Remnstone
Half-buried in the earth, its upper body juts out like a weathered stone monument. By analyzing the waves it emits, one can catch faint glimpses of the old kingdom from a century ago.
- Category
- Wisdom Jini
- Habitat
- Highly elusive
- Height
- 0.97–1.39 m
- Weight
- 90.2–112 kg
Species Aptitude
| Species Aptitude | Rank | vs. Earth avg. | ||
|---|---|---|---|---|
| HP | 112 | #110 of 481 | +15 | |
| P. ATK | 108 | #110 of 481 | +11 | |
| M. ATK | 97 | #140 of 481 | +26 | |
| P. DEF | 141 | #14 of 481 | +33 | |
| M. DEF | 79 | #268 of 481 | -9 | |
| SPD | 70 | #329 of 481 | -7 | |
| Total | 607 | #106 of 481 | +69 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage10 of 18 classes
Fire
7 skills
Water
3 skills
Light
3 skills
Earth
3 skills
Ice
7 skills
Electro
7 skills
Poison
7 skills
2 skills
Fighting
2 skills
Shadow
2 skills
Havoc
2 skills
Evolution
No evolution is recorded for this Jini in the game data.
Learnable Skills
- Lv. 1

Magic Attack +70%.
- Energy Cost
- 0
- Power
- None
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 1

- Energy Cost
- 1
- Power
- 60
- Lv. 7

- Energy Cost
- 2
- Power
- 80
- Lv. 9

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None
- Lv. 13

- Energy Cost
- 3
- Power
- 100
- Lv. 20

Physical Defense +140% and Speed -30.
- Energy Cost
- 3
- Power
- None
- Lv. 22

- Energy Cost
- 4
- Power
- 130
- Lv. 26

- Energy Cost
- 4
- Power
- None
- Lv. 32

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 10
- Power
- 190
- Lv. 34

Weather becomes Sandstorm for 8 turns.
- Energy Cost
- 7
- Power
- None
- Lv. 35

Deals Physical Damage. At the end of the turn, this skill's Energy Cost permanently -5.
- Energy Cost
- 30
- Power
- 140
- Lv. 48

Physical Attack and Physical Defense +60%. Counter: Defense - Additionally doubles buffs.
- Energy Cost
- 2
- Power
- None
- Lv. 49

Deals Physical Damage. Counter: Status - Enemy Physical Defense -80%.
- Energy Cost
- 3
- Power
- 95
- Lv. 50

Deals Physical Damage. Physical Defense +70%. Counter: Status - Doubles this skill's Power, and Physical Defense additionally +70%.
- Energy Cost
- 5
- Power
- 80
Use Skill Tablets to unlock

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100

Deals Physical Damage. Counter: Status - Restores 50% Health and 5 Energy.
- Energy Cost
- 4
- Power
- 90

Gains 1 stack of Photosynthesis Mark.
- Energy Cost
- 4
- Power
- None

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 4
- Power
- 120

Up to one skill per class: Power +35.
- Energy Cost
- 1
- Power
- None

- Energy Cost
- 3
- Power
- 100

- Energy Cost
- 3
- Power
- 100

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 4
- Power
- 130

- Energy Cost
- 3
- Power
- 75

Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×.
- Energy Cost
- 3
- Power
- 85

Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 1
- Power
- None

Restores 25% Health. Counter: Defense - Restores 50% Health instead.
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 65


Deals Physical Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Ice-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Deals Physical Damage to enemy Jinies.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage in a 2-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 25


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Charm-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage. If this skill is in slot 1, Power +60. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 45


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60