Stellorb
Codex No. 331

Stellorb

Trait
Starbound Kindness

At the end of the turn, if an ally Jini on the field has 0 Energy, replaces it immediately.

Emanating a soft amethyst glow, it occasionally reveals its treasured stars at night to guide lost travelers home. Its flexible, resilient body structure allows it to safely store volatile starlight energy. Legend says the brilliance of its stars directly reflects the intensity of its reserved power.

Category
Jelly Jini
Habitat
Highly elusive
Height
0.7–1 m
Weight
6.4–8.12 kg
Species AptitudeHP116P. ATK68M. ATK127P. DEF71M. DEF126SPD110
Total618#76 of 481

Species Aptitude

Species AptitudeRankvs. Electro avg.vs. Stellar avg.
HP116#92 of 481+35+14
P. ATK68#321 of 481-7-4
M. ATK127#29 of 481+45+32
P. DEF71#345 of 481-6-16
M. DEF126#36 of 481+37+16
SPD110#79 of 481+3+30
Total618#76 of 481+107+72

Class Matchups

When this Jini is attacked

Weak (both classes)
None
Weak
EarthBugShadow
Weak for one class, resisted by the other
None
Resists
ElectroFightingWingMechStellar
Resists (both classes)
None

Classes its attack skills hit with advantage6 of 18 classes

  • WaterElectro3 skills
  • PoisonStellar3 skills
  • FightingStellar3 skills
  • WingElectro3 skills
  • ShadowLight1 skill
  • HavocLight1 skill
No advantage against
CommonFloraFireLightEarthIceDragonElectroBugCharmMechStellar

Evolution

Evolves from

Evolution line

Learnable Skills

  • Lv. 1

    Deals Magic Damage. Surge: This skill's Energy Cost -1.

    Energy Cost
    3
    Power
    95
  • Lv. 1

    Inflicts 2 stacks of Starfall Mark on the enemy.

    Energy Cost
    1
    Power
    None
  • Lv. 4

    Reduces damage taken by 70%. Counter: Attack - The chosen skill's cast count +1 next turn.

    Energy Cost
    3
    Power
    None
  • Lv. 8

    Deals Magic Damage in a 3-hit combo.

    Energy Cost
    3
    Power
    30
  • Lv. 11

    Magic Attack +70%.

    Energy Cost
    0
    Power
    None
  • Lv. 21

    Deals Magic Damage. Each time the Jini leaves the field, this skill's cast count permanently +1.

    Energy Cost
    2
    Power
    60
  • Lv. 23

    Returns to the Field at the end of the turn. The chosen skill's cast count +1 next turn.

    Energy Cost
    1
    Power
    None
  • Lv. 25

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    3
    Power
    100
  • Lv. 31

    Forces the enemy Jini to Return to the Field.

    Energy Cost
    2
    Power
    None
  • Lv. 35

    Deals Magic Damage. Each time this Jini enters the field, this skill's Power permanently +40.

    Energy Cost
    3
    Power
    —
  • Lv. 39

    Inflicts 4 stacks of Starfall Mark on the enemy.

    Energy Cost
    4
    Power
    None
  • Lv. 47

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    5
    Power
    155
  • Lv. 48

    Enemy Priority -1. Counter: Defense - Enemy Physical & Magic Attack additionally -70%.

    Energy Cost
    2
    Power
    None