Bluffin
Codex No. 163

Bluffin

Trait
Intimidation

When interrupting an enemy, their interrupted skill enters a 2-turn cooldown.

An incredibly timid Jini, once recorded as extinct due to how rarely it was observed. The eye-like patterns on its wing membranes scare off most predators. When facing an enemy, it stands perfectly still with arms wide open until the threat leaves... or until it faints from fear.

Category
Red Panda Jini
Habitat
Common in mountain forests
Height
0.59–0.84 m
Weight
19.6–22.5 kg
Species AptitudeHP74P. ATK106M. ATK101P. DEF89M. DEF76SPD76
Total522#230 of 481

Species Aptitude

Species AptitudeRankvs. Fighting avg.
HP74#367 of 481-24
P. ATK106#117 of 481-8
M. ATK101#108 of 481+20
P. DEF89#215 of 481-17
M. DEF76#292 of 481-12
SPD76#288 of 481-13
Total522#230 of 481-55

Class Matchups

When this Jini is attacked

Weak
WingCharmStellar
Resists
EarthBugHavoc

Classes its attack skills hit with advantage12 of 18 classes

  • CommonFighting7 skills
  • FireEarth4 skills
  • WaterFlora2 skills
  • LightFlora2 skills
  • EarthFighting7 skillsFlora2 skills
  • IceFighting7 skillsEarth4 skills
  • DragonCharm2 skills
  • ElectroEarth4 skills
  • PoisonEarth4 skills
  • FightingCharm2 skills
  • HavocFighting7 skillsCharm2 skills
  • MechFighting7 skills
No advantage against
FloraBugWingCharmShadowStellar

Evolution

Evolves into

Evolution line

  • BluffinThis Jini

Learnable Skills

  • Lv. 1

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    0
    Power
    40
  • Lv. 1

    Physical Defense +140%.

    Energy Cost
    2
    Power
    None
  • Lv. 1

    Reduces damage taken by 70%. Counter: Attack.

    Energy Cost
    1
    Power
    None
  • Lv. 4

    Deals Physical Damage in a 2-hit combo.

    Energy Cost
    1
    Power
    25
  • Lv. 8

    Power of all skills +40.

    Energy Cost
    2
    Power
    None
  • Lv. 11

    Deals Physical Damage. Priority +1.

    Energy Cost
    2
    Power
    55
  • Lv. 16

    Magic Defense +170%.

    Energy Cost
    3
    Power
    None
  • Lv. 22

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    5
    Power
    140
  • Lv. 29

    Power of all skills +40. If the enemy switches Jinies this turn, Power additionally +50.

    Energy Cost
    4
    Power
    None
  • Lv. 30

    Deals Magic Damage in a 2-hit combo. For each successful counter, this skill's Combo Count permanently +2.

    Energy Cost
    3
    Power
    25
  • Lv. 35

    Energy Cost of all enemy skills +3. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn.

    Energy Cost
    5
    Power
    None
  • Lv. 36

    Deals Physical Damage. Counter: Status - Increases this skill's Power to 2 times.

    Energy Cost
    3
    Power
    85
  • Lv. 38

    Deals Physical Damage. Counter: Status - Additionally interrupts and restores Energy equal to this skill's cost.

    Energy Cost
    3
    Power
    85
  • Lv. 45

    Deals Physical Damage. Each time this skill is cast, its Energy Cost permanently +1.

    Energy Cost
    —
    Power
    140
  • Lv. 46

    Deals Physical Damage. Counter: Status - Increases this skill's Power to 10 times.

    Energy Cost
    2
    Power
    35