Gryphling
It can only barely break through the shell on its head, and the remaining fragments stay with Gryphling through its early life, protecting its still-delicate feathers. Its smooth, streamlined shape cuts through the wind, so the shell never slows it down.
- Category
- Eggshell Jini
- Habitat
- Common in mountains and around castles
- Height
- 0.71–1.02 m
- Weight
- 11.5–17.5 kg
Species Aptitude
| Species Aptitude | Rank | vs. Wing avg. | ||
|---|---|---|---|---|
| HP | 64 | #422 of 481 | -26 | |
| P. ATK | 70 | #309 of 481 | -24 | |
| M. ATK | 41 | #393 of 481 | -16 | |
| P. DEF | 76 | #307 of 481 | -13 | |
| M. DEF | 39 | #476 of 481 | -31 | |
| SPD | 72 | #312 of 481 | -24 | |
| Total | 362 | #426 of 481 | -134 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage9 of 18 classes
Common
1 skill
Flora
7 skills
1 skill
Earth
1 skill
Ice
1 skill
1 skill
Bug
7 skills
1 skill
Fighting
7 skills
Shadow
1 skill
Havoc
1 skill
1 skill
Mech
1 skill
1 skill
Evolution
Evolves into
Gryphern (Form 1)Lv. 32
Evolution line
Gryphling (Form 1)This Jini- → Lv. 32
Gryphern (Form 1)- → Lv. 46
Gryphire (Form 1)
Other Forms with the Same Name
These forms share a name but are separate entries in the game data. Values that differ from this form are highlighted.
| Form | HP | P. ATK | M. ATK | P. DEF | M. DEF | SPD | Total | Evolves from |
|---|---|---|---|---|---|---|---|---|
| 64 | 70 | 41 | 76 | 39 | 72 | 362 | None | |
| 65 | 66 | 35 | 74 | 42 | 75 | 357 | None |
Learnable Skills
- Lv. 1

- Energy Cost
- 0
- Power
- 15
- Lv. 1

Grants Agility and dispels 1 buff from the enemy.
- Energy Cost
- 1
- Power
- None
- Lv. 5

Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo.
- Energy Cost
- 2
- Power
- 25
- Lv. 12

Speed +120.
- Energy Cost
- 2
- Power
- None
- Lv. 21

- Energy Cost
- 1
- Power
- None
- Lv. 26

Deals Physical Damage. If a status skill was cast last turn, this skill's Power +55.
- Energy Cost
- 2
- Power
- —
- Lv. 33

Power of all skills +20. Grants Agility.
- Energy Cost
- 2
- Power
- None
- Lv. 35

- Energy Cost
- 3
- Power
- 75
- Lv. 38

Physical Attack +30%, 3-hit combo.
- Energy Cost
- 1
- Power
- None
- Lv. 41

Deals Physical Damage. The higher the Jini's Speed relative to the enemy's, the greater this skill's Power.
- Energy Cost
- 4
- Power
- —
- Lv. 44

Speed +80. Counter: Defense - Speed +160 instead.
- Energy Cost
- 1
- Power
- None
- Lv. 48

Deals Physical Damage. Counter: Status - Forces the enemy to trigger Forced Retreat at the end of the turn.
- Energy Cost
- 2
- Power
- 75
- Lv. 49

Deals Physical Damage and grants Agility. Counter: Status - Increases this skill's Power to 1.5 times.
- Energy Cost
- 5
- Power
- 70
Use Skill Tablets to unlock

Deals Physical Damage in a 2-hit combo.
- Energy Cost
- 1
- Power
- 25

Deals Physical Damage in a 1-hit combo. Each time this skill is cast, its Combo Count permanently +1.
- Energy Cost
- 2
- Power
- 40

Power of all skills +40.
- Energy Cost
- 2
- Power
- None

Power of all skills +40. If the enemy switches Jinies this turn, Power additionally +50.
- Energy Cost
- 4
- Power
- None

Deals Physical Damage in a 3-hit combo.
- Energy Cost
- 3
- Power
- 30

Up to one skill per class: Power +35.
- Energy Cost
- 1
- Power
- None

Deals Physical Damage in a 2-hit combo.
- Energy Cost
- 1
- Power
- 25

Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides.
- Energy Cost
- 3
- Power
- 70

Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill.
- Energy Cost
- 2
- Power
- 30

Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×.
- Energy Cost
- 3
- Power
- 85

Enemy Physical & Magic Defense -120%.
- Energy Cost
- 2
- Power
- None

Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 2
- Power
- None

Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action.
- Energy Cost
- 1
- Power
- None

Deals Physical Damage in a 2-hit combo. Choice: Each use permanently increases Skill Power by 10 or Combo Count by 1.
- Energy Cost
- 2
- Power
- 20

All skills gain Skill Power +30. Choice: Energy Cost -1 for this use, or all skills gain Skill Power +50 instead when Counter: Defense is triggered.
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 65


Deals Magic Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Ice-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Deals Physical Damage to enemy Jinies.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 25


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Charm-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage. If this skill is in slot 1, Power +60. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 45


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60