Stumbral
Its two arms seem to have minds of their own, and sometimes you may mistake them for two extra Jinies in the shades. Though the totally-normal-tree disguise is painfully obvious, it keeps doing it anyway. It simply likes to follow Rocos around, no ill will at all.
- Category
- Tree Jini
- Habitat
- Highly elusive
- Height
- 0.64–0.92 m
- Weight
- 29.5–37.5 kg
Species Aptitude
| Species Aptitude | Rank | vs. Shadow avg. | vs. Flora avg. | ||
|---|---|---|---|---|---|
| HP | 111 | #121 of 481 | +17 | +18 | |
| P. ATK | 96 | #173 of 481 | +27 | +16 | |
| M. ATK | 96 | #142 of 481 | +12 | +25 | |
| P. DEF | 65 | #380 of 481 | -24 | -15 | |
| M. DEF | 123 | #43 of 481 | +28 | +36 | |
| SPD | 80 | #257 of 481 | -7 | +1 | |
| Total | 571 | #183 of 481 | +52 | +82 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage7 of 18 classes
Water
3 skills
Light
5 skills
3 skills
Earth
3 skills
Poison
2 skills
Charm
2 skills
Shadow
5 skills
2 skills
Stellar
5 skills
Evolution
Learnable Skills
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 1

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40
- Lv. 6

Steals 3 Energy from the enemy.
- Energy Cost
- 1
- Power
- None
- Lv. 8

- Energy Cost
- 1
- Power
- 30
- Lv. 10

2-hit combo. Each hit restores 8% Health. After use, this skill's Combo Count permanently +1.
- Energy Cost
- 3
- Power
- None
- Lv. 11

Deals Physical Damage in a 2-hit combo.
- Energy Cost
- 3
- Power
- 45
- Lv. 17

Restores 15% Health and 4 Energy.
- Energy Cost
- 2
- Power
- None
- Lv. 22

Reduces damage taken by 80%. Counter: Attack - Magic Defense +70%.
- Energy Cost
- 2
- Power
- None
- Lv. 23

Deals Physical Damage. For each point of Energy the enemy has, this skill's Power -10%.
- Energy Cost
- 4
- Power
- —
- Lv. 27

Inflicts 1 stack of Invocation Mark on the enemy.
- Energy Cost
- 2
- Power
- None
- Lv. 34

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 1
- Power
- 60
- Lv. 35

- Energy Cost
- 1
- Power
- None
- Lv. 39

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 5
- Power
- 140
- Lv. 40

- Energy Cost
- 1
- Power
- None
- Lv. 50

Deals Magic Damage. For every 5% Health lost, this skill's Power -10. Consumes all remaining Health after use.
- Energy Cost
- 0
- Power
- —
Use Skill Tablets to unlock

- Energy Cost
- 3
- Power
- None

Restores 15% Health, then performs a Retreat.
- Energy Cost
- 2
- Power
- None

Deals Magic Damage in a 5-hit combo.
- Energy Cost
- 4
- Power
- 20

Combo Count +2. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn.
- Energy Cost
- 2
- Power
- None

- Energy Cost
- 1
- Power
- 60

Deals Physical Damage. If this Jini's Health is 50% or above, Physical & Magic Attack -50% after use.
- Energy Cost
- 4
- Power
- 135

If the enemy restores Health this turn, they lose 2× that amount instead (including excess healing). Priority +1.
- Energy Cost
- 1
- Power
- None

Physical & Magic Attack and Defense -100%. Counter: Defense - Applies Physical & Magic Attack and Defense -100% to the enemy instead.
- Energy Cost
- 1
- Power
- None

Deals Physical Damage. If the enemy's Energy is 2 or less, deals 5x damage.
- Energy Cost
- 2
- Power
- —

- Energy Cost
- 3
- Power
- None

Restores 30% Health.
- Energy Cost
- 2
- Power
- None

Magic Attack +70%.
- Energy Cost
- 0
- Power
- None

Transforms into a random skill from another allied Jini each turn.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 1
- Power
- None

Restores 25% Health. Counter: Defense - Restores 50% Health instead.
- Energy Cost
- 2
- Power
- None

Reduces damage taken by 80%. Counter: Attack - Restores 20% Health.
- Energy Cost
- 3
- Power
- None

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 4
- Power
- 120


Deals Magic Damage to enemy Jinies.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 90


Deals Physical Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Inflicts 10 stacks of Burn on the enemy.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


The next skill's Energy Cost -6.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Physical Attack and Physical Defense +60%. Counter: Defense - Additionally doubles buffs.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


- Energy Cost
- 1
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Enemy Priority -1. Counter: Defense - Enemy Physical & Magic Attack additionally -70%.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Inflicts 5 stacks of Poison on the enemy.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Restores 2 Energy. Grants allied lineup 1 stack of Offering: Energy Cost -2.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Power of all skills +40.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Power of all skills +20. Grants Agility.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Cuteify itself and the enemy: Restores 40% Health.
Unlocks with Charm-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


- Energy Cost
- 2
- Power
- None


Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- None


Inflicts 4 stacks of Starfall Mark on the enemy.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 4
- Power
- None