Kudorsi
On entry, Mech-class and Earth-class Skill Power +10% for each defense skill cast by allied Jinies.
Combining the stability of rock with the resilience of steel, it carries a deep, earthy scent—likely due to its habit of hibernating underground. It weaponizes magnetic fields in combat but can be paralyzed by anomalous magnetic interference. Thus, it prefers to inhabit desolate regions.
- Category
- Steel Jini
- Habitat
- Highly elusive
- Height
- 0.99–1.42 m
- Weight
- 115.8–175.02 kg
Species Aptitude
| Species Aptitude | Rank | vs. Mech avg. | vs. Earth avg. | ||
|---|---|---|---|---|---|
| HP | 85 | #301 of 481 | -21 | -12 | |
| P. ATK | 98 | #153 of 481 | -1 | +1 | |
| M. ATK | 34 | #425 of 481 | -39 | -37 | |
| P. DEF | 109 | #98 of 481 | -3 | +1 | |
| M. DEF | 93 | #165 of 481 | -19 | +5 | |
| SPD | 40 | #467 of 481 | -23 | -37 | |
| Total | 459 | #335 of 481 | -106 | -79 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage7 of 18 classes
Fire
4 skills
Earth
4 skills
Ice
4 skills
4 skills
Electro
4 skills
Poison
4 skills
1 skill
Charm
4 skills
1 skill
Shadow
1 skill
Evolution
Learnable Skills
- Lv. 1

Deals Physical Damage. Priority +1.
- Energy Cost
- 2
- Power
- 55
- Lv. 1

Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. Gearshift 1.
- Energy Cost
- 1
- Power
- None
- Lv. 6

Reduces damage taken by 80%. Counter: Attack - Adjacent skills' Energy Cost permanently -1.
- Energy Cost
- 2
- Power
- None
- Lv. 8

Deals Physical Damage. Each turn this skill changes slots, its Power permanently +15.
- Energy Cost
- 3
- Power
- 70
- Lv. 11

Active: Energy Cost of this skill's passive effect permanently -1. Passive: Adjacent skills' Energy Cost -1. Gearshift 1.
- Energy Cost
- 3
- Power
- None
- Lv. 17

Deals Physical Damage. The higher the Jini's Physical Defense relative to the enemy's, the greater this skill's Power.
- Energy Cost
- 4
- Power
- —
- Lv. 23

- Energy Cost
- 4
- Power
- None
- Lv. 24

- Energy Cost
- 2
- Power
- None
- Lv. 26

Deals Physical Damage. Skill Power equals one third of the total Power of adjacent skills. Gearshift 1.
- Energy Cost
- 4
- Power
- —
- Lv. 33

Deals Physical Damage. If this skill is in slot 1 or 3, Energy Cost -2. Gearshift 1.
- Energy Cost
- 5
- Power
- 130
- Lv. 35

Deals Physical Damage. Each time being attacked, this skill's Energy Cost permanently -1.
- Energy Cost
- —
- Power
- 140
- Lv. 37

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 10
- Power
- 190
- Lv. 48

Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill.
- Energy Cost
- 3
- Power
- 90
Use Skill Tablets to unlock

- Energy Cost
- 2
- Power
- None

- Energy Cost
- 3
- Power
- None

Deals Physical Damage. For every 10% Health lost, this skill's Energy Cost -1.
- Energy Cost
- —
- Power
- 150

Reduces damage taken by 80%. When out of energy, it costs 5% Health instead of 1 Energy. Counter: Attack.
- Energy Cost
- 2
- Power
- None

Deals Physical Damage. Each time this skill is cast, its Energy Cost permanently +1.
- Energy Cost
- —
- Power
- 140

Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill.
- Energy Cost
- 2
- Power
- 30

Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 2
- Power
- None

Reduces damage taken by 80%. Counter: Attack - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%.
- Energy Cost
- 2
- Power
- None

Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action.
- Energy Cost
- 1
- Power
- None

- Energy Cost
- 2
- Power
- None

Reduces damage taken by 70%. Counter: Attack - Enemy Physical Attack -70%.
- Energy Cost
- 2
- Power
- None

- Energy Cost
- 1
- Power
- None

Reduces damage taken by 50%. If this skill is in slot 1 or 3, reduces damage by an additional 40%. Counter: Attack, Gearshift 1.
- Energy Cost
- 1
- Power
- None

Speed -20. Choice: Gains Physical Defense +90% or Magic Defense +90%.
- Energy Cost
- 2
- Power
- None

Deals Physical Damage. Each time this Jini is attacked by a skill and resist that attack (excluding combo), permanently reduces this skill's Energy Cost by 1.
- Energy Cost
- 5
- Power
- 115


Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 80%. Counter: Attack - Restores 3 Energy.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Inflicts 6 stacks of Burn on the enemy.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Reduces damage taken by 70%. Counter: Attack - Restores Energy 2× the Energy Cost of the countered skill.
Unlocks with Ice-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Reduces damage taken by 80%. Counter: Attack - Returns to the Field at the end of the turn.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 70%. Forced Retreat. Counter: Attack - The next Jini gains Damage Reduction.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 25


Reduces damage taken by 70%. Counter: Attack - Gains Combo Count +2.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Charm-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Reduces damage taken by 90%. Counter: Attack - Grants 50% Lifesteal.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


- Energy Cost
- 3
- Power
- 100


Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Starfall Mark on the enemy.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None