Tabel elemen
Elemen penyerang (baris) vs elemen bertahan (kolom).
| Srg ↓ / Thn → | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| - | - | - | - | - | - | - | - | ||
| - | - | - | - | - | - | - | |||
| - | - | - | - | - | - | ||||
| - | - | - | - | - | - | - | |||
| - | - | - | - | - | - | - | |||
| - | - | - | - | - | - | - | |||
| - | - | - | - | - | - | - | |||
| - | - | - | - | - | - | - | |||
| - | - | - | - | - | - | - |
= Kelemahan (damage 2×)= Resistensi (damage 0,5×)
Referensi cepat
Kuat vs-
Lemah vs
Kuat vs
Lemah vs
Kuat vs

Lemah vs
Kuat vs
Lemah vs
Kuat vs
Lemah vs
Kuat vs
Lemah vs
Kuat vs
Lemah vs
Kuat vs
Lemah vs
Kuat vs
Lemah vs
Elemen ganda
Pengali saling dikalikan: 2×2 = kelemahan 4×, dan 2×0,5 = 1× (saling meniadakan). Contoh: Pal Rumput/Tanah menerima 2× dari Api dan Rumput; Pal Air/Es menerima damage normal dari Api (2× vs Es meniadakan 0,5× vs Air).
Halaman detail tiap Pal menampilkan kelemahan/resistensi persisnya (termasuk elemen ganda).