Burroo
Codex No. 277Form 2 of 2

Burroo

Trait
Vigilance

At the end of the turn, performs a Retreat if Energy is 0.

It lives in dry regions and has developed special ear structures that store water. When it breathes, moisture condenses in its nasal and oral passages, then flows into its ears for storage.

Category
Mouse Jini
Habitat
Common along dirt paths
Height
0.46–0.66 m
Weight
3.8–5.13 kg
Species AptitudeHP67P. ATK71M. ATK14P. DEF51M. DEF79SPD60
Total342#449 of 481

Species Aptitude

Species AptitudeRankvs. Earth avg.
HP67#404 of 481-30
P. ATK71#306 of 481-26
M. ATK14#472 of 481-57
P. DEF51#449 of 481-57
M. DEF79#268 of 481-9
SPD60#389 of 481-17
Total342#449 of 481-196

Class Matchups

When this Jini is attacked

Weak
FloraWaterIceFightingMech
Resists
CommonFireElectroPoisonWing

Classes its attack skills hit with advantage10 of 18 classes

  • FloraPoison3 skillsBug1 skill
  • FireEarth6 skillsWater2 skills
  • EarthWater2 skills
  • IceEarth6 skills
  • ElectroEarth6 skills
  • PoisonEarth6 skills
  • CharmPoison3 skills
  • HavocBug1 skill
  • MechWater2 skills
  • StellarBug1 skill
No advantage against
CommonWaterLightDragonBugFightingWingShadow

Evolution

Evolves into

Evolution line

Other Forms with the Same Name

These forms share a name but are separate entries in the game data. Values that differ from this form are highlighted.

FormHPP. ATKM. ATKP. DEFM. DEFSPDTotalEvolves from
Burroo (Form 1)667131725166357None
Burroo (Form 2)This Jini677114517960342None

Learnable Skills

  • Lv. 1

    Deals Physical Damage and restores 1 Energy.

    Energy Cost
    0
    Power
    35
  • Lv. 1

    Dispels all buffs from the enemy.

    Energy Cost
    1
    Power
    None
  • Lv. 4

    Deals Physical Damage. The enemy's Combo Count -3.

    Energy Cost
    3
    Power
    80
  • Lv. 5

    Physical Defense +160% and Magic Defense -60%.

    Energy Cost
    3
    Power
    None
  • Lv. 12

    Deals Physical Damage. Priority +1.

    Energy Cost
    2
    Power
    55
  • Lv. 18

    Reduces damage taken by 70%. Counter: Attack.

    Energy Cost
    1
    Power
    None
  • Lv. 26

    Deals Physical Damage and Immobilizes the enemy for 3 turns.

    Energy Cost
    3
    Power
    50
  • Lv. 33

    Deals Physical Damage. This skill has a fixed Energy Cost of 4.

    Energy Cost
    4
    Power
    120
  • Lv. 35

    Physical Attack and Physical Defense +60%. Counter: Defense - Additionally doubles buffs.

    Energy Cost
    2
    Power
    None
  • Lv. 38

    Deals Magic Damage. Consumes all Energy on use. The more Energy consumed, the higher the damage.

    Energy Cost
    —
    Power
    —
  • Lv. 40

    Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill.

    Energy Cost
    3
    Power
    90
  • Lv. 41

    Gains 1 stack of Power Charge Mark.

    Energy Cost
    4
    Power
    None
  • Lv. 49

    Deals Physical Damage. Counter: Status - Enemy Physical Defense -80%.

    Energy Cost
    3
    Power
    95
  • Lv. 50

    Deals Physical Damage. At the end of the turn, this skill's Energy Cost permanently -5.

    Energy Cost
    30
    Power
    140