Rayre
Codex No. 219

Rayre

Trait
Minstrel's String

Marks applied by this Jini do not override other Marks—they take effect simultaneously.

Rayres secrete fine strands of mucus across their bodies. These strands are highly sensitive to changes in water flow, helping them sense direction. As they swim, currents vibrate the strands, producing sounds like a string instrument. It is generally believed that males have fewer strands, creating finer "strings" and clearer tones.

Category
Lyre Jini
Habitat
Common on seas
Height
0.94–1.1 m
Weight
38.6–49.5 kg
Species AptitudeHP118P. ATK82M. ATK89P. DEF103M. DEF147SPD105
Total644#41 of 481

Species Aptitude

Species AptitudeRankvs. Water avg.
HP118#80 of 481+21
P. ATK82#250 of 481+19
M. ATK89#170 of 481-2
P. DEF103#131 of 481+17
M. DEF147#9 of 481+49
SPD105#98 of 481+20
Total644#41 of 481+125

Class Matchups

When this Jini is attacked

Weak
FloraElectro
Resists
FireMech

Classes its attack skills hit with advantage8 of 18 classes

  • FloraIce2 skills
  • FireWater4 skills
  • EarthWater4 skillsIce2 skills
  • DragonIce2 skills
  • PoisonStellar2 skills
  • FightingStellar2 skills
  • WingIce2 skills
  • MechWater4 skills
No advantage against
CommonWaterLightIceElectroBugCharmShadowHavocStellar

Evolution

No evolution is recorded for this Jini in the game data.

Learnable Skills

  • Lv. 1

    Reduces damage taken by 70%. Counter: Attack.

    Energy Cost
    1
    Power
    None
  • Lv. 1

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    0
    Power
    40
  • Lv. 8

    Dispels its own debuffs. Energy Cost of all skills -1.

    Energy Cost
    1
    Power
    None
  • Lv. 10
    FoamWaterPhysical

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    1
    Power
    60
  • Lv. 12

    Dispels all buffs from the enemy.

    Energy Cost
    1
    Power
    None
  • Lv. 16

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    3
    Power
    100
  • Lv. 23

    The next skill's Energy Cost -6.

    Energy Cost
    1
    Power
    None
  • Lv. 26
    TideWaterSpecial

    Reduces damage taken by 60%. Counter: Attack - Gains 1 stack of Wet Mark.

    Energy Cost
    4
    Power
    None
  • Lv. 32

    Deals Magic Damage. Dispels 5 stacks of buffs from the enemy.

    Energy Cost
    4
    Power
    115
  • Lv. 38

    Restores 30% Health.

    Energy Cost
    2
    Power
    None
  • Lv. 41

    Deals Magic Damage. At the end of the turn, this skill's Power permanently +20.

    Energy Cost
    6
    Power
    90
  • Lv. 43

    Inflicts 1 stack of Thorn Mark on the enemy.

    Energy Cost
    2
    Power
    None
  • Lv. 47

    Gains 1 stack of Wet Mark.

    Energy Cost
    4
    Power
    None
  • Lv. 48

    Deals Magic Damage. Consumes all Energy on use. The more Energy consumed, the higher the damage.

    Energy Cost
    —
    Power
    —
  • Lv. 49

    Energy Cost of all skills -2. Counter: Defense - Energy Cost -3 instead.

    Energy Cost
    2
    Power
    None