Squibby
Codex No. 49

Squibby

Trait
Pile Up

Increases Physical & Magic Defense by 10% for every 1 Energy held.

Instead of walking, it gets around by bouncing on its strong tail. If it falls over, righting itself with that tail may take a while. Scholars speculate that the function of its feet has somewhat deteriorated, while its highly developed tail has partially taken over their role.

Category
Squirrel Jini
Habitat
Common in woods
Height
0.47–0.68 m
Weight
3.5–6 kg
Species AptitudeHP69P. ATK50M. ATK47P. DEF67M. DEF52SPD48
Total333#459 of 481

Species Aptitude

Species AptitudeRankvs. Common avg.
HP69#395 of 481-37
P. ATK50#397 of 481-24
M. ATK47#366 of 481-39
P. DEF67#365 of 481-17
M. DEF52#438 of 481-28
SPD48#443 of 481-40
Total333#459 of 481-186

Class Matchups

When this Jini is attacked

Weak
Fighting
Resists
Shadow

Classes its attack skills hit with advantage8 of 18 classes

  • CommonFighting3 skills
  • FireEarth2 skills
  • EarthFighting3 skills
  • IceFighting3 skillsEarth2 skills
  • ElectroEarth2 skills
  • PoisonEarth2 skills
  • HavocFighting3 skills
  • MechFighting3 skills
No advantage against
FloraWaterLightDragonBugFightingWingCharmShadowStellar

Evolution

Evolves into

Evolution line

Learnable Skills

  • Lv. 1

    Reduces damage taken by 70%. Counter: Attack.

    Energy Cost
    1
    Power
    None
  • Lv. 1

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    0
    Power
    45
  • Lv. 6

    Restores 30% Health.

    Energy Cost
    2
    Power
    None
  • Lv. 8

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    1
    Power
    65
  • Lv. 10

    The enemy's Combo Count -4.

    Energy Cost
    1
    Power
    None
  • Lv. 13

    Deals Magic Damage in a 1-hit combo.

    Energy Cost
    1
    Power
    60
  • Lv. 20

    Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%.

    Energy Cost
    2
    Power
    None
  • Lv. 21

    Deals Physical Damage in a 3-hit combo.

    Energy Cost
    3
    Power
    35
  • Lv. 28

    Deals Physical Damage. If this Jini successfully countered last turn, this skill's Power +180.

    Energy Cost
    3
    Power
    —
  • Lv. 30

    Deals Physical Damage and restores 1 Energy.

    Energy Cost
    0
    Power
    35
  • Lv. 34

    Deals Magic Damage. Each time a Common-class skill is cast, this skill's Energy Cost permanently -2.

    Energy Cost
    —
    Power
    130
  • Lv. 35

    Deals Physical Damage. At the end of the turn, this skill's Energy Cost permanently -1.

    Energy Cost
    —
    Power
    135
  • Lv. 38

    Reduces damage taken by 60%. Counter: Attack - The enemy performs a retreat.

    Energy Cost
    2
    Power
    None
  • Lv. 40

    Deals Magic Damage. Counter: Status - Increases this skill's Power by 3×.

    Energy Cost
    2
    Power
    70
  • Lv. 46

    Reduces damage taken by 100%. Counter: Attack - Converts prevented damage into healing; this skill's Energy Cost permanently +2.

    Energy Cost
    —
    Power
    None