Magnix
On entry, Mech-class and Earth-class Skill Power +10% for each defense skill cast by allied Jinies.
It levitates using magnetic fields and is highly sensitive to any disturbances in magnetic stability. Its innate magnetism occasionally attracts random mechanical scraps. Capable of manipulating magnetic forces to cause severe damage, it is often the little troublemaker behind local power outages.
- Category
- Steel Jini
- Habitat
- Highly elusive
- Height
- 0.65–0.94 m
- Weight
- 5.7–7.1 kg
Species Aptitude
| Species Aptitude | Rank | vs. Mech avg. | vs. Earth avg. | ||
|---|---|---|---|---|---|
| HP | 64 | #422 of 481 | -42 | -33 | |
| P. ATK | 73 | #301 of 481 | -26 | -24 | |
| M. ATK | 26 | #449 of 481 | -47 | -45 | |
| P. DEF | 82 | #259 of 481 | -30 | -26 | |
| M. DEF | 70 | #329 of 481 | -42 | -18 | |
| SPD | 30 | #479 of 481 | -33 | -47 | |
| Total | 345 | #448 of 481 | -220 | -193 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage7 of 18 classes
Fire
4 skills
Earth
4 skills
Ice
4 skills
4 skills
Electro
4 skills
Poison
4 skills
1 skill
Charm
4 skills
1 skill
Shadow
1 skill
Evolution
Learnable Skills
- Lv. 1

Deals Physical Damage. Priority +1.
- Energy Cost
- 2
- Power
- 55
- Lv. 1

Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. Gearshift 1.
- Energy Cost
- 1
- Power
- None
- Lv. 6

Reduces damage taken by 80%. Counter: Attack - Adjacent skills' Energy Cost permanently -1.
- Energy Cost
- 2
- Power
- None
- Lv. 8

Deals Physical Damage. Each turn this skill changes slots, its Power permanently +15.
- Energy Cost
- 3
- Power
- 70
- Lv. 11

Active: Energy Cost of this skill's passive effect permanently -1. Passive: Adjacent skills' Energy Cost -1. Gearshift 1.
- Energy Cost
- 3
- Power
- None
- Lv. 17

Deals Physical Damage. The higher the Jini's Physical Defense relative to the enemy's, the greater this skill's Power.
- Energy Cost
- 4
- Power
- —
- Lv. 23

- Energy Cost
- 4
- Power
- None
- Lv. 24

- Energy Cost
- 2
- Power
- None
- Lv. 26

Deals Physical Damage. Skill Power equals one third of the total Power of adjacent skills. Gearshift 1.
- Energy Cost
- 4
- Power
- —
- Lv. 33

Deals Physical Damage. If this skill is in slot 1 or 3, Energy Cost -2. Gearshift 1.
- Energy Cost
- 5
- Power
- 130
- Lv. 35

Deals Physical Damage. Each time being attacked, this skill's Energy Cost permanently -1.
- Energy Cost
- —
- Power
- 140
- Lv. 37

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 10
- Power
- 190
- Lv. 48

Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill.
- Energy Cost
- 3
- Power
- 90
Use Skill Tablets to unlock

- Energy Cost
- 2
- Power
- None

- Energy Cost
- 3
- Power
- None

Deals Physical Damage. For every 10% Health lost, this skill's Energy Cost -1.
- Energy Cost
- —
- Power
- 150

Reduces damage taken by 80%. When out of energy, it costs 5% Health instead of 1 Energy. Counter: Attack.
- Energy Cost
- 2
- Power
- None

Deals Physical Damage. Each time this skill is cast, its Energy Cost permanently +1.
- Energy Cost
- —
- Power
- 140

Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill.
- Energy Cost
- 2
- Power
- 30

Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 2
- Power
- None

Reduces damage taken by 80%. Counter: Attack - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%.
- Energy Cost
- 2
- Power
- None

Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action.
- Energy Cost
- 1
- Power
- None

- Energy Cost
- 2
- Power
- None

Reduces damage taken by 70%. Counter: Attack - Enemy Physical Attack -70%.
- Energy Cost
- 2
- Power
- None

- Energy Cost
- 1
- Power
- None

Reduces damage taken by 50%. If this skill is in slot 1 or 3, reduces damage by an additional 40%. Counter: Attack, Gearshift 1.
- Energy Cost
- 1
- Power
- None

Speed -20. Choice: Gains Physical Defense +90% or Magic Defense +90%.
- Energy Cost
- 2
- Power
- None

Deals Physical Damage. Each time this Jini is attacked by a skill and resist that attack (excluding combo), permanently reduces this skill's Energy Cost by 1.
- Energy Cost
- 5
- Power
- 115


Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 80%. Counter: Attack - Restores 3 Energy.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Inflicts 6 stacks of Burn on the enemy.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Reduces damage taken by 70%. Counter: Attack - Restores Energy 2× the Energy Cost of the countered skill.
Unlocks with Ice-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Reduces damage taken by 80%. Counter: Attack - Returns to the Field at the end of the turn.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 70%. Forced Retreat. Counter: Attack - The next Jini gains Damage Reduction.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 25


Reduces damage taken by 70%. Counter: Attack - Gains Combo Count +2.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Charm-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Reduces damage taken by 90%. Counter: Attack - Grants 50% Lifesteal.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


- Energy Cost
- 3
- Power
- 100


Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Starfall Mark on the enemy.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None