Ramby
Its rugged, unruly fur blends earthy tones with the hues of fallen leaves, while the dark eyes gleam with a clever light. Carrying all its possessions on its back, it endlessly roams the wilderness with no final destination. Despite its sturdy build, it rarely initiates a fight, preferring instead to hoard anything that sparkles.
- Category
- Wandering Jini
- Habitat
- Occasionally sighted in towns
- Height
- 0.46–0.6 m
- Weight
- 3.71–6.4 kg
Species Aptitude
| Species Aptitude | Rank | vs. Earth avg. | ||
|---|---|---|---|---|
| HP | 82 | #324 of 481 | -15 | |
| P. ATK | 37 | #438 of 481 | -60 | |
| M. ATK | 93 | #159 of 481 | +22 | |
| P. DEF | 74 | #321 of 481 | -34 | |
| M. DEF | 98 | #140 of 481 | +10 | |
| SPD | 92 | #178 of 481 | +15 | |
| Total | 476 | #307 of 481 | -62 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage9 of 18 classes
Flora
2 skills
Fire
5 skills
Water
2 skills
Ice
5 skills
Electro
5 skills
Poison
5 skills
Wing
2 skills
Havoc
2 skills
Stellar
2 skills
Evolution
Learnable Skills
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 1

- Energy Cost
- 1
- Power
- 65
- Lv. 1

- Energy Cost
- 0
- Power
- 40
- Lv. 5

- Energy Cost
- 1
- Power
- 60
- Lv. 11

Magic Attack +70%.
- Energy Cost
- 0
- Power
- None
- Lv. 27

Reduces damage taken by 90%. If the last skill cast was an attack, this skill's Energy Cost -2. Counter: Attack.
- Energy Cost
- —
- Power
- None
- Lv. 34

- Energy Cost
- 2
- Power
- 80
- Lv. 35

Physical Defense +160% and Magic Defense -60%.
- Energy Cost
- 3
- Power
- None
- Lv. 37

- Energy Cost
- 2
- Power
- None
- Lv. 38

- Energy Cost
- 3
- Power
- 100
- Lv. 45

- Energy Cost
- 2
- Power
- 70
- Lv. 49

Weather becomes Sandstorm for 8 turns.
- Energy Cost
- 7
- Power
- None
- Lv. 50

- Energy Cost
- 2
- Power
- None
Use Skill Tablets to unlock

Reduces damage taken by 80%. Counter: Attack - Grants allied lineup 1 random stack of Offering.
- Energy Cost
- 2
- Power
- None

Dispels the enemy's Marks. Restores 10% Health to this Jini itself for each stack of Mark dispelled.
- Energy Cost
- 2
- Power
- None

Deals Magic Damage. Each time the Jini leaves the field, this skill's cast count permanently +1.
- Energy Cost
- 2
- Power
- 60

Reduces damage taken by 70%. Counter: Attack - Enemy Physical Attack -70%.
- Energy Cost
- 2
- Power
- None

Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides.
- Energy Cost
- 3
- Power
- 70

- Energy Cost
- 2
- Power
- None

Reduces damage taken by 60%. Counter: Attack - Survives with 1 Health upon taking lethal damage.
- Energy Cost
- 2
- Power
- None

Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

Reduces damage taken by 100%. Counter: Attack - Converts prevented damage into healing; this skill's Energy Cost permanently +2.
- Energy Cost
- —
- Power
- None

Deals Magic Damage. Speed +30.
- Energy Cost
- 2
- Power
- 70

- Energy Cost
- 3
- Power
- None

- Energy Cost
- 0
- Power
- 30

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100

- Energy Cost
- 4
- Power
- None

- Energy Cost
- 3
- Power
- 80

- Energy Cost
- 3
- Power
- —

- Energy Cost
- 1
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 80%. Counter: Attack - Restores 3 Energy.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Inflicts 6 stacks of Burn on the enemy.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Reduces damage taken by 70%. Counter: Attack - Restores Energy 2× the Energy Cost of the countered skill.
Unlocks with Ice-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Reduces damage taken by 80%. Counter: Attack - Returns to the Field at the end of the turn.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 70%. Forced Retreat. Counter: Attack - The next Jini gains Damage Reduction.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 25


Reduces damage taken by 50% and grants Agility. Counter: Attack.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Charm-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 80%. Counter: Attack - Magic Defense +70%.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 90%. Counter: Attack - Grants 50% Lifesteal.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Starfall Mark on the enemy.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None