Felvair
At the end of each turn, converts every 2 stacks of Poison on the enemy into 1 stack of Poison Mark.
A solitary creature. Proud and graceful, it chooses only one single mate in its lifetime. Every fluid within a Felvair's body is highly toxic. When agitated, its paw pads secrete sweat, leaving behind plum-shaped marks on the ground... each one lethally poisonous.
- Category
- Fluffy Jini
- Habitat
- Highly elusive
- Height
- 1.25–1.79 m
- Weight
- 49.5–58.6 kg
Species Aptitude
| Species Aptitude | Rank | vs. Poison avg. | ||
|---|---|---|---|---|
| HP | 73 | #374 of 481 | -16 | |
| P. ATK | 93 | #196 of 481 | +24 | |
| M. ATK | 83 | #210 of 481 | +3 | |
| P. DEF | 65 | #380 of 481 | -8 | |
| M. DEF | 81 | #250 of 481 | -3 | |
| SPD | 125 | #14 of 481 | +39 | |
| Total | 520 | #236 of 481 | +39 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage11 of 18 classes
Common
2 skills
Flora
6 skills
Water
4 skills
Earth
2 skills
Ice
2 skills
Poison
3 skills
Wing
4 skills
Charm
6 skills
3 skills
Shadow
3 skills
Havoc
2 skills
Mech
2 skills
Evolution
Learnable Skills
- Lv. 1

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40
- Lv. 1

For each stack of Poison on the enemy, its own Magic Attack +30%.
- Energy Cost
- 1
- Power
- None
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 5

Deals Physical Damage in a 3-hit combo.
- Energy Cost
- 3
- Power
- 35
- Lv. 8

Inflicts 5 stacks of Poison on the enemy.
- Energy Cost
- 3
- Power
- None
- Lv. 11

Deals Physical Damage in a 2-hit combo. Each hit inflicts 1 stack of Poison on the enemy.
- Energy Cost
- 2
- Power
- 15
- Lv. 21

- Energy Cost
- 1
- Power
- None
- Lv. 29

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100
- Lv. 30

Inflicts 1 stack of Poison Mark on the enemy.
- Energy Cost
- 3
- Power
- None
- Lv. 35

Deals Magic Damage in a 2-hit combo.
- Energy Cost
- 3
- Power
- 50
- Lv. 36

- Energy Cost
- 2
- Power
- None
- Lv. 37

Deals Magic Damage. For each stack of Poison on the enemy, this skill's Energy Cost -1, and inflicts 1 stack of Poison.
- Energy Cost
- —
- Power
- 120
- Lv. 40

Inflicts 3 stacks of Poison on the enemy. Counter: Defense - Inflicts 8 stacks instead.
- Energy Cost
- 2
- Power
- None
- Lv. 41

Deals Magic Damage. If an enemy is defeated, converts their Poison stacks into Poison Mark.
- Energy Cost
- 4
- Power
- 110
- Lv. 46

Deals Physical Damage and inflicts 2 stacks of Poison on the enemy. Counter: Status - Inflicts 6 stacks instead.
- Energy Cost
- 2
- Power
- 25
Use Skill Tablets to unlock

Deals Physical Damage. Surge: This skill's Power +40.
- Energy Cost
- 3
- Power
- 80

Deals Magic Damage. Surge: This skill's Energy Cost -1.
- Energy Cost
- 3
- Power
- 95

Deals Physical Damage in a 2-hit combo and performs a Retreat.
- Energy Cost
- 5
- Power
- 45

Deals Magic Damage. Counter: Status - At end of the turn, forces the enemy Jini to Return to the Field.
- Energy Cost
- 3
- Power
- 90

Deals Physical Damage and restores 1 Energy.
- Energy Cost
- 0
- Power
- 30

- Energy Cost
- 1
- Power
- 60

Deals Physical Damage and grants 50% Lifesteal. Counter: Status - Doubles this skill's power.
- Energy Cost
- 4
- Power
- 70

Swaps buffs and debuffs with the enemy.
- Energy Cost
- 3
- Power
- None

- Energy Cost
- 0
- Power
- 40

Deals Physical Damage. Counter: Status - Physical Attack +100%.
- Energy Cost
- 2
- Power
- 65

Deals Physical Damage. Priority +1.
- Energy Cost
- 2
- Power
- 55

Deals Magic Damage. Counter: Status - Additionally interrupts the countered skill.
- Energy Cost
- 2
- Power
- 75

- Energy Cost
- 3
- Power
- None

Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 1
- Power
- None

Restores 25% Health. Counter: Defense - Restores 50% Health instead.
- Energy Cost
- 2
- Power
- None


- Energy Cost
- 1
- Power
- 65


Deals Magic Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- 60


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Deals Physical Damage to enemy Jinies.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage in a 2-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 25


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60