Cindit
Codex No. 216

Cindit

Trait
Steam Expansion

On entry, increases Skill Power by 10 for each Fire-class skill used by ally Jinies.

Its dry, coarse fur builds up static so easily that it sometimes discharges little sparks. And those claws work just like flint—a few good scratches on a tree can set it alight instantly.

Category
Sharp Claw Jini
Habitat
Common in mountain forests
Height
0.64–0.92 m
Weight
18.5–21.2 kg
Species AptitudeHP63P. ATK70M. ATK29P. DEF81M. DEF56SPD39
Total338#452 of 481

Species Aptitude

Species AptitudeRankvs. Fire avg.
HP63#430 of 481-36
P. ATK70#309 of 481-21
M. ATK29#440 of 481-36
P. DEF81#267 of 481-4
M. DEF56#418 of 481-25
SPD39#470 of 481-39
Total338#452 of 481-161

Class Matchups

When this Jini is attacked

Weak
WaterEarth
Resists
FloraIceBugCharmMech

Classes its attack skills hit with advantage12 of 18 classes

  • CommonFighting3 skills
  • FloraFire5 skills
  • FireEarth1 skill
  • EarthFighting3 skills
  • IceFire5 skillsFighting3 skillsEarth1 skill
  • ElectroEarth1 skill
  • PoisonHavoc3 skillsEarth1 skill
  • BugFire5 skills
  • CharmHavoc3 skills
  • ShadowHavoc3 skills
  • HavocFighting3 skills
  • MechFire5 skillsFighting3 skills
No advantage against
WaterLightDragonFightingWingStellar

Evolution

Evolves into

Evolution line

Learnable Skills

  • Lv. 1

    Reduces damage taken by 70%. Counter: Attack.

    Energy Cost
    1
    Power
    None
  • Lv. 1

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    1
    Power
    60
  • Lv. 1
    IgniteFireSpecial

    Inflicts 10 stacks of Burn on the enemy.

    Energy Cost
    2
    Power
    None
  • Lv. 6

    Deals Physical Damage in a 2-hit combo.

    Energy Cost
    1
    Power
    25
  • Lv. 7

    Physical Attack +100%.

    Energy Cost
    1
    Power
    None
  • Lv. 11

    Deals Physical Damage in a 3-hit combo.

    Energy Cost
    3
    Power
    35
  • Lv. 16
    RageFireSpecial

    Physical & Magic Attack +120%, Physical & Magic Defense -40%.

    Energy Cost
    1
    Power
    None
  • Lv. 23

    Deals Physical Damage. Each time another Fire-class skill is cast, this skill's Power permanently doubles.

    Energy Cost
    3
    Power
    —
  • Lv. 24

    Combo Count +3.

    Energy Cost
    2
    Power
    None
  • Lv. 31

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    5
    Power
    140
  • Lv. 33

    Doubles the Skill Power of the next attack. Counter: Defense - Increases the Power by 4× instead.

    Energy Cost
    1
    Power
    None
  • Lv. 39

    Deals Physical Damage. Counter: Status - Increases this skill's Power by 4×.

    Energy Cost
    1
    Power
    40
  • Lv. 46

    Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×.

    Energy Cost
    3
    Power
    85