Winterfinch
Tiny and round, it has a soft ring of down feathers around its eyes, and thick plumage that traps heat. It often huddles with its kin to survive the cold winter nights.
- Category
- Fledgling Jini
- Habitat
- Common in grasslands, mountain forests, and snowpeaks
- Height
- 0.62–0.71 m
- Weight
- 8.92–12.7 kg
Species Aptitude
| Species Aptitude | Rank | vs. Wing avg. | ||
|---|---|---|---|---|
| HP | 72 | #381 of 481 | -18 | |
| P. ATK | 103 | #123 of 481 | +9 | |
| M. ATK | 44 | #379 of 481 | -13 | |
| P. DEF | 86 | #226 of 481 | -3 | |
| M. DEF | 59 | #402 of 481 | -11 | |
| SPD | 92 | #178 of 481 | -4 | |
| Total | 456 | #338 of 481 | -40 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage11 of 18 classes
Flora
7 skills
2 skills
Fire
4 skills
Earth
4 skills
2 skills
Dragon
2 skills
Poison
1 skill
Bug
7 skills
Fighting
7 skills
Wing
2 skills
Charm
1 skill
Shadow
1 skill
Mech
4 skills
Evolution
Evolves from
Flurri (Form 4)Lv. 1
Evolves into
Swiftwing (Form 1)Lv. 30
Evolution line
- → Lv. 1
Winterfinch (Form 1)This Jini- → Lv. 30
Swiftwing (Form 1)- → Token of Snowcrown
Snowcrown (Form 1)
Other Forms with the Same Name
These forms share a name but are separate entries in the game data. Values that differ from this form are highlighted.
| Form | HP | P. ATK | M. ATK | P. DEF | M. DEF | SPD | Total | Evolves from |
|---|---|---|---|---|---|---|---|---|
| 72 | 103 | 44 | 86 | 59 | 92 | 456 | ||
| 75 | 103 | 35 | 78 | 65 | 92 | 448 | ||
| 79 | 107 | 43 | 77 | 55 | 92 | 453 | ||
| 72 | 102 | 34 | 78 | 68 | 92 | 446 |
Learnable Skills
- Lv. 1

- Energy Cost
- 0
- Power
- 15
- Lv. 1

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None
- Lv. 6

Deals Physical Damage. Priority +1.
- Energy Cost
- 2
- Power
- 55
- Lv. 8

Speed +120.
- Energy Cost
- 2
- Power
- None
- Lv. 10

- Energy Cost
- 1
- Power
- None
- Lv. 13

- Energy Cost
- 3
- Power
- 75
- Lv. 18

Power of all skills +20. Grants Agility.
- Energy Cost
- 2
- Power
- None
- Lv. 21

Deals Physical Damage. The higher the Jini's Speed relative to the enemy's, the greater this skill's Power.
- Energy Cost
- 4
- Power
- —
- Lv. 29

- Energy Cost
- 4
- Power
- None
- Lv. 30

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 5
- Power
- 140
- Lv. 37

Speed +80. Counter: Defense - Speed +160 instead.
- Energy Cost
- 1
- Power
- None
- Lv. 38

Deals Physical Damage. Counter: Status - Forces the enemy to trigger Forced Retreat at the end of the turn.
- Energy Cost
- 2
- Power
- 75
- Lv. 40

Deals Physical Damage and grants Agility. Counter: Status - Increases this skill's Power to 1.5 times.
- Energy Cost
- 5
- Power
- 70
Use Skill Tablets to unlock

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 2
- Power
- 80

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100

Deals Physical Damage. Counter: Status - This skill's Energy Cost permanently -3.
- Energy Cost
- —
- Power
- 115

- Energy Cost
- 2
- Power
- None

- Energy Cost
- 2
- Power
- 80

Deals Physical Damage. Counter: Status - Energy Cost of all enemy skills additionally +3.
- Energy Cost
- 4
- Power
- 105

Inflicts 2 stacks of Slow Mark on the enemy.
- Energy Cost
- 4
- Power
- None

Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2.
- Energy Cost
- 3
- Power
- 30

Deals Physical Damage. The heavier the enemy, the higher the Skill Power.
- Energy Cost
- 3
- Power
- —

Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×.
- Energy Cost
- 3
- Power
- 85

Transforms into a random skill from another allied Jini each turn.
- Energy Cost
- 0
- Power
- None

Skill Power +70 on the next attack.
- Energy Cost
- 1
- Power
- None

Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo.
- Energy Cost
- 2
- Power
- 25

The next skill's Energy Cost -6.
- Energy Cost
- 1
- Power
- None

Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action.
- Energy Cost
- 1
- Power
- None

- Energy Cost
- 4
- Power
- 110


Deals Magic Damage to enemy Jinies.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 90


Deals Magic Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


- Energy Cost
- 1
- Power
- 60


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Deals Physical Damage to enemy Jinies.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage in a 2-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 25


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Charm-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage. If this skill is in slot 1, Power +60. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 45


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60