Framyst
It can cross time and space through the frames of paintings, immersing itself in collecting new sights and exploring broader worlds. Although familiar paintings have faded over countless years of traversing, it has never paused its journey.
- Category
- Phase Jini
- Habitat
- Highly elusive
- Height
- 2.08–2.45 m
- Weight
- 46.05–58.1 kg
Species Aptitude
| Species Aptitude | Rank | vs. Common avg. | vs. Stellar avg. | ||
|---|---|---|---|---|---|
| HP | 101 | #176 of 481 | -5 | -1 | |
| P. ATK | 53 | #385 of 481 | -21 | -19 | |
| M. ATK | 131 | #24 of 481 | +45 | +36 | |
| P. DEF | 94 | #178 of 481 | +10 | +7 | |
| M. DEF | 120 | #52 of 481 | +40 | +10 | |
| SPD | 120 | #31 of 481 | +32 | +40 | |
| Total | 619 | #75 of 481 | +100 | +73 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage10 of 18 classes
Common
3 skills
Light
6 skills
Earth
3 skills
Ice
3 skills
Poison
4 skills
Fighting
4 skills
Shadow
6 skills
Havoc
3 skills
Mech
3 skills
Stellar
6 skills
Evolution
Learnable Skills
- Lv. 1

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 2
- Power
- 90
- Lv. 1

Magic Attack +70%.
- Energy Cost
- 0
- Power
- None
- Lv. 5

- Energy Cost
- 1
- Power
- None
- Lv. 7

Deals Physical Damage. Priority +1.
- Energy Cost
- 2
- Power
- 55
- Lv. 13

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None
- Lv. 19

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 110
- Lv. 26

Gains 1 stack of Attack Mark.
- Energy Cost
- 3
- Power
- None
- Lv. 33

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 110
- Lv. 35

Restores 25% Health. Counter: Defense - Restores 50% Health instead.
- Energy Cost
- 2
- Power
- None
- Lv. 37

- Energy Cost
- 2
- Power
- 70
- Lv. 38

Inflicts 2 stacks of Starfall Mark on the enemy.
- Energy Cost
- 1
- Power
- None
- Lv. 41

- Energy Cost
- 3
- Power
- 30
- Lv. 44

- Energy Cost
- 2
- Power
- None
- Lv. 49

- Energy Cost
- 3
- Power
- 100
- Lv. 50

Deals Magic Damage. Counter: Status - Inflicts 3 stacks of Starfall Mark on the enemy.
- Energy Cost
- 2
- Power
- 65
Use Skill Tablets to unlock

Speed +80. Counter: Defense - Speed +160 instead.
- Energy Cost
- 1
- Power
- None

Transforms into a random skill from another allied Jini each turn.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 3
- Power
- None

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 5
- Power
- 155

Deals Magic Damage. Consumes all Energy on use. The more Energy consumed, the higher the damage.
- Energy Cost
- —
- Power
- —

Deals Physical Damage. For each successful counter, this skill's Power permanently +90.
- Energy Cost
- 3
- Power
- —

- Energy Cost
- 6
- Power
- 150

- Energy Cost
- 3
- Power
- 75

- Energy Cost
- 6
- Power
- 165

The enemy gains Starfall Mark stacks equal to their current mark stacks.
- Energy Cost
- 7
- Power
- None

Deals Magic Damage in a 1-hit combo. For each stack of Starfall Mark on the enemy, this skill's Combo Count +1.
- Energy Cost
- 4
- Power
- 15

Deals Magic Damage in a 2-hit combo.
- Energy Cost
- 3
- Power
- 50

Inflicts 4 stacks of Starfall Mark on the enemy.
- Energy Cost
- 4
- Power
- None

- Energy Cost
- 2
- Power
- None

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100

- Energy Cost
- 2
- Power
- 80

- Energy Cost
- 0
- Power
- 40

Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.
- Energy Cost
- 2
- Power
- 25

Deals Magic Damage in a 2-hit combo. For each successful counter, this skill's Combo Count permanently +2.
- Energy Cost
- 3
- Power
- 25

Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action.
- Energy Cost
- 1
- Power
- None

- Energy Cost
- 1
- Power
- 60

Deals Magic Damage in a 5-hit combo.
- Energy Cost
- 4
- Power
- 20

Deals Magic Damage in a 3-hit combo. If the enemy switches Jinies this turn, doubles this skill's Combo Count.
- Energy Cost
- 3
- Power
- 25

- Energy Cost
- 2
- Power
- None

- Energy Cost
- 3
- Power
- 80


Deals Magic Damage to enemy Jinies.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 90


Deals Physical Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


- Energy Cost
- 1
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Deals Magic Damage to enemy Jinies.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Inflicts 5 stacks of Poison on the enemy.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Magic Damage to enemy Jinies.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


- Energy Cost
- 1
- Power
- 60


Deals Magic Damage and restores 1 Energy.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 0
- Power
- 30


Deals Magic Damage in a 2-hit combo.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 45


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80