Rayre
Marks applied by this Jini do not override other Marks—they take effect simultaneously.
Rayres secrete fine strands of mucus across their bodies. These strands are highly sensitive to changes in water flow, helping them sense direction. As they swim, currents vibrate the strands, producing sounds like a string instrument. It is generally believed that males have fewer strands, creating finer "strings" and clearer tones.
- Category
- Lyre Jini
- Habitat
- Common on seas
- Height
- 0.94–1.1 m
- Weight
- 38.6–49.5 kg
Species Aptitude
| Species Aptitude | Rank | vs. Water avg. | ||
|---|---|---|---|---|
| HP | 118 | #80 of 481 | +21 | |
| P. ATK | 82 | #250 of 481 | +19 | |
| M. ATK | 89 | #170 of 481 | -2 | |
| P. DEF | 103 | #131 of 481 | +17 | |
| M. DEF | 147 | #9 of 481 | +49 | |
| SPD | 105 | #98 of 481 | +20 | |
| Total | 644 | #41 of 481 | +125 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage8 of 18 classes
Flora
2 skills
Fire
4 skills
Earth
4 skills
2 skills
Dragon
2 skills
Poison
2 skills
Fighting
2 skills
Wing
2 skills
Mech
4 skills
Evolution
No evolution is recorded for this Jini in the game data.
Learnable Skills
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 1

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40
- Lv. 8

- Energy Cost
- 1
- Power
- None
- Lv. 10

- Energy Cost
- 1
- Power
- 60
- Lv. 12

- Energy Cost
- 1
- Power
- None
- Lv. 16

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100
- Lv. 23

The next skill's Energy Cost -6.
- Energy Cost
- 1
- Power
- None
- Lv. 26

- Energy Cost
- 4
- Power
- None
- Lv. 32

Deals Magic Damage. Dispels 5 stacks of buffs from the enemy.
- Energy Cost
- 4
- Power
- 115
- Lv. 38

Restores 30% Health.
- Energy Cost
- 2
- Power
- None
- Lv. 41

- Energy Cost
- 6
- Power
- 90
- Lv. 43

- Energy Cost
- 2
- Power
- None
- Lv. 47

- Energy Cost
- 4
- Power
- None
- Lv. 48

Deals Magic Damage. Consumes all Energy on use. The more Energy consumed, the higher the damage.
- Energy Cost
- —
- Power
- —
- Lv. 49

Energy Cost of all skills -2. Counter: Defense - Energy Cost -3 instead.
- Energy Cost
- 2
- Power
- None
Use Skill Tablets to unlock

Gains 1 stack of Photosynthesis Mark.
- Energy Cost
- 4
- Power
- None

- Energy Cost
- 4
- Power
- None

- Energy Cost
- 3
- Power
- 100

Inflicts 2 stacks of Starfall Mark on the enemy.
- Energy Cost
- 1
- Power
- None

Inflicts 4 stacks of Starfall Mark on the enemy.
- Energy Cost
- 4
- Power
- None

Inflicts 3 stacks of Starfall Mark on the enemy. Counter: Defense - Doubles the enemy's Starfall Mark stacks.
- Energy Cost
- 4
- Power
- None

- Energy Cost
- 3
- Power
- 70

- Energy Cost
- 3
- Power
- 90

Inflicts 1 stack of Invocation Mark on the enemy.
- Energy Cost
- 2
- Power
- None

Inflicts 2 stacks of Slow Mark on the enemy.
- Energy Cost
- 4
- Power
- None

Magic Attack +190%.
- Energy Cost
- 7
- Power
- None

Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

Gains 1 stack of Attack Mark.
- Energy Cost
- 3
- Power
- None

Energy Cost of all enemy skills +3. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn.
- Energy Cost
- 5
- Power
- None

- Energy Cost
- 4
- Power
- None

Reduces damage taken by 100%. Counter: Attack - Converts prevented damage into healing; this skill's Energy Cost permanently +2.
- Energy Cost
- —
- Power
- None

- Energy Cost
- 5
- Power
- None

Deals Physical Damage. For each mark on the enemy, this attack's Power +20.
- Energy Cost
- 4
- Power
- —

- Energy Cost
- 4
- Power
- None

Inflicts 1 stack of Undercurrent Mark on the enemy.
- Energy Cost
- 4
- Power
- None

Choice: Inflicts a random negative Mark on the enemy or gains a random positive Mark.
- Energy Cost
- 3
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 90


- Energy Cost
- 2
- Power
- None


Inflicts 10 stacks of Burn on the enemy.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Physical Attack and Physical Defense +60%. Counter: Defense - Additionally doubles buffs.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


- Energy Cost
- 1
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Enemy Priority -1. Counter: Defense - Enemy Physical & Magic Attack additionally -70%.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Inflicts 5 stacks of Poison on the enemy.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Restores 2 Energy. Grants allied lineup 1 stack of Offering: Energy Cost -2.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Power of all skills +40.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Power of all skills +20. Grants Agility.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Cuteify itself and the enemy: Restores 40% Health.
Unlocks with Charm-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Steals 3 Energy from the enemy.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- None


- Energy Cost
- 2
- Power
- None


Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80