Impette
Wearing a crooked grin, this Jini may seem carefree, but deep down it fears losing attention. So it spends every day thinking up pranks and rehearsing its scare tricks. Despite its mischievous air, it never breaks a promise.
- Category
- Prankster Jini
- Habitat
- Common in forests
- Height
- 0.78–1.12 m
- Weight
- 25–34 kg
Species Aptitude
| Species Aptitude | Rank | vs. Havoc avg. | vs. Wing avg. | ||
|---|---|---|---|---|---|
| HP | 117 | #83 of 481 | +13 | +27 | |
| P. ATK | 125 | #58 of 481 | +11 | +31 | |
| M. ATK | 53 | #342 of 481 | -13 | -4 | |
| P. DEF | 103 | #131 of 481 | +5 | +14 | |
| M. DEF | 73 | #311 of 481 | +4 | +3 | |
| SPD | 105 | #98 of 481 | +19 | +9 | |
| Total | 576 | #168 of 481 | +39 | +80 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage8 of 18 classes
Flora
4 skills
1 skill
Light
2 skills
Poison
8 skills
Bug
4 skills
Fighting
4 skills
Charm
8 skills
1 skill
Shadow
8 skills
2 skills
Stellar
2 skills
Evolution
Learnable Skills
- Lv. 1

Deals Physical Damage and restores 1 Energy.
- Energy Cost
- 0
- Power
- 30
- Lv. 1

Speed +120.
- Energy Cost
- 2
- Power
- None
- Lv. 6

- Energy Cost
- 0
- Power
- 35
- Lv. 8

- Energy Cost
- 1
- Power
- None
- Lv. 10

- Energy Cost
- 2
- Power
- None
- Lv. 13

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 1
- Power
- 60
- Lv. 20

Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2.
- Energy Cost
- 3
- Power
- 30
- Lv. 23

Physical & Magic Attack and Defense -100%. Counter: Defense - Applies Physical & Magic Attack and Defense -100% to the enemy instead.
- Energy Cost
- 1
- Power
- None
- Lv. 29

Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo.
- Energy Cost
- 2
- Power
- 25
- Lv. 30

- Energy Cost
- 3
- Power
- 75
- Lv. 37

Deals Physical Damage in a 2-hit combo. If an enemy is defeated, this skill's Combo Count permanently +2.
- Energy Cost
- 3
- Power
- 35
- Lv. 38

Deals Physical Damage and grants 50% Lifesteal. Counter: Status - Doubles this skill's power.
- Energy Cost
- 4
- Power
- 70
- Lv. 40

Deals Physical Damage and grants Agility. Counter: Status - Increases this skill's Power to 1.5 times.
- Energy Cost
- 5
- Power
- 70
Use Skill Tablets to unlock

- Energy Cost
- 3
- Power
- 85

- Energy Cost
- 1
- Power
- 60

- Energy Cost
- 3
- Power
- 80

Inflicts 1 stack of Invocation Mark on the enemy.
- Energy Cost
- 2
- Power
- None

Deals Physical Damage in a 2-hit combo. Each hit inflicts 1 stack of Poison on the enemy.
- Energy Cost
- 2
- Power
- 15

Deals Physical Damage in a 1-hit combo. Each time this skill is cast, its Combo Count permanently +1.
- Energy Cost
- 2
- Power
- 40

Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×.
- Energy Cost
- 3
- Power
- 85

Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 2
- Power
- None

Physical Attack +30%, 3-hit combo.
- Energy Cost
- 1
- Power
- None

Speed +80. Counter: Defense - Speed +160 instead.
- Energy Cost
- 1
- Power
- None

Power of all skills +20. Grants Agility.
- Energy Cost
- 2
- Power
- None

Deals Physical Damage. For every 10% Health lost, this skill's Energy Cost -1.
- Energy Cost
- —
- Power
- 150

Deals Physical Damage. For every 10% Health lost, this skill's Power +10.
- Energy Cost
- 4
- Power
- —

Deals Physical Damage. Choice: Skill Power +40 for this use but consumes 10% Health afterwards, or Skill Power +100 if this Jini's Health is below 50%.
- Energy Cost
- 3
- Power
- 85


Deals Magic Damage to enemy Jinies.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 90


Deals Magic Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Ice-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Deals Physical Damage to enemy Jinies.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage in a 2-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 25


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Charm-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage. If this skill is in slot 1, Power +60. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 45


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60