Puffly
Round, carefree Jinies that love sunlight. They drift through the grass in triplets, letting the wind carry them wherever it pleases.
- Category
- Floaty Jini
- Habitat
- Common in grasslands
- Height
- 0.3–0.5 m
- Weight
- 0.1–0.6 kg
Species Aptitude
| Species Aptitude | Rank | vs. Flora avg. | vs. Charm avg. | ||
|---|---|---|---|---|---|
| HP | 89 | #273 of 481 | -4 | +6 | |
| P. ATK | 99 | #150 of 481 | +19 | +21 | |
| M. ATK | 94 | #156 of 481 | +23 | +18 | |
| P. DEF | 103 | #131 of 481 | +23 | +24 | |
| M. DEF | 78 | #280 of 481 | -9 | -13 | |
| SPD | 52 | #429 of 481 | -27 | -33 | |
| Total | 515 | #238 of 481 | +26 | +22 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage9 of 18 classes
Flora
4 skills
3 skills
Water
6 skills
Light
6 skills
Earth
6 skills
Dragon
4 skills
Bug
3 skills
Fighting
4 skills
3 skills
Charm
4 skills
Havoc
4 skills
Evolution
Learnable Skills
- Lv. 1

Deals Physical Damage and gains Cuteify: This skill's Power +60.
- Energy Cost
- 3
- Power
- 100
- Lv. 1

Gains Cuteify: Speed permanently +130.
- Energy Cost
- 2
- Power
- None
- Lv. 1

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100
- Lv. 7

- Energy Cost
- 4
- Power
- None
- Lv. 10

Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides.
- Energy Cost
- 3
- Power
- 70
- Lv. 12

Restores 10 Energy.
- Energy Cost
- 2
- Power
- None
- Lv. 18

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 4
- Power
- 120
- Lv. 23

- Energy Cost
- 3
- Power
- None
- Lv. 24

Deals Magic Damage. If the Jini has a debuff, this skill's Power +60.
- Energy Cost
- 3
- Power
- —
- Lv. 25

Dispels its own debuffs and doubles its buffs.
- Energy Cost
- 4
- Power
- None
- Lv. 31

Deals Physical Damage in a 1-hit combo. For each stack of Cuteifying on all Jinies on both sides, this skill's Combo Count +1.
- Energy Cost
- 3
- Power
- 30
- Lv. 34

Deals Magic Damage. Each time another Flora-class Skill is cast, this skill's Power permanently +60.
- Energy Cost
- 7
- Power
- —
- Lv. 40

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 6
- Power
- 150
- Lv. 43

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 5
- Power
- 140
- Lv. 45

Deals Physical Damage. Counter: Status - Restores 50% Health and 5 Energy.
- Energy Cost
- 4
- Power
- 90
Use Skill Tablets to unlock

- Energy Cost
- 1
- Power
- None

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 2
- Power
- 80

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100

Deals Magic Damage. If an enemy is defeated, converts their Poison stacks into Poison Mark.
- Energy Cost
- 4
- Power
- 110

- Energy Cost
- 2
- Power
- None

Deals Physical Damage and grants Agility. Counter: Status - Increases this skill's Power to 1.5 times.
- Energy Cost
- 5
- Power
- 70

Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo.
- Energy Cost
- 2
- Power
- 25

- Energy Cost
- 6
- Power
- 150

Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill.
- Energy Cost
- 2
- Power
- 30

- Energy Cost
- 1
- Power
- None

- Energy Cost
- 3
- Power
- 75

Magic Attack +70%.
- Energy Cost
- 0
- Power
- None

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None

Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 1
- Power
- None

Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 7
- Power
- 105

Deals Magic Damage. For every point of Energy this Jini has, gains Skill Power +10.
- Energy Cost
- 4
- Power
- —

Deals Physical Damage to the enemy Jini.
- Energy Cost
- 4
- Power
- 120

Deals Physical Damage. For every +1 Energy Cost of this skill, Power +50.
- Energy Cost
- 1
- Power
- —


- Energy Cost
- 1
- Power
- 65


Deals Physical Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- 60


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Deals Physical Damage to enemy Jinies.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage in a 2-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 25


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Charm-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60