Duckiji
Codex No. 11Form 6 of 6

Duckiji

Trait
Stand Tall

For skills with Energy Cost of 1, increases their Power by 50%.

Its eyelids begin to twitch, and its head slowly nods forward—it can fall asleep at any moment, yet wake just as quickly. Just when you think it has dozed off, it flares its wings violently, startling itself awake with a resounding "Quack—!"

Category
Duckling Jini
Habitat
Common in mountain forests and along riverbanks
Height
0.65–0.94 m
Weight
15.8–19.2 kg
Species AptitudeHP107P. ATK53M. ATK125P. DEF80M. DEF113SPD100
Total578#165 of 481

Species Aptitude

Species AptitudeRankvs. Common avg.
HP107#145 of 481+1
P. ATK53#385 of 481-21
M. ATK125#35 of 481+39
P. DEF80#279 of 481-4
M. DEF113#68 of 481+33
SPD100#123 of 481+12
Total578#165 of 481+59

Class Matchups

When this Jini is attacked

Weak
Fighting
Resists
Shadow

Classes its attack skills hit with advantage8 of 18 classes

  • CommonFighting2 skills
  • FloraWing2 skills
  • EarthFighting2 skills
  • IceFighting2 skills
  • BugWing2 skills
  • FightingWing2 skills
  • HavocFighting2 skills
  • MechFighting2 skills
No advantage against
FireWaterLightDragonElectroPoisonWingCharmShadowStellar

Evolution

Evolves into

  • King Duckiji (Form 6)Choose an Alpha TokenThe Golden LegendFrom Territorial TrialsThe Golden Legend selected. The Jini will evolve into King Duckiji.

Evolution line

Other Forms with the Same Name

These forms share a name but are separate entries in the game data. Values that differ from this form are highlighted.

FormHPP. ATKM. ATKP. DEFM. DEFSPDTotalEvolves from
Duckiji (Form 1)13695355545105471None
Duckiji (Form 2)13635954555105471None
Duckiji (Form 3)13095355545110470None
Duckiji (Form 4)13735944657100469None
Duckiji (Form 5)10889417448115475None
Duckiji (Form 6)This Jini1075312580113100578None

Learnable Skills

  • Lv. 1

    Magic Attack +70%.

    Energy Cost
    0
    Power
    None
  • Lv. 1

    Deals Magic Damage in a 1-hit combo.

    Energy Cost
    1
    Power
    60
  • Lv. 6

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    1
    Power
    65
  • Lv. 8

    Reduces damage taken by 70%. Counter: Attack.

    Energy Cost
    1
    Power
    None
  • Lv. 10

    Restores 30% Health.

    Energy Cost
    2
    Power
    None
  • Lv. 12

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    3
    Power
    110
  • Lv. 21
    RoarCommonSpecial

    Enemy's Physical Attack -60% and Speed -60.

    Energy Cost
    1
    Power
    None
  • Lv. 25

    Reduces damage taken by 60%. Counter: Attack - The enemy performs a retreat.

    Energy Cost
    2
    Power
    None
  • Lv. 28

    Deals Magic Damage. Each time a Common-class skill is cast, this skill's Energy Cost permanently -2.

    Energy Cost
    —
    Power
    130
  • Lv. 34

    Skill Power +70 on the next attack.

    Energy Cost
    1
    Power
    None
  • Lv. 35

    Magic Defense +170%.

    Energy Cost
    3
    Power
    None
  • Lv. 38

    Deals Magic Damage. Consumes all Energy on use. The more Energy consumed, the higher the damage.

    Energy Cost
    —
    Power
    —
  • Lv. 39

    Speed +80. Counter: Defense - Speed +160 instead.

    Energy Cost
    1
    Power
    None