Thalune
Thalunes love swimming near the water's surface, often leaping from the waves to play with passing ships. When in danger, they can fire the icicle on their head. They communicate through songs and whistles, and their voices can reach one another regardless of the distance.
- Category
- Whale Jini
- Habitat
- Highly elusive
- Height
- 2–2.65 m
- Weight
- 645–700 kg
Species Aptitude
| Species Aptitude | Rank | vs. Water avg. | ||
|---|---|---|---|---|
| HP | 137 | #18 of 481 | +40 | |
| P. ATK | 44 | #419 of 481 | -19 | |
| M. ATK | 121 | #42 of 481 | +30 | |
| P. DEF | 125 | #49 of 481 | +39 | |
| M. DEF | 141 | #13 of 481 | +43 | |
| SPD | 50 | #440 of 481 | -35 | |
| Total | 618 | #76 of 481 | +99 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage9 of 18 classes
Common
2 skills
Flora
2 skills
Fire
7 skills
Earth
7 skills
2 skills
2 skills
Ice
2 skills
Dragon
2 skills
Wing
2 skills
Havoc
2 skills
Mech
7 skills
2 skills
Evolution
No evolution is recorded for this Jini in the game data.
Learnable Skills
- Lv. 1

- Energy Cost
- 0
- Power
- 30
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 1

Magic Attack +70%.
- Energy Cost
- 0
- Power
- None
- Lv. 2

- Energy Cost
- 3
- Power
- 100
- Lv. 7

- Energy Cost
- 4
- Power
- 120
- Lv. 11

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 4
- Power
- 130
- Lv. 23

- Energy Cost
- 5
- Power
- None
- Lv. 30

Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%.
- Energy Cost
- 2
- Power
- None
- Lv. 34

Deals Magic Damage. Each time this skill is cast, its Energy Cost permanently -1.
- Energy Cost
- —
- Power
- 110
- Lv. 35

- Energy Cost
- 6
- Power
- 90
- Lv. 38

- Energy Cost
- 4
- Power
- None
- Lv. 39

- Energy Cost
- —
- Power
- 150
- Lv. 46

Reduces damage taken by 60%. Counter: Attack - Energy Cost of all skills -2.
- Energy Cost
- 2
- Power
- None
Use Skill Tablets to unlock

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 1
- Power
- 60

- Energy Cost
- 3
- Power
- 70

Inflicts 2 stacks of Slow Mark on the enemy.
- Energy Cost
- 4
- Power
- None

Reduces damage taken by 70%. Counter: Attack - Restores Energy 2× the Energy Cost of the countered skill.
- Energy Cost
- 2
- Power
- None

Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Freeze on the enemy.
- Energy Cost
- 2
- Power
- None

Deals Magic Damage in a 2-hit combo. For each successful counter, this skill's Combo Count permanently +2.
- Energy Cost
- 3
- Power
- 25

Reduces damage taken by 80%. Counter: Attack - Power of all skills +40.
- Energy Cost
- 3
- Power
- None

Deals Magic Damage. Consumes all Energy on use. The more Energy consumed, the higher the damage.
- Energy Cost
- —
- Power
- —

- Energy Cost
- 2
- Power
- 70

Transforms into a random skill from another allied Jini each turn.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 2
- Power
- None

The next skill's Energy Cost -6.
- Energy Cost
- 1
- Power
- None

Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action.
- Energy Cost
- 1
- Power
- None

Deals Magic Damage. For every -1 Energy Cost of this skill, Power +10.
- Energy Cost
- 6
- Power
- —

Deals Magic Damage. Choice: Gains Skill Power +20 for this use, or gains Skill Power +140 when Counter: Status is triggered.
- Energy Cost
- 3
- Power
- 70

Dispels its own debuffs. This skill's Energy Cost -1 for each stack of debuff on the Jini. Versatility: Water-class attack skill.
- Energy Cost
- —
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 90


Reduces damage taken by 80%. Counter: Attack - Restores 3 Energy.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Inflicts 6 stacks of Burn on the enemy.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Reduces damage taken by 80%. Counter: Attack - The enemy's Combo Count -3.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Ice-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Reduces damage taken by 80%. Counter: Attack - Returns to the Field at the end of the turn.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 70%. Forced Retreat. Counter: Attack - The next Jini gains Damage Reduction.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Reduces damage taken by 70%. Counter: Attack - Gains Combo Count +2.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 80%. Counter: Attack - Magic Defense +70%.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 90%. Counter: Attack - Grants 50% Lifesteal.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80