Blazehound
When its fighting spirit flares, its crest and tail flicker like roaring flames. The scarf it wears is infused with magic, seemingly amplifying its fire power.
- Category
- Guardian Jini
- Habitat
- Common in towns, grasslands, and snowpeaks
- Height
- 1.13–1.62 m
- Weight
- 39.5–51.5 kg
Species Aptitude
| Species Aptitude | Rank | vs. Fire avg. | ||
|---|---|---|---|---|
| HP | 85 | #301 of 481 | -14 | |
| P. ATK | 128 | #44 of 481 | +37 | |
| M. ATK | 46 | #371 of 481 | -19 | |
| P. DEF | 101 | #146 of 481 | +16 | |
| M. DEF | 82 | #245 of 481 | +1 | |
| SPD | 120 | #31 of 481 | +42 | |
| Total | 562 | #196 of 481 | +63 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage10 of 18 classes
Flora
6 skills
Water
1 skill
Ice
6 skills
Poison
3 skills
Bug
6 skills
Wing
1 skill
Charm
3 skills
Shadow
3 skills
1 skill
Havoc
1 skill
Mech
6 skills
Evolution
Learnable Skills
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 1

Deals Physical Damage and restores 1 Energy.
- Energy Cost
- 0
- Power
- 30
- Lv. 7

- Energy Cost
- 2
- Power
- None
- Lv. 9

Deals Physical Damage. Each time an enemy is defeated, this skill's Power permanently +75.
- Energy Cost
- 3
- Power
- —
- Lv. 11

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None
- Lv. 22

Deals Physical Damage. If the enemy switches Jinies this turn, this skill's Power +100.
- Energy Cost
- 3
- Power
- 80
- Lv. 24

Dispels all marks from both sides. For each stack dispelled, inflicts 5 stacks of Burn on the enemy.
- Energy Cost
- 3
- Power
- None
- Lv. 28

Deals Magic Damage and performs a Retreat.
- Energy Cost
- 2
- Power
- 40
- Lv. 35

- Energy Cost
- 1
- Power
- None
- Lv. 42

- Energy Cost
- 4
- Power
- 120
- Lv. 46

Doubles the Skill Power of the next attack. Counter: Defense - Increases the Power by 4× instead.
- Energy Cost
- 1
- Power
- None
- Lv. 47

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 5
- Power
- 140
- Lv. 49

Deals Physical Damage. Counter: Status - Increases this skill's Power by 4×.
- Energy Cost
- 1
- Power
- 40
Use Skill Tablets to unlock

- Energy Cost
- 2
- Power
- 80

Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2.
- Energy Cost
- 3
- Power
- 30

Deals massive Physical Damage. Physical Attack -50%. Counter: Status - Physical Attack +50% instead.
- Energy Cost
- 3
- Power
- 120

- Energy Cost
- 2
- Power
- None

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40

Enemy Priority -1. Counter: Defense - Enemy Physical & Magic Attack additionally -70%.
- Energy Cost
- 2
- Power
- None

Returns to the Field at the end of the turn. The chosen skill's cast count +1 next turn.
- Energy Cost
- 1
- Power
- None

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100

- Energy Cost
- 6
- Power
- 150

Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×.
- Energy Cost
- 3
- Power
- 85

Transforms into a random skill from another allied Jini each turn.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 1
- Power
- None

Energy Cost of all enemy skills +3. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn.
- Energy Cost
- 5
- Power
- None


- Energy Cost
- 1
- Power
- 65


Deals Magic Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- 60


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Deals Physical Damage to enemy Jinies.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage in a 2-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 25


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80