Duckiji
Codex No. 11Form 5 of 6

Duckiji

Trait
Stand Tall

For skills with Energy Cost of 1, increases their Power by 50%.

"Quack! Quack! Watch out!" Quackaboom always looks on edge, its feathers bristling as if ready to burst at any moment. This reflex makes it appear larger and more intimidating. Among Duckijis, it is known as one not to be messed with.

Category
Duckling Jini
Habitat
Common in mountain forests and along riverbanks
Height
0.69–0.98 m
Weight
14.3–18.2 kg
Species AptitudeHP108P. ATK89M. ATK41P. DEF74M. DEF48SPD115
Total475#310 of 481

Species Aptitude

Species AptitudeRankvs. Common avg.
HP108#137 of 481+2
P. ATK89#218 of 481+15
M. ATK41#393 of 481-45
P. DEF74#321 of 481-10
M. DEF48#455 of 481-32
SPD115#49 of 481+27
Total475#310 of 481-44

Class Matchups

When this Jini is attacked

Weak
Fighting
Resists
Shadow

Classes its attack skills hit with advantage8 of 18 classes

  • CommonFighting2 skills
  • FloraWing1 skill
  • EarthFighting2 skills
  • IceFighting2 skills
  • BugWing1 skill
  • FightingWing1 skill
  • HavocFighting2 skills
  • MechFighting2 skills
No advantage against
FireWaterLightDragonElectroPoisonWingCharmShadowStellar

Evolution

Evolves into

  • King Duckiji (Form 5)Choose an Alpha TokenThe Golden LegendFrom Territorial TrialsThe Golden Legend selected. The Jini will evolve into King Duckiji.

Evolution line

Other Forms with the Same Name

These forms share a name but are separate entries in the game data. Values that differ from this form are highlighted.

FormHPP. ATKM. ATKP. DEFM. DEFSPDTotalEvolves from
Duckiji (Form 1)13695355545105471None
Duckiji (Form 2)13635954555105471None
Duckiji (Form 3)13095355545110470None
Duckiji (Form 4)13735944657100469None
Duckiji (Form 5)This Jini10889417448115475None
Duckiji (Form 6)1075312580113100578None

Learnable Skills

  • Lv. 1

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    1
    Power
    65
  • Lv. 1

    Physical Attack +100%.

    Energy Cost
    1
    Power
    None
  • Lv. 6

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    2
    Power
    90
  • Lv. 8

    Reduces damage taken by 70%. Counter: Attack.

    Energy Cost
    1
    Power
    None
  • Lv. 10

    Restores 30% Health.

    Energy Cost
    2
    Power
    None
  • Lv. 12

    Deals Physical Damage in a 3-hit combo.

    Energy Cost
    3
    Power
    35
  • Lv. 21
    RoarCommonSpecial

    Enemy's Physical Attack -60% and Speed -60.

    Energy Cost
    1
    Power
    None
  • Lv. 25

    Reduces damage taken by 60%. Counter: Attack - The enemy performs a retreat.

    Energy Cost
    2
    Power
    None
  • Lv. 28

    Deals Physical Damage. If a status skill was cast last turn, this skill's Power +55.

    Energy Cost
    2
    Power
    —
  • Lv. 34

    Skill Power +70 on the next attack.

    Energy Cost
    1
    Power
    None
  • Lv. 35

    Combo Count +3.

    Energy Cost
    2
    Power
    None
  • Lv. 38

    Deals Physical Damage. The lighter the enemy, the higher the Power.

    Energy Cost
    3
    Power
    —
  • Lv. 39

    Speed +80. Counter: Defense - Speed +160 instead.

    Energy Cost
    1
    Power
    None