Finrush
Codex No. 240

Finrush

Trait
Recurrent Flow

Every time it Charges, permanently reduces Energy Cost of all skills by 2.

Its forehead bulges outward, with a hollow air sac inside. It can freely change the shape of its forehead, probably by shifting the air within. It's also an excellent diver, spinning nimbly underwater while making varied calls to summon its companions and sing an ancient song of becoming a dragon, passed down through its memory.

Category
Dragon Blood Jini
Habitat
Common on seas
Height
0.27–0.39 m
Weight
14.5–16.8 kg
Species AptitudeHP71P. ATK82M. ATK87P. DEF80M. DEF83SPD108
Total511#244 of 481

Species Aptitude

Species AptitudeRankvs. Water avg.vs. Dragon avg.
HP71#388 of 481-26-18
P. ATK82#250 of 481+19-13
M. ATK87#185 of 481-4-7
P. DEF80#279 of 481-6+2
M. DEF83#239 of 481-15+2
SPD108#93 of 481+23+19
Total511#244 of 481-8-16

Class Matchups

When this Jini is attacked

Weak (both classes)
None
Weak
IceDragonCharm
Weak for one class, resisted by the other
FloraElectro
Resists
WaterWingMech
Resists (both classes)
Fire

Classes its attack skills hit with advantage9 of 18 classes

  • FloraWing3 skills
  • FireWater5 skills
  • WaterElectro2 skills
  • EarthWater5 skills
  • DragonDragon7 skills
  • BugWing3 skills
  • FightingWing3 skills
  • WingElectro2 skills
  • MechWater5 skills
No advantage against
CommonLightIceElectroPoisonCharmShadowHavocStellar

Evolution

Evolves from

Evolves into

Evolution line

Learnable Skills

  • Lv. 1

    Magic Attack +70%.

    Energy Cost
    0
    Power
    None
  • Lv. 1

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    2
    Power
    80
  • Lv. 3

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    2
    Power
    80
  • Lv. 9

    Restores 20% Health. The next skill does not require charging.

    Energy Cost
    2
    Power
    None
  • Lv. 11

    Deals Physical Damage. Priority +1.

    Energy Cost
    2
    Power
    55
  • Lv. 21

    Gains 1 stack of Wet Mark.

    Energy Cost
    4
    Power
    None
  • Lv. 25

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    3
    Power
    100
  • Lv. 29

    Charges. Physical & Magic Attack +150%, Speed +80.

    Energy Cost
    3
    Power
    None
  • Lv. 33

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    3
    Power
    100
  • Lv. 34

    Magic Attack +190%.

    Energy Cost
    7
    Power
    None
  • Lv. 37

    Charges, then deals Physical Damage and restores own HP equal to 50% of the damage dealt.

    Energy Cost
    3
    Power
    130
  • Lv. 41

    Charges, then deals Magic Damage. If attacked during charging, this skill's power becomes 3x the enemy skill's Power.

    Energy Cost
    3
    Power
    1
  • Lv. 46

    Deals Magic Damage. Counter: Status - The next skill does not require charging.

    Energy Cost
    1
    Power
    55
  • Lv. 48

    Deals Physical Damage. Counter: Status - This skill's Energy Cost permanently -3.

    Energy Cost
    —
    Power
    115
  • Lv. 50

    Deals Magic Damage. Counter: Status - This skill's Energy Cost permanently -6.

    Energy Cost
    —
    Power
    150