Granora
Codex No. 275

Granora

Trait
Burgeoning

Restores 12% Health at the end of the turn.

Granora can produce various pollens from its head that makes people itch, and the look in its eyes—half dare, half plea—is practically begging you to hit it. After all, a good smack relieves its own itching. And of course, every blow only spreads more pollen around.

Category
Flora Spirit
Habitat
Common in mountain forests and grasslands
Height
0.48–0.68 m
Weight
6.5–7.8 kg
Species AptitudeHP86P. ATK42M. ATK99P. DEF64M. DEF90SPD48
Total429#369 of 481

Species Aptitude

Species AptitudeRankvs. Flora avg.
HP86#297 of 481-7
P. ATK42#422 of 481-38
M. ATK99#128 of 481+28
P. DEF64#388 of 481-16
M. DEF90#189 of 481+3
SPD48#443 of 481-31
Total429#369 of 481-60

Class Matchups

When this Jini is attacked

Weak
FireIcePoisonBugWing
Resists
WaterLightEarthElectro

Classes its attack skills hit with advantage11 of 18 classes

  • FloraPoison3 skills
  • FireEarth1 skill
  • WaterFlora6 skills
  • LightFlora6 skills
  • EarthFlora6 skills
  • IceEarth1 skill
  • ElectroEarth1 skill
  • PoisonEarth1 skill
  • CharmPoison3 skills
  • ShadowLight2 skills
  • HavocLight2 skills
No advantage against
CommonDragonBugFightingWingMechStellar

Evolution

Evolves from

Evolves into

Evolution line

Learnable Skills

  • Lv. 1

    Dispels all buffs from the enemy.

    Energy Cost
    1
    Power
    None
  • Lv. 1

    Deals Physical Damage and restores 5 Energy.

    Energy Cost
    4
    Power
    80
  • Lv. 5

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    3
    Power
    100
  • Lv. 12

    Restores 15% Health and 4 Energy.

    Energy Cost
    2
    Power
    None
  • Lv. 28

    Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides.

    Energy Cost
    3
    Power
    70
  • Lv. 33
    SporeFloraSpecial

    Inflicts 3 stacks of Parasite on the enemy.

    Energy Cost
    3
    Power
    None
  • Lv. 34

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    4
    Power
    120
  • Lv. 37

    2-hit combo. Each hit grants +60% Magic Attack.

    Energy Cost
    2
    Power
    None
  • Lv. 41

    Deals Magic Damage. Each time another Flora-class Skill is cast, this skill's Power permanently +60.

    Energy Cost
    7
    Power
    —
  • Lv. 42
    BloomFloraSpecial

    Power of all skills +30. Counter: Defense - Power +60 instead.

    Energy Cost
    1
    Power
    None
  • Lv. 46

    Deals Magic Damage. Counter: Status - Additionally interrupts the countered skill.

    Energy Cost
    2
    Power
    75
  • Lv. 48

    Deals Physical Damage. Counter: Status - Restores 50% Health and 5 Energy.

    Energy Cost
    4
    Power
    90