Orbicus
Inflicts 4 stacks of Poison on the enemy when using skills with Energy Cost of 1 or less.
Still very young, they are not yet skilled enough to catch prey with webs, so they mostly feed on grass and berries. Their compound eyes take in a wide field of information at remarkable speed. Even with only one eye, they read the world around them a hundred times faster than a Roco can.
- Category
- Spider Jini
- Habitat
- Common in grasslands, forests, and caves
- Height
- 0.48–0.68 m
- Weight
- 3.5–5 kg
Species Aptitude
| Species Aptitude | Rank | vs. Bug avg. | ||
|---|---|---|---|---|
| HP | 55 | #457 of 481 | -28 | |
| P. ATK | 53 | #385 of 481 | -4 | |
| M. ATK | 53 | #342 of 481 | -12 | |
| P. DEF | 55 | #437 of 481 | -19 | |
| M. DEF | 55 | #426 of 481 | -18 | |
| SPD | 66 | #357 of 481 | -20 | |
| Total | 337 | #454 of 481 | -100 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage8 of 18 classes
Flora
7 skills
6 skills
Light
2 skills
Dragon
2 skills
Fighting
2 skills
Charm
6 skills
Shadow
2 skills
Havoc
7 skills
2 skills
Stellar
7 skills
2 skills
Evolution
Learnable Skills
- Lv. 1

- Energy Cost
- 0
- Power
- 30
- Lv. 1

Restores 20% Health. Grants allied lineup 1 stack of Offering: Grants 10% Lifesteal.
- Energy Cost
- 1
- Power
- None
- Lv. 1

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40
- Lv. 4

For each stack of Poison on the enemy, its own Magic Attack +30%.
- Energy Cost
- 1
- Power
- None
- Lv. 7

Deals Physical Damage in a 1-hit combo. This skill is affected by Offering. Each time it is affected, its Energy Cost permanently +1.
- Energy Cost
- 0
- Power
- 40
- Lv. 11

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None
- Lv. 17

Deals Physical Damage and inflicts 1 stack of Poison on the enemy.
- Energy Cost
- 0
- Power
- 20
- Lv. 22

- Energy Cost
- 2
- Power
- None
- Lv. 29

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40
- Lv. 30

Doubles the number of debuff stacks on the enemy Jini.
- Energy Cost
- 4
- Power
- None
- Lv. 36

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 45
- Lv. 37

Deals Magic Damage and inflicts 2 stacks of Poison on the enemy.
- Energy Cost
- 2
- Power
- 35
- Lv. 38

Deals Physical Damage and inflicts 2 stacks of Poison on the enemy. Counter: Status - Inflicts 6 stacks instead.
- Energy Cost
- 2
- Power
- 25
- Lv. 48

Deals Magic Damage. For each stack of Poison on the enemy, this skill's Energy Cost -1, and inflicts 1 stack of Poison.
- Energy Cost
- —
- Power
- 120
- Lv. 49

Deals Physical Damage. Counter: Status - Increases this skill's Power to 2 times and ignores enemy Class Resistance.
- Energy Cost
- 3
- Power
- 90
Use Skill Tablets to unlock

Deals Magic Damage. If an enemy is defeated, converts their Poison stacks into Poison Mark.
- Energy Cost
- 4
- Power
- 110

Deals Magic Damage in a 3-hit combo.
- Energy Cost
- 1
- Power
- 15

Speed +80. Counter: Defense - Speed +160 instead.
- Energy Cost
- 1
- Power
- None

- Energy Cost
- 1
- Power
- 60

- Energy Cost
- 3
- Power
- 80

- Energy Cost
- 2
- Power
- None

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 1
- Power
- 60

- Energy Cost
- 3
- Power
- 30

Deals Magic Damage. For each Insect Hum equipped by Jinies in your lineup, this skill's Combo Count +1.
- Energy Cost
- 2
- Power
- 15

Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill.
- Energy Cost
- 2
- Power
- 30

- Energy Cost
- 3
- Power
- None

Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 1
- Power
- None

Restores 25% Health. Counter: Defense - Restores 50% Health instead.
- Energy Cost
- 2
- Power
- None

Deals Physical Damage in a 2-hit combo. Grants allied lineup 1 stack of Offering: Combo Count +1.
- Energy Cost
- 3
- Power
- 30

- Energy Cost
- 1
- Power
- None


- Energy Cost
- 1
- Power
- 65


Deals Magic Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- 60


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Deals Physical Damage to enemy Jinies.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage in a 2-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 25


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60