Ramber
Codex No. 194

Ramber

Trait
Fated Wanderer

After using a defense skill, performs a Retreat at the end of the turn.

Its bulging knapsack holds an ever-growing collection of scavenged treasures. Luminous objects hold an irresistible allure for it, whether they are shimmering pebbles, faintly glowing fungi, or trinkets dropped by Rocos. After a weary day of travel, it often rests quietly by the rippling water to gaze at the moon.

Category
Wandering Jini
Habitat
Occasionally sighted in towns
Height
0.88–1.23 m
Weight
59.6–74.3 kg
Species AptitudeHP103P. ATK46M. ATK116P. DEF92M. DEF122SPD115
Total594#136 of 481

Species Aptitude

Species AptitudeRankvs. Earth avg.
HP103#170 of 481+6
P. ATK46#410 of 481-51
M. ATK116#56 of 481+45
P. DEF92#191 of 481-16
M. DEF122#47 of 481+34
SPD115#49 of 481+38
Total594#136 of 481+56

Class Matchups

When this Jini is attacked

Weak
FloraWaterIceFightingMech
Resists
CommonFireElectroPoisonWing

Classes its attack skills hit with advantage9 of 18 classes

  • FloraBug2 skills
  • FireEarth5 skills
  • WaterElectro2 skills
  • IceEarth5 skills
  • ElectroEarth5 skills
  • PoisonEarth5 skills
  • WingElectro2 skills
  • HavocBug2 skills
  • StellarBug2 skills
No advantage against
CommonLightEarthDragonBugFightingCharmShadowMech

Evolution

Evolves from

Evolution line

    • → Lv. 37RamberThis Jini

Learnable Skills

  • Lv. 1

    Reduces damage taken by 70%. Counter: Attack.

    Energy Cost
    1
    Power
    None
  • Lv. 1

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    1
    Power
    65
  • Lv. 1

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    0
    Power
    40
  • Lv. 5

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    1
    Power
    60
  • Lv. 11

    Magic Attack +70%.

    Energy Cost
    0
    Power
    None
  • Lv. 27

    Reduces damage taken by 90%. If the last skill cast was an attack, this skill's Energy Cost -2. Counter: Attack.

    Energy Cost
    —
    Power
    None
  • Lv. 34

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    2
    Power
    80
  • Lv. 35

    Physical Defense +160% and Magic Defense -60%.

    Energy Cost
    3
    Power
    None
  • Lv. 37

    Reduces damage taken by 90%. Counter: Attack - Defense Skill CD -1.

    Energy Cost
    2
    Power
    None
  • Lv. 38

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    3
    Power
    100
  • Lv. 45

    Deals Magic Damage. Counter: Status - Increases this skill's Power by 3×.

    Energy Cost
    2
    Power
    70
  • Lv. 49

    Weather becomes Sandstorm for 8 turns.

    Energy Cost
    7
    Power
    None
  • Lv. 50

    Reduces damage taken by 90%. Counter: Attack - Gains Physical Attack +50%.

    Energy Cost
    2
    Power
    None