Orbristle
Inflicts 4 stacks of Poison on the enemy when using skills with Energy Cost of 1 or less.
Every joint is covered in fine fur that repels water and retains heat, allowing them to move freely even on slick ground in the rain. The world seems to move very slowly in their eyes, which may explain why most of them are rather impatient.
- Category
- Spider Jini
- Habitat
- Common in grasslands, forests, and caves
- Height
- 0.68–0.98 m
- Weight
- 7.75–9.6 kg
Species Aptitude
| Species Aptitude | Rank | vs. Bug avg. | vs. Poison avg. | ||
|---|---|---|---|---|---|
| HP | 74 | #367 of 481 | -9 | -15 | |
| P. ATK | 70 | #309 of 481 | +13 | +1 | |
| M. ATK | 70 | #266 of 481 | +5 | -10 | |
| P. DEF | 73 | #326 of 481 | -1 | 0 | |
| M. DEF | 73 | #311 of 481 | 0 | -11 | |
| SPD | 88 | #222 of 481 | +2 | +2 | |
| Total | 448 | #349 of 481 | +11 | -33 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage8 of 18 classes
Flora
7 skills
6 skills
Light
2 skills
Dragon
2 skills
Fighting
2 skills
Charm
6 skills
Shadow
2 skills
Havoc
7 skills
2 skills
Stellar
7 skills
2 skills
Evolution
Learnable Skills
- Lv. 1

- Energy Cost
- 0
- Power
- 30
- Lv. 1

Restores 20% Health. Grants allied lineup 1 stack of Offering: Grants 10% Lifesteal.
- Energy Cost
- 1
- Power
- None
- Lv. 1

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40
- Lv. 4

For each stack of Poison on the enemy, its own Magic Attack +30%.
- Energy Cost
- 1
- Power
- None
- Lv. 7

Deals Physical Damage in a 1-hit combo. This skill is affected by Offering. Each time it is affected, its Energy Cost permanently +1.
- Energy Cost
- 0
- Power
- 40
- Lv. 11

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None
- Lv. 17

Deals Physical Damage and inflicts 1 stack of Poison on the enemy.
- Energy Cost
- 0
- Power
- 20
- Lv. 22

- Energy Cost
- 2
- Power
- None
- Lv. 29

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40
- Lv. 30

Doubles the number of debuff stacks on the enemy Jini.
- Energy Cost
- 4
- Power
- None
- Lv. 36

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 45
- Lv. 37

Deals Magic Damage and inflicts 2 stacks of Poison on the enemy.
- Energy Cost
- 2
- Power
- 35
- Lv. 38

Deals Physical Damage and inflicts 2 stacks of Poison on the enemy. Counter: Status - Inflicts 6 stacks instead.
- Energy Cost
- 2
- Power
- 25
- Lv. 48

Deals Magic Damage. For each stack of Poison on the enemy, this skill's Energy Cost -1, and inflicts 1 stack of Poison.
- Energy Cost
- —
- Power
- 120
- Lv. 49

Deals Physical Damage. Counter: Status - Increases this skill's Power to 2 times and ignores enemy Class Resistance.
- Energy Cost
- 3
- Power
- 90
Use Skill Tablets to unlock

Deals Magic Damage. If an enemy is defeated, converts their Poison stacks into Poison Mark.
- Energy Cost
- 4
- Power
- 110

Deals Magic Damage in a 3-hit combo.
- Energy Cost
- 1
- Power
- 15

Speed +80. Counter: Defense - Speed +160 instead.
- Energy Cost
- 1
- Power
- None

- Energy Cost
- 1
- Power
- 60

- Energy Cost
- 3
- Power
- 80

- Energy Cost
- 2
- Power
- None

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 1
- Power
- 60

- Energy Cost
- 3
- Power
- 30

Deals Magic Damage. For each Insect Hum equipped by Jinies in your lineup, this skill's Combo Count +1.
- Energy Cost
- 2
- Power
- 15

Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill.
- Energy Cost
- 2
- Power
- 30

- Energy Cost
- 3
- Power
- None

Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 1
- Power
- None

Restores 25% Health. Counter: Defense - Restores 50% Health instead.
- Energy Cost
- 2
- Power
- None

Deals Physical Damage in a 2-hit combo. Grants allied lineup 1 stack of Offering: Combo Count +1.
- Energy Cost
- 3
- Power
- 30

- Energy Cost
- 1
- Power
- None


- Energy Cost
- 1
- Power
- 65


Deals Magic Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- 60


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Deals Physical Damage to enemy Jinies.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage in a 2-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 25


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60