Gemperor
A very rare yet powerful Jini. No clever Roco would attempt to capture it upon encounter, for its shell is so hard that any mining tool shatters on contact. Therefore, any sighting of a Gemperor must be reported immediately to researchers at the Magic Academy.
- Category
- Ore Jini
- Habitat
- Highly elusive
- Height
- 1.69–1.91 m
- Weight
- 84.4–110.2 kg
Species Aptitude
| Species Aptitude | Rank | vs. Light avg. | vs. Earth avg. | ||
|---|---|---|---|---|---|
| HP | 89 | #273 of 481 | -3 | -8 | |
| P. ATK | 97 | #161 of 481 | +10 | 0 | |
| M. ATK | 101 | #108 of 481 | +4 | +30 | |
| P. DEF | 133 | #27 of 481 | +33 | +25 | |
| M. DEF | 88 | #199 of 481 | -7 | 0 | |
| SPD | 65 | #363 of 481 | -20 | -12 | |
| Total | 573 | #176 of 481 | +17 | +35 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage8 of 18 classes
Fire
5 skills
Ice
5 skills
Dragon
2 skills
Electro
5 skills
Poison
5 skills
Fighting
2 skills
Shadow
4 skills
Havoc
4 skills
2 skills
Evolution
Evolves from
Gemlord (Form 2)Choose an Alpha Token
Token of GemperorBy challenging the Alpha Jini: GemperorToken of Gemperor selected. The Jini will evolve into Gemperor.
Evolution line
- → Lv. 40
Gemlord (Form 6)- → Token of Gemperor
Gemperor (Form 6)
- → Lv. 40
Gemlord (Form 5)- → Token of Gemperor
Gemperor (Form 5)
- → Lv. 40
Gemlord (Form 1)- → Token of Gemperor
Gemperor (Form 1)
- → Lv. 40
Gemlord (Form 2)- → Token of Gemperor
Gemperor (Form 2)This Jini
- → Lv. 40
Gemlord (Form 3)- → Token of Gemperor
Gemperor (Form 3)
- → Lv. 40
Gemlord (Form 4)- → Token of Gemperor
Gemperor (Form 4)
Other Forms with the Same Name
These forms share a name but are separate entries in the game data. Values that differ from this form are highlighted.
| Form | HP | P. ATK | M. ATK | P. DEF | M. DEF | SPD | Total | Evolves from |
|---|---|---|---|---|---|---|---|---|
| 93 | 96 | 101 | 124 | 91 | 65 | 570 | ||
| 89 | 97 | 101 | 133 | 88 | 65 | 573 | ||
| 92 | 101 | 101 | 124 | 88 | 65 | 571 | ||
| 92 | 97 | 101 | 128 | 88 | 65 | 571 | ||
| 94 | 97 | 107 | 121 | 88 | 65 | 572 | ||
| 89 | 97 | 102 | 126 | 88 | 70 | 572 |
Learnable Skills
- Lv. 1

Magic Attack +70%.
- Energy Cost
- 0
- Power
- None
- Lv. 1

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40
- Lv. 6

Reduces damage taken by 80%. Counter: Attack - The enemy's Combo Count -3.
- Energy Cost
- 2
- Power
- None
- Lv. 12

- Energy Cost
- 0
- Power
- 40
- Lv. 17

Up to one skill per class: Power +35.
- Energy Cost
- 1
- Power
- None
- Lv. 25

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 1
- Power
- 60
- Lv. 26

- Energy Cost
- 4
- Power
- None
- Lv. 33

- Energy Cost
- 2
- Power
- None
- Lv. 34

- Energy Cost
- 1
- Power
- 60
- Lv. 38

- Energy Cost
- 2
- Power
- 80
- Lv. 40

Reduces damage taken by 70%. Counter: Attack - This skill becomes the skill it countered.
- Energy Cost
- 1
- Power
- None
- Lv. 44

Deals Magic Damage in a 1-hit combo.
- Energy Cost
- 1
- Power
- 60
- Lv. 48

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100
- Lv. 49

Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill.
- Energy Cost
- 3
- Power
- 90
Use Skill Tablets to unlock

- Energy Cost
- 3
- Power
- None

- Energy Cost
- 3
- Power
- 80

- Energy Cost
- 3
- Power
- 95

Deals Magic Damage. If the Jini has a debuff, this skill's Power +60.
- Energy Cost
- 3
- Power
- —

Deals Physical Damage in a 1-hit combo. For each stack of Cuteifying on all Jinies on both sides, this skill's Combo Count +1.
- Energy Cost
- 3
- Power
- 30

Reduces damage taken by 80%. Counter: Attack - Restores 3 Energy.
- Energy Cost
- 2
- Power
- None

Reduces damage taken by 90%. Counter: Attack - Inflicts 1 stack of Cuteify on the enemy.
- Energy Cost
- 4
- Power
- None

Deals Physical Damage. Priority -1.
- Energy Cost
- 3
- Power
- 155

Deals Physical Damage. For every +1 Energy Cost of this skill, Power +50.
- Energy Cost
- 1
- Power
- —

Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×.
- Energy Cost
- 3
- Power
- 85

- Energy Cost
- 1
- Power
- None

Enemy Physical & Magic Defense -120%.
- Energy Cost
- 2
- Power
- None

Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action.
- Energy Cost
- 1
- Power
- None

Reduces damage taken by 60%. Counter: Attack - Survives with 1 Health upon taking lethal damage.
- Energy Cost
- 2
- Power
- None

Reduces damage taken by 80%. Counter: Attack - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%.
- Energy Cost
- 2
- Power
- None

- Energy Cost
- 1
- Power
- None

Reduces damage taken by 70%. Counter: Attack - Enemy Physical Attack -70%.
- Energy Cost
- 2
- Power
- None

Reduces damage taken by 90%. Counter: Attack - This Jini's Light-class skills permanently gain Skill Power +50%.
- Energy Cost
- 2
- Power
- None

Restores 1 Energy and 10% Health. Gains Magic Attack +10%, Magic Defense +10%, and Speed +10.
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 80%. Counter: Attack - Restores 20% Health.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Inflicts 6 stacks of Burn on the enemy.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 70%. Counter: Attack - Restores Energy 2× the Energy Cost of the countered skill.
Unlocks with Ice-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Reduces damage taken by 80%. Counter: Attack - Returns to the Field at the end of the turn.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 25


Reduces damage taken by 50% and grants Agility. Counter: Attack.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 80%. Counter: Attack - Magic Defense +70%.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 90%. Counter: Attack - Grants 50% Lifesteal.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Starfall Mark on the enemy.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None