Burroo
Small-bodied, with a highly sensitive tail as its greatest weakness. It exists in large numbers and is incredibly resilient, rarely needing water.
- Category
- Mouse Jini
- Habitat
- Common along dirt paths
- Height
- 0.46–0.66 m
- Weight
- 1.8–2.85 kg
Species Aptitude
| Species Aptitude | Rank | vs. Earth avg. | ||
|---|---|---|---|---|
| HP | 66 | #415 of 481 | -31 | |
| P. ATK | 71 | #306 of 481 | -26 | |
| M. ATK | 31 | #437 of 481 | -40 | |
| P. DEF | 72 | #337 of 481 | -36 | |
| M. DEF | 51 | #444 of 481 | -37 | |
| SPD | 66 | #357 of 481 | -11 | |
| Total | 357 | #434 of 481 | -181 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage9 of 18 classes
Flora
3 skills
1 skill
Fire
6 skills
Earth
1 skill
Ice
6 skills
1 skill
Electro
6 skills
Poison
6 skills
Charm
3 skills
1 skill
Havoc
1 skill
Stellar
1 skill
Evolution
Evolves into
Burrup (Form 1)Lv. 16
Evolution line
Burroo (Form 1)This Jini- → Lv. 16
Burrup (Form 1)- → Lv. 36
Burrazer (Form 1)
Other Forms with the Same Name
These forms share a name but are separate entries in the game data. Values that differ from this form are highlighted.
| Form | HP | P. ATK | M. ATK | P. DEF | M. DEF | SPD | Total | Evolves from |
|---|---|---|---|---|---|---|---|---|
| 66 | 71 | 31 | 72 | 51 | 66 | 357 | None | |
| 67 | 71 | 14 | 51 | 79 | 60 | 342 | None |
Learnable Skills
- Lv. 1

- Energy Cost
- 0
- Power
- 35
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 3

- Energy Cost
- 3
- Power
- 80
- Lv. 4

Physical Defense +160% and Magic Defense -60%.
- Energy Cost
- 3
- Power
- None
- Lv. 11

Deals Physical Damage. Priority +1.
- Energy Cost
- 2
- Power
- 55
- Lv. 16

- Energy Cost
- 1
- Power
- None
- Lv. 22

Deals Physical Damage and Immobilizes the enemy for 3 turns.
- Energy Cost
- 3
- Power
- 50
- Lv. 24

Deals Physical Damage. This skill has a fixed Energy Cost of 4.
- Energy Cost
- 4
- Power
- 120
- Lv. 31

Physical Attack and Physical Defense +60%. Counter: Defense - Additionally doubles buffs.
- Energy Cost
- 2
- Power
- None
- Lv. 33

Deals Magic Damage. Consumes all Energy on use. The more Energy consumed, the higher the damage.
- Energy Cost
- —
- Power
- —
- Lv. 34

Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill.
- Energy Cost
- 3
- Power
- 90
- Lv. 38

- Energy Cost
- 4
- Power
- None
- Lv. 48

Deals Physical Damage. Counter: Status - Enemy Physical Defense -80%.
- Energy Cost
- 3
- Power
- 95
- Lv. 49

Deals Physical Damage. At the end of the turn, this skill's Energy Cost permanently -5.
- Energy Cost
- 30
- Power
- 140
Use Skill Tablets to unlock

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 2
- Power
- 80

Deals Physical Damage in a 2-hit combo. Each hit inflicts 1 stack of Poison on the enemy.
- Energy Cost
- 2
- Power
- 15

Deals Physical Damage and inflicts 2 stacks of Poison on the enemy. Counter: Status - Inflicts 6 stacks instead.
- Energy Cost
- 2
- Power
- 25

Inflicts 5 stacks of Poison on the enemy.
- Energy Cost
- 3
- Power
- None

Deals Physical Damage in a 2-hit combo. If this skill is in slot 1 or 3, Combo Count +1. Gearshift 1.
- Energy Cost
- 1
- Power
- 20

Restores 2 Energy and swaps the skills in adjacent slots.
- Energy Cost
- 0
- Power
- None

Deals Physical Damage. Grants allied lineup 1 stack of Offering: Power +20.
- Energy Cost
- 1
- Power
- 20

Physical Attack +30%, 3-hit combo.
- Energy Cost
- 1
- Power
- None

Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill.
- Energy Cost
- 2
- Power
- 30

Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×.
- Energy Cost
- 3
- Power
- 85

- Energy Cost
- 2
- Power
- None

Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead.
- Energy Cost
- 0
- Power
- None

Weather becomes Sandstorm for 8 turns.
- Energy Cost
- 7
- Power
- None

Reduces enemy skills' Power by 20. Each time this Jini takes resisted damage (excluding combo), additionally reduces enemy skills' Power by 20. Resets after use.
- Energy Cost
- 2
- Power
- None

- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 65


Deals Magic Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Ice-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Deals Physical Damage to enemy Jinies.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage in a 2-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 25


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Charm-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage. If this skill is in slot 1, Power +60. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 45


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60