transforms into a random skill from another allied Jini each turn.
- Energy Cost
- 0
- Power
- None

Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action.
- Energy Cost
- 1
- Power
- None

- Energy Cost
- 6
- Power
- 90

Reduces damage taken by 80%. Counter: Attack - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%.
- Energy Cost
- 2
- Power
- None

- Energy Cost
- 2
- Power
- None

Magic Attack +190%.
- Energy Cost
- 7
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 80%. Counter: Attack - Restores 3 Energy.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Inflicts 6 stacks of Burn on the enemy.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Reduces damage taken by 80%. Counter: Attack - The enemy's Combo Count -3.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Restores Energy 2× the Energy Cost of the countered skill.
Unlocks with Ice-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Reduces damage taken by 80%. Counter: Attack - Returns to the Field at the end of the turn.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Reduces damage taken by 70%. Forced Retreat. Counter: Attack - The next Jini gains Damage Reduction.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 25


Reduces damage taken by 70%. Counter: Attack - Gains Combo Count +2.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 80%. Counter: Attack - Magic Defense +70%.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 90%. Counter: Attack - Grants 50% Lifesteal.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Starfall Mark on the enemy.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None