Gemlord
A rare mineral Jini, it has a shell resembling Pinkorite. It often appears in areas where mineral layers intersect. Its flower-like crystals can fool inexperienced miners into thinking they have found a blooming vein. To seasoned miners, however, it signals the presence of multiple mineral deposits worth exploring.
- Category
- Ore Jini
- Habitat
- Highly elusive
- Height
- 1.03–1.35 m
- Weight
- 59.1–71.05 kg
Species Aptitude
| Species Aptitude | Rank | vs. Light avg. | vs. Earth avg. | ||
|---|---|---|---|---|---|
| HP | 94 | #220 of 481 | +2 | -3 | |
| P. ATK | 97 | #161 of 481 | +10 | 0 | |
| M. ATK | 101 | #108 of 481 | +4 | +30 | |
| P. DEF | 137 | #21 of 481 | +37 | +29 | |
| M. DEF | 91 | #177 of 481 | -4 | +3 | |
| SPD | 65 | #363 of 481 | -20 | -12 | |
| Total | 585 | #143 of 481 | +29 | +47 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage8 of 18 classes
Fire
5 skills
Ice
5 skills
Dragon
2 skills
Electro
5 skills
Poison
5 skills
Fighting
2 skills
Shadow
4 skills
Havoc
4 skills
2 skills
Evolution
Evolves from
GemslugLv. 40
Evolves into
Gemperor (Form 2)Choose an Alpha Token
Token of GemperorBy challenging the Alpha Jini: GemperorToken of Gemperor selected. The Jini will evolve into Gemperor.
Evolution line
- → Lv. 40
Gemlord (Form 6)- → Token of Gemperor
Gemperor (Form 6)
- → Lv. 40
Gemlord (Form 5)- → Token of Gemperor
Gemperor (Form 5)
- → Lv. 40
Gemlord (Form 1)- → Token of Gemperor
Gemperor (Form 1)
- → Lv. 40
Gemlord (Form 2)This Jini- → Token of Gemperor
Gemperor (Form 2)
- → Lv. 40
Gemlord (Form 3)- → Token of Gemperor
Gemperor (Form 3)
- → Lv. 40
Gemlord (Form 4)- → Token of Gemperor
Gemperor (Form 4)
Other Forms with the Same Name
These forms share a name but are separate entries in the game data. Values that differ from this form are highlighted.
| Form | HP | P. ATK | M. ATK | P. DEF | M. DEF | SPD | Total | Evolves from |
|---|---|---|---|---|---|---|---|---|
| 99 | 96 | 101 | 128 | 94 | 65 | 583 | ||
| 94 | 97 | 101 | 137 | 91 | 65 | 585 | ||
| 97 | 101 | 101 | 128 | 91 | 65 | 583 | ||
| 97 | 97 | 101 | 132 | 91 | 65 | 583 | ||
| 99 | 97 | 107 | 124 | 91 | 65 | 583 | ||
| 95 | 97 | 102 | 130 | 91 | 70 | 585 |
Learnable Skills
- Lv. 1

Magic Attack +70%.
- Energy Cost
- 0
- Power
- None
- Lv. 1

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40
- Lv. 6

Reduces damage taken by 80%. Counter: Attack - The enemy's Combo Count -3.
- Energy Cost
- 2
- Power
- None
- Lv. 12

- Energy Cost
- 0
- Power
- 40
- Lv. 17

Up to one skill per class: Power +35.
- Energy Cost
- 1
- Power
- None
- Lv. 25

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 1
- Power
- 60
- Lv. 26

- Energy Cost
- 4
- Power
- None
- Lv. 33

- Energy Cost
- 2
- Power
- None
- Lv. 34

- Energy Cost
- 1
- Power
- 60
- Lv. 38

- Energy Cost
- 2
- Power
- 80
- Lv. 40

Reduces damage taken by 70%. Counter: Attack - This skill becomes the skill it countered.
- Energy Cost
- 1
- Power
- None
- Lv. 44

Deals Magic Damage in a 1-hit combo.
- Energy Cost
- 1
- Power
- 60
- Lv. 48

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100
- Lv. 49

Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill.
- Energy Cost
- 3
- Power
- 90
Use Skill Tablets to unlock

- Energy Cost
- 3
- Power
- None

- Energy Cost
- 3
- Power
- 80

- Energy Cost
- 3
- Power
- 95

Deals Magic Damage. If the Jini has a debuff, this skill's Power +60.
- Energy Cost
- 3
- Power
- —

Deals Physical Damage in a 1-hit combo. For each stack of Cuteifying on all Jinies on both sides, this skill's Combo Count +1.
- Energy Cost
- 3
- Power
- 30

Reduces damage taken by 80%. Counter: Attack - Restores 3 Energy.
- Energy Cost
- 2
- Power
- None

Reduces damage taken by 90%. Counter: Attack - Inflicts 1 stack of Cuteify on the enemy.
- Energy Cost
- 4
- Power
- None

Deals Physical Damage. Priority -1.
- Energy Cost
- 3
- Power
- 155

Deals Physical Damage. For every +1 Energy Cost of this skill, Power +50.
- Energy Cost
- 1
- Power
- —

Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×.
- Energy Cost
- 3
- Power
- 85

- Energy Cost
- 1
- Power
- None

Enemy Physical & Magic Defense -120%.
- Energy Cost
- 2
- Power
- None

Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action.
- Energy Cost
- 1
- Power
- None

Reduces damage taken by 60%. Counter: Attack - Survives with 1 Health upon taking lethal damage.
- Energy Cost
- 2
- Power
- None

Reduces damage taken by 80%. Counter: Attack - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%.
- Energy Cost
- 2
- Power
- None

- Energy Cost
- 1
- Power
- None

Reduces damage taken by 70%. Counter: Attack - Enemy Physical Attack -70%.
- Energy Cost
- 2
- Power
- None

Reduces damage taken by 90%. Counter: Attack - This Jini's Light-class skills permanently gain Skill Power +50%.
- Energy Cost
- 2
- Power
- None

Restores 1 Energy and 10% Health. Gains Magic Attack +10%, Magic Defense +10%, and Speed +10.
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 80%. Counter: Attack - Restores 20% Health.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Inflicts 6 stacks of Burn on the enemy.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 70%. Counter: Attack - Restores Energy 2× the Energy Cost of the countered skill.
Unlocks with Ice-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Reduces damage taken by 80%. Counter: Attack - Returns to the Field at the end of the turn.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 25


Reduces damage taken by 50% and grants Agility. Counter: Attack.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 80%. Counter: Attack - Magic Defense +70%.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 90%. Counter: Attack - Grants 50% Lifesteal.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Starfall Mark on the enemy.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None